PropertyValue
rdfs:label
  • Pulse Laser
  • Pulse laser
rdfs:comment
  • Pulse lasers differ from traditional laser weaponry, in that instead of firing one powerful beam, they maintain laser beams fired off in quick succession. While offering an overall increased rate of fire, the heat output also increases accordingly. Pulse lasers increase damage because they allow vaporized armor to dissipate from the location of damage. This allows subsequent pulses to reach the target area without being diffused by the vapor.
  • Pulse Laser is the first upgrade on the core Tech tier path. It fires a single laser in short bursts, but is the most powerful first tier core upgrade. Like the Pulse Whip, the Pulse Laser cannot pop glass bloons and needs the research upgrade Focused Beams to pop them.
  • Pulse lasers were laser cannon variants designed by outlaw mechanic Syd N'aanzi for the ships and vehicles used by the mercenary groups Wayland's Wilders and Wayland's Warhammer. They had shorter ranges than standard laser cannons, but made up for this deficiency with their high rates of fire, fully three times that of an average laser cannon of the same type. Wayland's capital ships normally mounted four of the cannons at a time in turrets designed to defend the ships against starfighters, as well as slaving lighter turret-mounted pulse lasers to advanced fire-control computers to provide a point-defense screen against warhead attacks.
  • A Pulse Laser is an advanced Eldar laser weapon that fires a stream of potent laser beams, similar to the Bright Lance. It has a greater range and higher rate of fire than the Bright Lance, but is less powerful and unable to penetrate enemy armour as effectively.
  • Lysian sentry pods were equipped with fusion-generated pulse lasers. (TNG: "Conundrum" )
  • Pulse Lasers were starship-mounted weaponry. The Gorgon, a modified Corellian Engineering Corporation INT-66, mounted a double Pulse Laser.
  • The Pulse Laser is a directed-energy weapon that appeared exclusively in Ace Combat 3: Electrosphere. It is a gun-type weapon usable only by Neucom aircraft, implying it was developed by them. The Pulse Laser causes slightly higher damage and has better range than the standard Vulcan, and has a similar rate of fire.
  • The Pulse Laser. Standard class Lasers operate by firing a continuous beam of focused coherent light at a target, damaging the target through extreme heat buildup, and are used much like a scalpel. The drawback to this is dispersing particles from the target will be kicked up in the path of the beam therefore weakening it. Pulse technology “pulses” the beam in short micro-burst while computer targeting keeps the aim true. The rapid fire pulses allow debris to disperse between cycling.
owl:sameAs
dcterms:subject
dbkwik:acecombat/property/wikiPageUsesTemplate
dbkwik:battletech/property/wikiPageUsesTemplate
dbkwik:bloons/property/wikiPageUsesTemplate
dbkwik:memory-alpha/property/wikiPageUsesTemplate
dbkwik:starwars/property/wikiPageUsesTemplate
abstract
  • Pulse lasers differ from traditional laser weaponry, in that instead of firing one powerful beam, they maintain laser beams fired off in quick succession. While offering an overall increased rate of fire, the heat output also increases accordingly. Pulse lasers increase damage because they allow vaporized armor to dissipate from the location of damage. This allows subsequent pulses to reach the target area without being diffused by the vapor.
  • Pulse Laser is the first upgrade on the core Tech tier path. It fires a single laser in short bursts, but is the most powerful first tier core upgrade. Like the Pulse Whip, the Pulse Laser cannot pop glass bloons and needs the research upgrade Focused Beams to pop them.
  • Pulse lasers were laser cannon variants designed by outlaw mechanic Syd N'aanzi for the ships and vehicles used by the mercenary groups Wayland's Wilders and Wayland's Warhammer. They had shorter ranges than standard laser cannons, but made up for this deficiency with their high rates of fire, fully three times that of an average laser cannon of the same type. Wayland's capital ships normally mounted four of the cannons at a time in turrets designed to defend the ships against starfighters, as well as slaving lighter turret-mounted pulse lasers to advanced fire-control computers to provide a point-defense screen against warhead attacks.
  • The Pulse Laser. Standard class Lasers operate by firing a continuous beam of focused coherent light at a target, damaging the target through extreme heat buildup, and are used much like a scalpel. The drawback to this is dispersing particles from the target will be kicked up in the path of the beam therefore weakening it. Pulse technology “pulses” the beam in short micro-burst while computer targeting keeps the aim true. The rapid fire pulses allow debris to disperse between cycling. In Classic Battletech game play, the ‘pulsing’ of the laser allows a pilot to quickly adjust their aim, working in much the same way as a tracer, therefore reducing the ‘to-hit’ modifier on their dice role by 2 (a significant reduction modifier, allowing targets at long range(+4 modifier) to be engaged as though they were only medium range(+2 modifier) for the weapon) all for the cost of a reduction in overall weapon range. Inner Sphere pulse lasers cause slightly more damage than their standard IS equivalents, at the expense of weight and range (being twice as heavy as a standard IS laser of the same class). Clan pulse lasers have no damage increase and are heavier than their Clan standard laser equivalents, but boast extended range over the IS pulse lasers (as all Clan laser weapons do). In its appearance in the Mechwarrior 3 game series on computer, the Pulse Laser was a laser weapon that could fire a beam for a prolonged period of time. However, the longer it was fired the longer it took to cool down, and shorter firing meant shorter cool down. Longer burst would cause more damage than a short burst if keep on target but by rapidly tapping the fire button you could quickly build up damage via the weapons minimum damage value with nearly no cool down time (or heat buildup) between shots. Later games changed the animation graphic of the Pulse Laser to reflect the micro-burst idea of the design, giving it a rather ‘laser-machine-gun’ look.
  • A Pulse Laser is an advanced Eldar laser weapon that fires a stream of potent laser beams, similar to the Bright Lance. It has a greater range and higher rate of fire than the Bright Lance, but is less powerful and unable to penetrate enemy armour as effectively.
  • Lysian sentry pods were equipped with fusion-generated pulse lasers. (TNG: "Conundrum" )
  • Pulse Lasers were starship-mounted weaponry. The Gorgon, a modified Corellian Engineering Corporation INT-66, mounted a double Pulse Laser.
  • The Pulse Laser is a directed-energy weapon that appeared exclusively in Ace Combat 3: Electrosphere. It is a gun-type weapon usable only by Neucom aircraft, implying it was developed by them. The Pulse Laser causes slightly higher damage and has better range than the standard Vulcan, and has a similar rate of fire.