PropertyValue
rdf:type
rdfs:label
  • Roboticization
  • Roboticization
rdfs:comment
  • Roboticization is the process by which an organic creature is converted into a robotic being. This is usually accomplished by a Roboticizer; the reversal of the process is simply called de-roboticization.
  • The user has the ability to convert any biological or elemental matter with free will into a mindless robot or machines. They can roboticize anything they desire, converting their flesh and bone into circuitry and programming code, and in doing so, utterly destroying any free will the victim once had.
  • La Roboticization es un proceso por el cual un ser orgánico se convierte en un ser robótico. Esto se logra mediante el uso del Roboticizer.
  • Roboticization is the process of organic beings with free will into mindless cybernetic organisms and a core aspect of many Sonic the Hedgehog games, dating back to the earliest incarnation of the series and continuing to the modern age - it is also somewhat of a calling card for all versions of Dr. Ivo "Eggman" Robotnik and even his machine known as the Roboticizer. In later adaptations of Sonic, the concept was toned down or removed from games as Eggman became more comedic but the process has made a come-back - being one of the driving portions of Sonic Lost Worlds.
  • Physically speaking, the process of roboticization converts living tissue into machinery: body parts are transformed into mechanical equivalents. Due to the transformation, roboticized subjects typically possess increased strength and other abilities. Some roboticized subjects may also have been specially modified for combat, as in the case of what the Deadly Six intended to do with Tails. Roboticization can be carried out in different degrees: some subjects' whole body can be converted while others only have the process carried out on some parts of the body, making the subjects resemble cyborgs. No means of reversing the roboticization effect have been revealed.
dcterms:subject
Row 1 info
  • Turn anything into robots
Row 1 title
  • Power/Ability to:
activeborder
  • #5260E0
alttextcolor
  • #5260E0
dbkwik:archiesonic/property/wikiPageUsesTemplate
dbkwik:sonic/property/wikiPageUsesTemplate
BorderColor
  • transparent
Box Title
  • Roboticization
Caption
  • Bernie Hedgehog being transformed into a robot.
dbkwik:powerlisting/property/wikiPageUsesTemplate
imagewidth
  • 360
backcolor
  • #0F1C8A
Height
  • 2.200000
Title
  • Original Continuity
maxwidth
  • 20
BGCOLOR
  • gray
TAB
  • Current Continuity
  • Pre-SGW
TEXTCOLOR
  • white
abstract
  • Roboticization is the process by which an organic creature is converted into a robotic being. This is usually accomplished by a Roboticizer; the reversal of the process is simply called de-roboticization.
  • Roboticization is the process of organic beings with free will into mindless cybernetic organisms and a core aspect of many Sonic the Hedgehog games, dating back to the earliest incarnation of the series and continuing to the modern age - it is also somewhat of a calling card for all versions of Dr. Ivo "Eggman" Robotnik and even his machine known as the Roboticizer. In the original games, Dr. Eggman used this technique to transform animals into machines called "Badniks" by which to pollute and ruin Sonic's world as well as to increase and expand his technocratic regime and their numbers, the animals could be easily set free once the machines were destroyed and they came in many different forms, he also had a very large containing device (usually found at the end of a boss battle) that held many animals, presumably waiting for Roboticization. It was not until SatAM however that Roboticization went from a way to explain robots in Sonic's world to an extremely dark and villainous topic - thanks to one of the most evil versions of Robotnik to have been devised, instead of simply trapping small animals in machine this Robotnik converted living, sentient animals (humanoids) into machines not unlike Mecha Sonic, subservient to his will. The process was considered irreversable and became a major plot device for the SaTaM series. Of course, outside the SaTaM series, the process would continually return in Sonic games (though not as dark, usually going back to simply trapping animals inside machines (which Sonic could rescue)) - although Archie Comics would continue the darker, irreversable Roboticization that came to be associated with the more malevolent incarnations of Eggman. In later adaptations of Sonic, the concept was toned down or removed from games as Eggman became more comedic but the process has made a come-back - being one of the driving portions of Sonic Lost Worlds.
  • The user has the ability to convert any biological or elemental matter with free will into a mindless robot or machines. They can roboticize anything they desire, converting their flesh and bone into circuitry and programming code, and in doing so, utterly destroying any free will the victim once had.
  • Physically speaking, the process of roboticization converts living tissue into machinery: body parts are transformed into mechanical equivalents. Due to the transformation, roboticized subjects typically possess increased strength and other abilities. Some roboticized subjects may also have been specially modified for combat, as in the case of what the Deadly Six intended to do with Tails. Roboticization can be carried out in different degrees: some subjects' whole body can be converted while others only have the process carried out on some parts of the body, making the subjects resemble cyborgs. No means of reversing the roboticization effect have been revealed. Roboticized subjects will lose their free will as a result of roboticization, becoming almost mindless automatons. Whether it is possible to restore the roboticized subjects' mental capabilities while the bodies remain robotic is unknown.
  • La Roboticization es un proceso por el cual un ser orgánico se convierte en un ser robótico. Esto se logra mediante el uso del Roboticizer.
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