PropertyValue
rdf:type
rdfs:label
  • A Walk in the Park
  • A Walk in the Park
  • A Walk in the Park
  • A Walk in the Park
  • A Walk in the Park
rdfs:comment
  • Schooled in Summer is the third episode of the series Phineas & Ferb: The New Summer.
  • "A Walk in the Park" is the nineteenth and final mission of Crysis 2.
  • A Walk in the Park is a mission in Grand Theft Auto: Liberty City Stories given to protagonist Toni Cipriani by Salvatore Leone from the court house in the Bedford Point district of Staunton Island, Liberty City.
  • The trophy was first revealed on the Insomniac Games's website through a 'Ratchet & Clank: Into the Nexus Interactive Trophy List Super Adventure'. The description in the Interactive Trophy List Super Adventure stated that the trophy was earned along with The Adventurer, The Legend and The Show Off trophies for beating the game on challenge mode.
  • "-Ce salopard de maire essaie de me baiser. J'aime pas ces conneries ! -Relax. Je vais lui régler son compte. -T'est un brave gars, Toni" -Salvatore à Toni. A Walk in the Park est une mission dans Grand Theft Auto: Liberty City Stories donnée à Toni Cipriani par Salvatore Leone depuis un téléphone public près de l'hôtel de ville, à Belleville Park à Staunton Island.
  • A Walk in the Park es la primera misión que Salvatore Leone otorga a Toni Cipriani en Staunton Island durante el transcurso argumental de Grand Theft Auto: Liberty City Stories. El argumento de la misión se basa en que Salvatore le manda a Toni que asesine al alcalde Roger C. Hole para que deje de arruinarlo y de ayudar a los Forellis. Ésta misión estará disponible luego de haber completado con éxito la misión Driving Mr. Leone.
  • Русское название: Выдаёт: Локация: Цель: Условия провала: Награда: Доступ к: Доступна после: Категория:МиссииКатегория:Миссии в GTA Liberty City StoriesКатегория:Миссии (Сальваторе Леоне) A Walk in the Park — миссия в Grand Theft Auto: Liberty City Stories, выдаваемая протагонисту Тони Сиприани Сальваторе Леоне в Бедфорд-Пойнт, Стонтон-Айленд, Либерти-Сити.
  • A Walk in the Park – misja w Grand Theft Auto: Liberty City Stories, dziewiąta dla Salvatore'a Leone'a.
  • A Walk in the Park is the third level in Chip's Challenge Level Pack 3. It was created by Tom Patten for the CCLP3 Level 1 contest, but like five other levels in the competition, it still entered into the set. Linear in structure, A Walk in the Park covers several basic aspects of Chip's Challenge and, despite not being selected for level 1, it was still placed early in CCLP3.
owl:sameAs
Level
  • 3
dcterms:subject
figure
gdzie
  • budka telefoniczna przy budynku sądu w Bedford Point, Wyspa Staunton, Liberty City
Misión
  • A Walk In The Park
название
  • A Walk in the Park
Nagroda
  • $1 500,
  • strój Sweats dostępny w kryjówkach
chips available
  • 88
цель
  • Убийство мэра
Lieux
Podpis
  • Toni zabija burmistrza R.C. Hole'a
награда
  • 1500.0
провал
локация
Unlocks
Cel
  • zabójstwo burmistrza
Juego
изображение
  • A Walk in the Park-2.jpg
Unlockedby
подпись
dla
  • Salvatore Leone
Recompensa
  • $1500, Chándal
niezaliczenie
  • ucieczka burmistrza
доступна
comment image
  • Roger C.Hole peu avant sa mort
Password
  • WVFR
diáloguía
  • A Walk In The Park
levelset
Récompense
  • 1500.0
игра
  • LCS
Polska
  • Spacerek po parku
выдает
  • Сальваторе Леоне
Anterior
employeur
odblokowuje
  • Making Toni
Hint
  • No
Grafika
  • A Walk in the Park .jpg
Wymagania
  • Driving Mr. Leone
Siguiente
chips required
  • 88
открывает
dbkwik:es.gta/property/wikiPageUsesTemplate
dbkwik:gta/property/wikiPageUsesTemplate
dbkwik:pl.gta/property/wikiPageUsesTemplate
dbkwik:ratchetandclank/property/wikiPageUsesTemplate
dbkwik:ru.gta/property/wikiPageUsesTemplate
Reward
fail
respect
  • NS
Game
  • LCS
Lugar
Difficulty
  • 1
Name
  • A Walk In The Park
  • A Walk in the Park
Caption
  • Mayor Roger Hole about to start his daily jog in Belleville Park
dbkwik:chipschallenge/property/wikiPageUsesTemplate
bold difficulty
  • 2
bold
  • 312
dbkwik:fr.gta/property/wikiPageUsesTemplate
Jefe
Title
  • Navigation
dbkwik:crysis/property/wikiPageUsesTemplate
Nom
  • A Walk in the Park
Imagen
  • 250
Target
for
Time
  • 400
Location
Size
  • 300
abstract
  • Schooled in Summer is the third episode of the series Phineas & Ferb: The New Summer.
  • A Walk in the Park is the third level in Chip's Challenge Level Pack 3. It was created by Tom Patten for the CCLP3 Level 1 contest, but like five other levels in the competition, it still entered into the set. Linear in structure, A Walk in the Park covers several basic aspects of Chip's Challenge and, despite not being selected for level 1, it was still placed early in CCLP3. Stroll through the chips and past the fireball, then hold the north key over the force floors to quickly remove the next three chips, and step LU through the west force floors. Bridge across the water to seven chips, pick up the two keys and open the blue and red locks, and continue past the tank to a pair of chip columns. Sling down the east column and up the west, then push the block to reveal flippers, release the glider below into the bomb and, to reach the next block quickest, slide >RLR through the nearby teleport. Switch the toggle walls and take the eight chips in either order, then avoid the pink balls, hold down the trap above, and trade the fire boots in the next room for flippers that allow Chip to access another row of chips. Collect the boots along the east edge of the level and use them to collect one more chip, then pass the thief onto the force floor roller coaster. Because stepping sideways off force floors is a move at 20 m/s, the next two moves from square [31, 29] will be slightly faster, and each such move saves [1/2]. Execute this technique all the way through the zigzag to the suction boots, then move 4R 2D 8R 2U 8R 2D 8R (2U) to collect some of the chips in a similar spiral method, and follow another spiral pattern on the way back to the southwest corner. The last chip and exit are to the north.
  • "A Walk in the Park" is the nineteenth and final mission of Crysis 2.
  • A Walk in the Park is a mission in Grand Theft Auto: Liberty City Stories given to protagonist Toni Cipriani by Salvatore Leone from the court house in the Bedford Point district of Staunton Island, Liberty City.
  • The trophy was first revealed on the Insomniac Games's website through a 'Ratchet & Clank: Into the Nexus Interactive Trophy List Super Adventure'. The description in the Interactive Trophy List Super Adventure stated that the trophy was earned along with The Adventurer, The Legend and The Show Off trophies for beating the game on challenge mode.
  • "-Ce salopard de maire essaie de me baiser. J'aime pas ces conneries ! -Relax. Je vais lui régler son compte. -T'est un brave gars, Toni" -Salvatore à Toni. A Walk in the Park est une mission dans Grand Theft Auto: Liberty City Stories donnée à Toni Cipriani par Salvatore Leone depuis un téléphone public près de l'hôtel de ville, à Belleville Park à Staunton Island.
  • A Walk in the Park es la primera misión que Salvatore Leone otorga a Toni Cipriani en Staunton Island durante el transcurso argumental de Grand Theft Auto: Liberty City Stories. El argumento de la misión se basa en que Salvatore le manda a Toni que asesine al alcalde Roger C. Hole para que deje de arruinarlo y de ayudar a los Forellis. Ésta misión estará disponible luego de haber completado con éxito la misión Driving Mr. Leone.
  • Русское название: Выдаёт: Локация: Цель: Условия провала: Награда: Доступ к: Доступна после: Категория:МиссииКатегория:Миссии в GTA Liberty City StoriesКатегория:Миссии (Сальваторе Леоне) A Walk in the Park — миссия в Grand Theft Auto: Liberty City Stories, выдаваемая протагонисту Тони Сиприани Сальваторе Леоне в Бедфорд-Пойнт, Стонтон-Айленд, Либерти-Сити.
  • A Walk in the Park – misja w Grand Theft Auto: Liberty City Stories, dziewiąta dla Salvatore'a Leone'a.
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is доступна of
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