PropertyValue
rdf:type
rdfs:label
  • Feytouched
rdfs:comment
  • In the Dungeons & Dragons fantasy role-playing game, the Feytouched are Fey. They are one step down from Half-Fey (which are the offspring of a human or giant crossbred with a Fey) and another human or giant (therefore, Feytouched are sort of half-half-Fey, or quarter-Fey).
  • The feytouched are warlocks bound to pacts with powerful archfey, who have absorbed so much of the Feywild’s power so quickly as to have gone literally mad. However, the madness is only temporary for most who successfully take on the path, who learn to control their sanity, almost as if insanity itself were another weapon. With the power of the Feywild itself at their command, feytouched are not hindered by their temporary bouts of insanity. More the case, they are aided by it.
  • "I have been touched by the power of the fey, and it drove me mad . . . but the power I gained from the madness has rendered me sane."[PH:141] Prerequisite: Warlock class, fey pact * Feytouched Action (11th level): When you spend an action point to take an extra action, you also gain a +4 bonus to attack rolls until the start of your next turn. * Slashing Wake (11th level): When you leave a square by teleporting, enemies adjacent to that square take damage equal to your Intelligence modifier. * Patron's Favor (16th level): Use Patron’s Favor in place of your Misty Step when an enemy under your Warlock’s Curse drops to 0 hit points or fewer. Roll 1d6. Use the benefit you rolled or any result lower than that on the list below. * 1 or 2: You use your Misty Step as normal. (Telep
Alignment
  • Chaotic
dcterms:subject
used-by
  • Fey pact warlocks
dbkwik:annex/property/wikiPageUsesTemplate
dbkwik:dnd4/property/wikiPageUsesTemplate
dbkwik:forgotten-realms/property/wikiPageUsesTemplate
dbkwik:forgottenrealms/property/wikiPageUsesTemplate
Date
  • 2008-03-01
Page
  • Feytouched
Name
  • Feytouched
Type
Region
  • Any
wizards image URL
substed
  • yes
Source
  • 3
  • Player's Handbook 4th edition
abstract
  • In the Dungeons & Dragons fantasy role-playing game, the Feytouched are Fey. They are one step down from Half-Fey (which are the offspring of a human or giant crossbred with a Fey) and another human or giant (therefore, Feytouched are sort of half-half-Fey, or quarter-Fey).
  • "I have been touched by the power of the fey, and it drove me mad . . . but the power I gained from the madness has rendered me sane."[PH:141] Prerequisite: Warlock class, fey pact * Feytouched Action (11th level): When you spend an action point to take an extra action, you also gain a +4 bonus to attack rolls until the start of your next turn. * Slashing Wake (11th level): When you leave a square by teleporting, enemies adjacent to that square take damage equal to your Intelligence modifier. * Patron's Favor (16th level): Use Patron’s Favor in place of your Misty Step when an enemy under your Warlock’s Curse drops to 0 hit points or fewer. Roll 1d6. Use the benefit you rolled or any result lower than that on the list below. * 1 or 2: You use your Misty Step as normal. (Teleport 3 squares as a free action) * 3: Immediately make a saving throw. * 4: Teleport 10 squares as a free action. * 5: You gain +2 speed until the end of your next turn. * 6: Until the end of the encounter, an enemy takes 1d6 extra damage whenever it takes your Warlock’s Curse damage.
  • The feytouched are warlocks bound to pacts with powerful archfey, who have absorbed so much of the Feywild’s power so quickly as to have gone literally mad. However, the madness is only temporary for most who successfully take on the path, who learn to control their sanity, almost as if insanity itself were another weapon. With the power of the Feywild itself at their command, feytouched are not hindered by their temporary bouts of insanity. More the case, they are aided by it.
is Race of