PropertyValue
rdfs:label
  • Beetle (4e Monster)
Level
  • 1
  • 2
  • 5
  • 6
  • 9
  • 24
Strength
  • 16
  • 18
  • 19
  • 20
  • 22
  • 29
Alignment
dcterms:subject
Author name
  • Dracomortis
Will
  • 13
  • 14
  • 17
  • 18
  • 21
  • 36
Reflex
  • 12
  • 13
  • 14
  • 17
  • 19
  • 21
  • 35
Fortitude
  • 14
  • 17
  • 19
  • 23
  • 38
conbonus
  • +1
  • +2
  • +20
  • +5
  • +6
  • +9
strbonus
  • +10
  • +3
  • +4
  • +21
  • +7
Aura
  • Swarm Attack
dexbonus
  • +0
  • +18
  • +2
  • +4
  • +7
Initiative
  • +11
  • +2
  • +20
  • +6
  • +9
  • +7
Intelligence
  • 1
Wisdom
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 25
Recharge
  • encounter
  • at-will
  • recharge
Charisma
  • 4
  • 8
  • 9
  • 10
  • 12
senses
  • Perception +5; darkvision
  • Perception +1; darkvision
  • Perception +8; tremorsense 6
  • Perception +11; tremorsense 10
  • Perception +12; darkvision
  • Perception +24, darkvision
  • Perception +6; tremorsense 6
  • Perception +9; darkvision
dbkwik:dungeons/property/wikiPageUsesTemplate
date created
  • 2009-02-26
Origin
  • natural
  • elemental
Skills
  • Stealth +12
  • Stealth +7
Speed
  • 4
  • 5
  • 6
  • 8
Status
  • Complete
Dexterity
  • 10
  • 12
  • 14
  • 15
  • 16
  • 18
  • 22
Role
  • Lurker
  • Artillery
  • Soldier
  • Solo Soldier
  • Elite Lurker
  • Minion Soldier
Name
  • Gore
  • Bite
  • Acid Spray
  • Trample
  • Threatening Reach
  • Giant Beetle
  • Paralyzing Bite
  • Death Strike
  • Blinding Musk
  • Bombardier Beetle
  • Burrowing Bite
  • Chemical Surge
  • Concussive Charge
  • Female Rhinoceros Beetle
  • Gem Power
  • Gem Scarab
  • Hoard Scarab
  • Hoard Scarab Swarm
  • Impaling Claw
  • Imperceptible
  • Male Rhinoceros Beetle
  • Siege Beetle
  • Strike From Below
  • Surging Trample
Type
  • magical beast
  • beast
Languages
aurarange
  • 1
auraeffect
  • the hoard scarab swarm makes a basic attack as a free action against each enemy that begins its turn in the aura.
Keywords
  • Acid
  • blind
  • blind, swarm
Constitution
  • 12
  • 14
  • 15
  • 16
  • 18
  • 20
  • 27
XP
  • 25
  • 100
  • 125
  • 200
  • 250
  • 500
  • 2000
  • 30250
AC
  • 15
  • 16
  • 17
  • 18
  • 20
  • 21
  • 25
  • 40
HP
  • 1
  • 24
  • 38
  • 58
  • 66
  • 114
  • 400
  • 908
Action
  • standard
  • when reduced to 0 hit points
  • immediate reaction, when first bloodied
  • free, when first bloodied
Effect
  • 172800.0
  • 259200.0
  • 86400.0
  • 345600.0
  • +6 vs. AC; 4 damage.
  • A hoard scarab gains a +2 bonus on damage rolls against creatures that it has combat advantage against.
  • Sparkling Diamond: Close burst 1; +5 vs. Fortitude; the target is blinded .
  • Gaze of Onyx: Ranged 5; +5 vs. Fortitude; the target is dazed .
  • Close blast 5; +11 vs. Reflex; 1d10 + 4 acid damage, and ongoing 2 acid damage .
  • A hoard scarab swarm gains a +4 bonus on damage rolls against creatures that it has combat advantage against.
  • +11 vs. AC; 1d10 + 4 damage, and a Small or larger target is grabbed . A grabbed target takes 10 damage at the start of the hoard scarab swarm's turn.
  • Each gem scarab has one of the following powers, which is based on the variety of gem that it possesses. Breath of Emerald : Close blast 3; +5 vs. Reflex; ongoing 3 acid damage .
  • Reach 3; +10 vs. AC; 1d10 + 4 damage.
  • The rhinoceros beetle makes a bite attack.
  • The rhinoceros beetle makes a gore attack.
  • Close blast 5; +27 vs. Fortitude; the target is blinded and takes a –2 penalty to all saving throws .
  • The rhinoceros beetle can make opportunity attacks against all enemies within its reach .
  • The siege beetle can make opportunity attacks against all enemies within its reach .
  • A hoard scarab can enter an enemy's space or leave a threatened square without provoking an opportunity attack.
  • The bombardier beetle's acid spray recharges, and the beetle uses it immediately.
  • Ruby Ray : Ranged 5; +5 vs. Reflex; 1d10 + 3 fire damage.
  • When a rhinoceros beetle charges, its gore deals an extra 5 damage, pushes the target 3 squares, and dazes the target until the end of the rhinoceros beetle's next turn on a hit.
Size
  • Large
  • Small
  • Tiny
  • Huge
  • Gargantuan
actionpoints
  • 1
  • 2
bloodied
  • 12
  • 19
  • 29
  • 33
  • 57
  • 200
  • 567
  • Minion
wisbonus
  • +1
  • +19
  • +3
  • +4
  • +5
  • +6
  • +7
intbonus
  • -5
  • -2
  • +7
  • –4
  • –3
  • –1
  • –2
immune/resist/vulnerable
  • Immune lightning, thunder; Resist 30 cold, 30 fire
  • Resist half damage from melee and ranged attacks; Vulnerable 10 against close and area attacks
chabonus
  • -3
  • -1
  • +1
  • +11
  • +2
  • +3
  • +4
savingthrows
  • +2
  • +5