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Tel'tak
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A Tel'tak is a vaguely pyramid-shaped vessel with an elongated nose. The rear section of the vessel curves into a pair of wings. When landed, the tips of the wings, located near the midsection, retract to allow boarding, then extend once more when in-flight. The ship is divided into two major sections—the flight deck, onto which the main entrance opens, and a cargo section in the back. They are separated by a bulkhead, which is removable to allow for more space during flight. Beyond the cargo hold is an engine room where all the control systems of the ship are located, this includes the many control crystals. The Tel'tak's primary role is that of a transport vessel, either for cargo or passengers. (SG1: "The Devil You Know", "Lost City, Part 1")
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15.0
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*Self-destruct *Transportation rings *Escape pods
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Naquadah generator
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*Goa'uld *Free Jaffa Nation *Tok'ra *Lucian Alliance *Tau'ri
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Transport ship
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Tel'tak
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Naquadah
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10.0
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6.5
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35000
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Supply and Troop Transport
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*Sublight engines *Hyperdrive
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*Pilot *Co-pilot
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*None *Staff cannons
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Ptah
n16:abstract
A Tel'tak is a vaguely pyramid-shaped vessel with an elongated nose. The rear section of the vessel curves into a pair of wings. When landed, the tips of the wings, located near the midsection, retract to allow boarding, then extend once more when in-flight. The ship is divided into two major sections—the flight deck, onto which the main entrance opens, and a cargo section in the back. They are separated by a bulkhead, which is removable to allow for more space during flight. Beyond the cargo hold is an engine room where all the control systems of the ship are located, this includes the many control crystals. The Tel'tak's primary role is that of a transport vessel, either for cargo or passengers. (SG1: "The Devil You Know", "Lost City, Part 1") The basic model of Tel'tak is equipped with a Hyperdrive, Transportation rings, and four Escape pods located in the cockpit. It is unarmed and possesses no shields. The ship is highly maneuverable, thanks to its small size, but no match for Death Gliders. Its speed, both sublight and hyperspace, is inferior to that of a Ha'tak or Al'kesh, but it is capable of docking aboard the former. (SG1: "Jolinar's Memories", "Enemies") Teal'c says Aris Boch's Tel'tak can move at twice the speed of light. Later, Lantash says that because of damage to the Tok'ra Tel'tak's hyperdrive the ship can only run at 40% its original speed, which means that it wouldn't be moving faster than light at all, even though they go from one solar system to another. Whether Teal'c's statement is inaccurate or the ship's speed was increased afterwards is unknown (although since even two times lightspeed would make interstellar journeys impractically long, Teal'c's statement should be regarded as an error). (SG1: "Deadman Switch", "Jolinar's Memories") At least one of Selmak's Tel'tak's had a modified communicator, which transformed a human voice into a symbiote voice when broadcasting. (SG1: "Tangent") Tel'taks are often modified so as to make them more versatile, particularly when in the hands of those not directly aligned with the Goa'uld. Shields are the most common addition, making the vessel somewhat more robust than normal, though not by much. Some have also been equipped with Staff cannons, though this is less common. The bounty hunter Aris Boch could control his Tel'tak remotely, at least for simple tasks. This ship was also the first shown to have a cloaking device, a feature at the time found only in Sokar's ships, but which eventually became practically standard for all Tel'taks. (SG1: "Deadman Switch", "Bounty")
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