PropertyValue
rdfs:label
  • Number 024
rdfs:comment
  • Number 024 is vulnerable to Sleep, and players should take advantage of this. Sleep can be easily learn from the Siren magicite. The boss can use Barrier Change to alter its elemental weaknesses and immunities, and as the party is likely to be equipped with elemental weapons found in the Facility, they may end up accidentally healing him when they attack. He can also confuse party members using Overflow.
Level
  • 24
Attack
  • 20
dcterms:subject
Ice
  • Varies
gba normal attack
hard escape
  • true
snes other abilities
Magic Defense
  • 100
snes special attack
  • Overflow
snes drop
gba special attack
  • Overflow
gba steal
gba control
  • Attack, Overflow
Morph Miss Rate
  • 100.0
gba steal
gba sketch
  • Attack, Overflow
GBA Location
gba prev
  • Shiva
doom
  • Immune
Lightning
  • Varies
Gil
  • 0
gba other abilities
ios boss
  • 43
silence
  • Immune
ios next
  • Number 128
holy
  • Varies
poison status
  • Immune
petrify
  • Immune
Confuse
  • Immune
magic evasion
  • 0
snes steal
snes drop
image status
  • Immune
mp kill
  • true
Sap
  • Immune
Blind
  • Immune
Poison
  • Varies
snes normal attack
magitek
  • Immune
gba next
  • Number 128
gba drop
gba drop
snes control
  • Battle, Overflow
meteor strike
  • Immune
snes sketch
  • Battle, Overflow
cannot escape
  • true
gba bestiary
  • 292
control status
  • true
Evasion
  • 0
Slow
  • Immune
snes location
snes steal
ios prev
  • Dadaluma
imp critical
  • true
dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
Critical
  • Immune
Defense
  • 170
Water
  • Varies
PS
  • No. 024
Speed
  • 40
GBA
  • Number 024
Fire
  • Varies
Magic
  • 3
Zombie
  • Immune
MP
  • 777
morph id
  • 0
humanoid
  • true
exp
  • 0
Earth
  • Varies
iOS
  • Number 024
HP
  • 4777
Wind
  • Varies
SNES
  • Number 024
Death
  • Immune
abstract
  • Number 024 is vulnerable to Sleep, and players should take advantage of this. Sleep can be easily learn from the Siren magicite. The boss can use Barrier Change to alter its elemental weaknesses and immunities, and as the party is likely to be equipped with elemental weapons found in the Facility, they may end up accidentally healing him when they attack. He can also confuse party members using Overflow. File:MagicMasterArt.jpg Number 024 has a vulnerability to the status ailment Imp. Although it may miss at first, once Imp is cast, Number 024 can only use a physical attack, making the battle much easier, although his physical automatically criticals when Imp, so the party will still need to heal. Although powerful physical attacks will work, the party can also wait for Number 024 to use Barrier Change once, then Imp him and take advantage of his elemental weakness now that he cannot change it. If Gau is in the group and is at level 24, the Zaghrem Rage will allow him to cast Stone, which deals eight times the damage to targets of the same level as the caster. The player has the opportunity to acquire the Blood Sword early by stealing from Number 024, though this is rare. The player can save beforehand near the Ifrit and Shiva battle location, and repeat stealing until the Blood Sword is obtained.