PropertyValue
rdfs:label
  • Gog (3.5e Monster)
rdfs:comment
  • As neaderthals are primative savage humans, so too gogs are savage possible ansectors of orcs, goblins, trolls, and other green skinned humanoids. Said to be some early common link between all the various green skinned races, the gog is loved by none. They are dull and hideous, but cunning, and are brutally efficent in completely stripping down an area of its resources until nothing can grow or survive. When a land goes barren, they move on, often allowing the deserts which they were originally banished to expand into the defoiled land. With a belief that only those strong enough to acquire things get to enjoy them, an utter disregard to preserving their own environment, and an envy of the wealth of the civilized, they often clash with others in battles to loot and pillage. If defeated the
Summary
  • As neaderthals are primative savage humans, so too gogs are savage possible ansectors of orcs, goblins, trolls, and other green skinned humanoids.
dcterms:subject
Author name
  • Eiji-kun
full at
  • Two Slams +10 melee or Greatclub +10 melee
Will
  • +5
Fort
  • +9
subtypes
  • Goblinoid, Orc
DEX
  • 12
feats
  • Iron Will, Power Attack, Cleave, DiehardB
init
  • +1
str
  • 22
touch
  • 10
CHA
  • 5
Grapple
  • +14
adv
  • By Character Class
BAB
  • +4
Monster
  • Gog
sq
  • Darkvision 60 ft., Low-light vision, Regeneration 5, Scent
env
  • Deserts, Mountains, and Forests
Wis
  • 13
dbkwik:dungeons/property/wikiPageUsesTemplate
treas
  • Standard
date created
  • 11
Skills
  • Intimidate +10
Speed
  • 40
Status
  • Complete
org
  • Solitary or Hoarde
Type
  • Giant
Align
  • Usually Chaotic Evil
con
  • 18
flat
  • 19
at
  • Slam +10 melee or Greatclub +10 melee
Reach
  • 10
cr
  • 7
la
  • +6
HD
  • 6
AC
  • 19
Space
  • 10
int
  • 5
HP
  • 51
SA
  • Fury 1/encounter
ref
  • +3
Size
  • Large
abstract
  • As neaderthals are primative savage humans, so too gogs are savage possible ansectors of orcs, goblins, trolls, and other green skinned humanoids. Said to be some early common link between all the various green skinned races, the gog is loved by none. They are dull and hideous, but cunning, and are brutally efficent in completely stripping down an area of its resources until nothing can grow or survive. When a land goes barren, they move on, often allowing the deserts which they were originally banished to expand into the defoiled land. With a belief that only those strong enough to acquire things get to enjoy them, an utter disregard to preserving their own environment, and an envy of the wealth of the civilized, they often clash with others in battles to loot and pillage. If defeated they can hold a grudge for centuries, long forgetting the original cause, and left uncured until they have been driven away, slain, or are victorious. Who created the gog are uncertain, and neither orc, goblin, or troll deities claim them, but they usually attribute their creation to Grummish, the god of orcs, due to the similarities in their one-eyed condition. Supposedly, the orc god had created a beautiful race in the lands of Magog, who were fair, intelligent, and powerful in all things. However, seeing the creations of the other gods, he grew envious that the elves were somehow prettier, the gnomes somehow more cunning, the dwarves more tough... and he began to try and adapt the changes into his creative mold. The parts did not mesh, each new addition ruining a former part, until in a fit of anger he mangled their flesh into misshapen beasts, and the land of Magog fell into ruin as a barren desert. Weather it is true or not, they remain a threat to civilization. Even orcs rarely ally themselves with them for long, knowing the gogs will eventually try and take what is theirs as well. Gogs speak Gugu, a corrupted form of Orc, Goblin, and Giant, and crudely understood by all three tongues.