PropertyValue
rdf:type
rdfs:label
  • Kinesis
rdfs:comment
  • __NOWYSIWYG__ Kinesis Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Kinesis (スプーンまげ Spoon Bend) is a Psychic-type move introduced in Generation I. It is the signature move of Kadabra and Alakazam.
  • Kinesis (KR:키네시스) is a character originating from the separate dimension of FriendStory and is part of the Magician branch. Despite being labeled as a Magician, he employs the power of telekinesis (the ability to move physical objects with the power of the mind) rather than utilizing magic. The damage he deals to foes consequentially is actually physical damage, but his main stats are still INT and Magic Attack. He wields Psy-limiters as his primary weapon and Chess Pieces as his secondary weapon.
  • Kinesis was one of the primary thirteen Arcanoi from Wraith: The Oblivion used until the advent of modern technology; it was eventually replaced with Inhabit. Artificers who existed around this time may still know these arts, but they are not taught to newer generations of wraiths. It plays a role in the historical setting of Wraith: The Great War.
  • Lowers target's Accuracy by 1.Makes target drop and unable to carry candy.
  • Kinesis is an abiltiy carried by some members of the Masonson family, though primarily by Peaks. It allows the wielder to control kinetic energy, which allows for the following: Contort Gravity: Allows the user to cause people to float away or become lighter, crush people with gravity or allow them to walk up surfaces unhindered by usual laws of gravity. Also allows for a telekinesis-like effect of being able to move items by making them light enough to float Kinetic Hit: Makes even the slightest tap as powerful as 1,000 punches by backing it up with reserves of kinetic energy Custom Abilities:
owl:sameAs
Generation
  • I
appeal
  • 0
  • 3
dcterms:subject
kingsrock
  • 0
contesttype
  • Smart
magiccoat
  • 1
brightpowder
  • 1
snatch
  • 0
Affects
  • Selected Target
detect
  • 1
altbackcolor
  • #FCCCCC
alttextcolor
  • black
dbkwik:maple-story/property/wikiPageUsesTemplate
dbkwik:maplestory/property/wikiPageUsesTemplate
dbkwik:pokemon/property/wikiPageUsesTemplate
dbkwik:pokemontowerdefensethree/property/wikiPageUsesTemplate
dbkwik:whitewolf/property/wikiPageUsesTemplate
Category
  • Status
pp
  • 15
font-size
  • 100.0
Power
Type
  • Psychic
Secondary weapon
job instructor
hit points / mana points
  • Medium / None
main stat
Primary Weapon
backcolor
  • #B00000
Base
  • Kinesis
Height
  • 2.500000
Title
  • File:Class Kinesis.png Kinesis
Class
maxwidth
  • 15
TAB
  • Skills
  • Job
Japanese
  • スプーンまげ Spoon Bend
Image
Accuracy
  • 80.0
TEXTCOLOR
  • white
Contact
  • 0
jam
  • 0
abstract
  • __NOWYSIWYG__ Kinesis Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Kinesis (スプーンまげ Spoon Bend) is a Psychic-type move introduced in Generation I. It is the signature move of Kadabra and Alakazam.
  • Kinesis (KR:키네시스) is a character originating from the separate dimension of FriendStory and is part of the Magician branch. Despite being labeled as a Magician, he employs the power of telekinesis (the ability to move physical objects with the power of the mind) rather than utilizing magic. The damage he deals to foes consequentially is actually physical damage, but his main stats are still INT and Magic Attack. He wields Psy-limiters as his primary weapon and Chess Pieces as his secondary weapon.
  • Kinesis was one of the primary thirteen Arcanoi from Wraith: The Oblivion used until the advent of modern technology; it was eventually replaced with Inhabit. Artificers who existed around this time may still know these arts, but they are not taught to newer generations of wraiths. It plays a role in the historical setting of Wraith: The Great War.
  • Kinesis is an abiltiy carried by some members of the Masonson family, though primarily by Peaks. It allows the wielder to control kinetic energy, which allows for the following: Contort Gravity: Allows the user to cause people to float away or become lighter, crush people with gravity or allow them to walk up surfaces unhindered by usual laws of gravity. Also allows for a telekinesis-like effect of being able to move items by making them light enough to float Self-Gravity: Allows the user to float by reducing their gravity, walk up surfaces by increasing gravity, and make a strong field of gravity around themselves to make them inaccessible. Kinetic Hit: Makes even the slightest tap as powerful as 1,000 punches by backing it up with reserves of kinetic energy Custom Abilities:
  • Lowers target's Accuracy by 1.Makes target drop and unable to carry candy.
is Job of
is M4P of
is M1P of
is Class of
is M2P of