PropertyValue
rdf:type
rdfs:label
  • Marking
  • Marking
rdfs:comment
  • The term marking may refer to: * Classification markings * Patent marking * Security marking
  • The power to find and track down anything after marking the target.
  • Many people find that they are more nervous the first time they mark, compared to the first time they play! Don't worry - just let the players know that you are not an experienced marker, and they will be happy to help you. The main thing to remember is to be clear and confident. Even if you are not sure exactly where the ball landed, make your best guess, and if it is a chase or out of court, announce it quickly and clearly. Make sure that you are familiar with the rules. In particular, the next section on frequently misunderstood rules, is a useful resource.
  • Marking is the first step in changing into a vampyre. Before someone is marked, they begin to get sick in a way that resembles the common cold or the flu. Then a tracker tracks them down, raises their finger at their forehead and says the incantation: The person then feels pain in their forehead. They are then left with a unfilled cresent moon where they felt the pain. It seems that a person can now be marked with either a sapphire blue or red color moon, as Shaylin Ruede was the first to be marked with red and was the first of Erik Night's.
owl:sameAs
dcterms:subject
Row 1 info
  • find/track down anything after marking the target.
Row 1 title
  • Power/Ability to:
dbkwik:interlingua/property/wikiPageUsesTemplate
Box Title
  • Marking
Caption
  • Jack Sparrow has been marked with the Black Spot by Davy Jones, allowing both Jones and the Kraken to track him.
dbkwik:powerlisting/property/wikiPageUsesTemplate
imagewidth
  • 400
BGCOLOR
  • black
abstract
  • Marking is the first step in changing into a vampyre. Before someone is marked, they begin to get sick in a way that resembles the common cold or the flu. Then a tracker tracks them down, raises their finger at their forehead and says the incantation: The person then feels pain in their forehead. They are then left with a unfilled cresent moon where they felt the pain. It seems that a person can now be marked with either a sapphire blue or red color moon, as Shaylin Ruede was the first to be marked with red and was the first of Erik Night's. If the fledgling doesn't get to a House of Night, specifically the adult vampyres, soon after being Marked, their sickness will worsen and they will die.
  • Many people find that they are more nervous the first time they mark, compared to the first time they play! Don't worry - just let the players know that you are not an experienced marker, and they will be happy to help you. The main thing to remember is to be clear and confident. Even if you are not sure exactly where the ball landed, make your best guess, and if it is a chase or out of court, announce it quickly and clearly. After each point, announce the score. If the result of previous point was a chase, announce the chase, not the score. When it is time to change ends, announce the score, and the chases - there is no need to say "over". After the players have changed ends, and just before the serve, announce the chase that they are playing. After the chase has been played, announce where the ball landed, whether the chase was won or lost, and the score. Make sure that you are familiar with the rules. In particular, the next section on frequently misunderstood rules, is a useful resource.
  • The term marking may refer to: * Classification markings * Patent marking * Security marking
  • The power to find and track down anything after marking the target.