PropertyValue
rdfs:label
  • Health (Oblivion)
rdfs:comment
  • Health File:Health-icon.png represents the total amount of damage an entity can take before dying. Referred to as Hit Points (HP) in most games, it is vitally important for players to keep track of their health pool. Should the health pool reach zero or below, the entity is dead. Essential characters cannot be killed, so they become incapacitated when their health reaches zero or below and remain this way until their health regenerates. Starting health is calculated using the following equation: Health = ( Endurance x 2 ) + (Any bonuses or birthsigns)
dcterms:subject
dbkwik:elder-scrolls/property/wikiPageUsesTemplate
dbkwik:elderscrolls/property/wikiPageUsesTemplate
abstract
  • Health File:Health-icon.png represents the total amount of damage an entity can take before dying. Referred to as Hit Points (HP) in most games, it is vitally important for players to keep track of their health pool. Should the health pool reach zero or below, the entity is dead. Essential characters cannot be killed, so they become incapacitated when their health reaches zero or below and remain this way until their health regenerates. Starting health is calculated using the following equation: Health = ( Endurance x 2 ) + (Any bonuses or birthsigns)
is Spells of
is Effect of
is additionaleffects of