PropertyValue
rdf:type
rdfs:label
  • Ire
  • Ire
rdfs:comment
  • |}
  • Causes Fury to self; MP -40;
  • Ire is a Tier 3 Rage power in the Punishment tree.
  • The Ire is an evil force in the British adventure game, Realms of the Haunting. Raphael describes it as a dark cloud of phantoms and spirits which resides in the Tower. It is not clear when the Ire actually came to the Tower, but its advent marked the disappearance of the so-called Gardeners through either death or escape.The Ire is the entity of death, forever doomed to wander the Tower. Its faculty is to trick, haunt and finally devour the unwary traveller. The voices of its many devoured and tortured souls can be heard while travelling the Tower.
  • Ire is a suffix that can appear on Jewels. It provides a small bonus to Maximum Damage. It doesn't start spawning on items until Item Level 4.
  • Ire was a planet inhabited by Humans, Sith'nar, and Lepkons. The Humans and Lepkons were mutual towards each other, and the Sith'nar were a blight on all of Ire that made some Ire Humans want to leave entirely.
  • Ire (逆鱗 Gekirin, Imperial Wrath) is a mastery skill from Fire Emblem: Radiant Dawn, and may only be learned by Dragon tribe Laguz. It allows its user to inflict triple damage when activated, making it resemble a normal critical hit.
owl:sameAs
Level
  • 4
  • 85
dcterms:subject
Suns
  • 1
Moons
  • 1
mapref
  • -20519
aaxp
  • Yes
lengthyear
  • 365
lengthday
  • 24
dbkwik:diablo/property/wikiPageUsesTemplate
dbkwik:eq2/property/wikiPageUsesTemplate
dbkwik:fireemblem/property/wikiPageUsesTemplate
dbkwik:swfanon/property/wikiPageUsesTemplate
dbkwik:vanguard/property/wikiPageUsesTemplate
Exports
  • Clothing, music, soldiers
Range
  • 25
Cast
  • Instant
diameter
  • 15381.0
Cities
  • Nilbud City, Sith'nar Vale, Lepkon Town
Affiliation
  • The Orange and the Green
Gravity
  • Standard Gravitation
Name
  • Ire
Type
  • Calamity
Region
  • Beyond Outer Rim
Refresh
  • 6
dbkwik:tales-from-the-tower/property/wikiPageUsesTemplate
Language
Terrain
  • Wetlands
Population
  • 3000000
Species
  • Ire Human, Sith'nar, Lepkon
Interest
  • Fishing, boating, photography, data-keeping
Title
  • Ire
Icon
  • Icon646.png
Description
  • Deals XX to YY arcane damage to your offensive target.
Diff
  • Epic x4
firstseen
Zone
  • Shard of Hate
HP
  • 7800000
Patch
  • LU44
Climate
  • Misty, damp
Target
  • Offensive Target
Atmosphere
  • Breathable
Race
  • Troll
uid
  • 35210
Effect
  • Allows its user to inflict triple the original damage onto a selected enemy unit.
Location
  • Way right from zone in
abstract
  • |}
  • Causes Fury to self; MP -40;
  • Ire is a Tier 3 Rage power in the Punishment tree.
  • The Ire is an evil force in the British adventure game, Realms of the Haunting. Raphael describes it as a dark cloud of phantoms and spirits which resides in the Tower. It is not clear when the Ire actually came to the Tower, but its advent marked the disappearance of the so-called Gardeners through either death or escape.The Ire is the entity of death, forever doomed to wander the Tower. Its faculty is to trick, haunt and finally devour the unwary traveller. The voices of its many devoured and tortured souls can be heard while travelling the Tower.
  • Ire is a suffix that can appear on Jewels. It provides a small bonus to Maximum Damage. It doesn't start spawning on items until Item Level 4.
  • Ire was a planet inhabited by Humans, Sith'nar, and Lepkons. The Humans and Lepkons were mutual towards each other, and the Sith'nar were a blight on all of Ire that made some Ire Humans want to leave entirely.
  • Ire (逆鱗 Gekirin, Imperial Wrath) is a mastery skill from Fire Emblem: Radiant Dawn, and may only be learned by Dragon tribe Laguz. It allows its user to inflict triple damage when activated, making it resemble a normal critical hit.
is Volk of
is Skills of