PropertyValue
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  • Dual-wielding
  • Dual-Wielding
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  • Dual-Wielding is a gameplay feature present specifically in Turok.
  • Max Payne allows the protagonist to dual-wield two Berretas and two Ingrams.
  • While it is not confirmed, it is believed that one ability that Rick could of used is "dual-wielding", where he holds two weapons at the same time. No actual gameplay of this has been shown by any Bottle Rocket era trailers, but there is concept art of it. If this dual-wielding ability existed in the production of Splatterhouse (2010), it was cut out of the final version on the game.
  • Most Assassins of the High Middle Ages would only dual-wield throwing knives alongside a short blade. During the Renaissance, Ezio Auditore da Firenze and his Assassin recruits were able to dual-wield multiple combinations of weapons. Other than the throwing knives and short blade pair, Ezio could wield the Hidden Gun with any primary, medium-ranged weapon – such as swords and blunt weapons – and poison darts with the Poison Blade. His recruits wielded their Hidden Gun with almost any other weapon. During his time in Constantinople, Ezio could also dual-wield a variety of bombs with his primary weapon.
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  • #4CBB17
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  • hide
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  • Type
dbkwik:assassinscreed/property/wikiPageUsesTemplate
dbkwik:turok/property/wikiPageUsesTemplate
Type
  • Allows for the use of two weapons concurrently.
dbkwik:maxpayne/property/wikiPageUsesTemplate
Manufacturer
  • Gameplay Feature
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  • Overview
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  • Description
abstract
  • Most Assassins of the High Middle Ages would only dual-wield throwing knives alongside a short blade. During the Renaissance, Ezio Auditore da Firenze and his Assassin recruits were able to dual-wield multiple combinations of weapons. Other than the throwing knives and short blade pair, Ezio could wield the Hidden Gun with any primary, medium-ranged weapon – such as swords and blunt weapons – and poison darts with the Poison Blade. His recruits wielded their Hidden Gun with almost any other weapon. During his time in Constantinople, Ezio could also dual-wield a variety of bombs with his primary weapon. During the early 18th century, Edward Kenway dual-wielded two swords, and multiple pistols. During the Seven Years' War, Assassin-turned-Templar Shay Cormac dual wielded a sword and a dagger. During the French and Indian War and the American Revolutionary War, both Haytham Kenway and Connor would always dual-wield their weapons in combat, with Haytham proficient in the use of a sword, a flintlock pistol and his Hidden Blades. Meanwhile, Connor possessed a combination of swords, a tomahawk and various other weaponry. Accompanying this, he often used his Hidden Blade with almost any other weapon, utilizing its pivot attachment for it to function as a dagger. He also carried two flintlock pistols, some of which possessed the capacity to fire multiple times. During the Louisiana Rebellion, Aveline de Grandpré dual-wielded her weapons in combat. The weapons she dual-wielded include, a whip, firearms, swords, knives, a blowpipe, a sugar-cane machete and Hidden Blades. Only a few enemies, such as Papal Guards, Cesare Borgia, and the Janissaries, were able to dual-wield, typically using a pistol alongside a longsword in combat. Officers and Jägers would also dual-wield weapons in a similar manner.
  • Dual-Wielding is a gameplay feature present specifically in Turok.
  • Max Payne allows the protagonist to dual-wield two Berretas and two Ingrams.
  • While it is not confirmed, it is believed that one ability that Rick could of used is "dual-wielding", where he holds two weapons at the same time. No actual gameplay of this has been shown by any Bottle Rocket era trailers, but there is concept art of it. If this dual-wielding ability existed in the production of Splatterhouse (2010), it was cut out of the final version on the game.