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  • Three Round Deathmatch
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  • So, you've just finished laying the smackdown on your opponent with a devastating array of punches and kicks. The screen fades to black... "Round Two, Fight!" What's this? You and your opponent are standing across from each other again, and you're both at full health. That's right, this is a Three Round Deathmatch. Even though it rarely makes much sense, this has been part of Fighting Games for so long that it's long since become an acceptable break from reality. Unexpectedly for many fighting game fans, this is actually Truth in Television... if you may call wrestling truth.
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abstract
  • So, you've just finished laying the smackdown on your opponent with a devastating array of punches and kicks. The screen fades to black... "Round Two, Fight!" What's this? You and your opponent are standing across from each other again, and you're both at full health. That's right, this is a Three Round Deathmatch. Even though it rarely makes much sense, this has been part of Fighting Games for so long that it's long since become an acceptable break from reality. The usual way to avert this in Fighting Games is through a "team battle" system, where victory isn't achieved through knocking someone out twice in a row, but simply by taking out everyone on the opposing side. On defeating a member of the opposing team, the winning character sometimes gains health back, as though they got a chance to rest between rounds. Unexpectedly for many fighting game fans, this is actually Truth in Television... if you may call wrestling truth. Examples of Three Round Deathmatch include: