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Subject Item
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Subject Item
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rdf:type
n89:
rdfs:label
Dak Dak Dak
rdfs:comment
Dak was a Kig-yar who, during the 9th Age of Reclamation, served under Jiralhanae Ship Master Aeson on the ship Zealous Missionary as an independent contractor. The Thunderball Dak. * Probably a Thunderstone * Given by Hedkoranth to his mortal followers. * Known mortal wielders include: * Senthoro the Pitcher * Danbero * Katardar * Durastos of Hendrikiland * Silkinister the Hero Source: History of the Heortling Peoples Dak is a nation in the caucasus, inbetween Rostov and Chechenya. It speaks English, but is creating it's own langueage, Dakonese. Dak was an orphan who lived in the tunnels under Gotham City. Dak, "Those who share my food", was the nezumi term for "family". Dak, the arena master, is an NPC found on the Arena level of the Caverns of chaos. As his title implies, he organises fights in the Arena and their rewards. He imposes the rules of the arena on would-be participants — including disallowing invisible characters to enter the arena, and punishing 'cheaters' that teleport out of the arena during a fight and try to re-enter. Kategoria:Bez koduKategoria:Bez informacji o kradzieży Dak – postać występująca jedynie w ArcaniA. Jest to strażnik głównej bramy prowadzącej do Stewark. Dak è una Milizia di Stewark che sorveglia il cancello della città.
n91:
Lawful
dcterms:subject
n14: n17: n28: n37: n41: n45: n48: n49: n53: n55: n56: n64: n68: n76: n87: n93: n96:
n75:
mężczyzna
n65:
Yes
n77:
Strażnik
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Dak does not seem to leave a corpse.
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n34:
Brama Stewark
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Henio z Tesco
n33:
Dak.jpg
n94:
Dak
n54:
None
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Dak .png
n12:
patelnia
n88:
No
n47:
A squat but immensely broad human whose demeanor says that he is not often questioned, and never more than once by the same being. He is clearly a master of his trade, but what that trade entails is not immediately clear; probably making decisions and enforcing them upon the strongest and most recalcitrant of arena competitors. He seems highly aware, spotting minor details that many others would overlook, a useful skill in one who might be called upon to judge a contest of speedy weapons and magical deception.
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N/A
n18:
Yes
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No
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Żołnierz
n81:wikiPageUsesTemplate
n82:
n7:wikiPageUsesTemplate
n8: n67: n78:
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n4:
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*Unique monster abilities **Immune to polymorphing, petrification, and djinni strangling **Unaffected by Calm Monster **Cannot be swapped with
n35:
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Nieznany
n29:
Himself/Covenant Loyalists
n9:
Black
n84:
Dak
n25:
n26:
n6:
Kig-yar Human
n52:
Darius Arthur Kelman
n66:
Dak, the arena master, is an NPC found on the Arena level of the Caverns of chaos. As his title implies, he organises fights in the Arena and their rewards. He imposes the rules of the arena on would-be participants — including disallowing invisible characters to enter the arena, and punishing 'cheaters' that teleport out of the arena during a fight and try to re-enter. Dak himself is a somewhat formidable opponent, at least at the stage of the game he is encountered. Though he can confuse, stun or paralyze PCs that attempt to re-enter the arena after teleporting out of it, he does not appear to have any special attacks in combat. Even though he is lawful, meaning that killing him is a chaotic act in the first place, talking to the ratling rebel after killing him is an act of Balance. Note that it is possible to unintentionally cause Dak to become hostile during an arena fight — e.g. if he is hit by a ball spell that reaches outside the front entrance of the arena. Doing so will end the fight after a certain amount of turns, and cause the arena master to attack without giving a reward for the completed fight .
n70:
@
n43:
Level: 1, DV: 22, PV: 12, Hits: 97, Attacks: 2, Damage: 13-20, Speed: 100.
n60:
Male
n39:
n40:
n85:
2552
n19:
n20:
n44:abstract
Dak, the arena master, is an NPC found on the Arena level of the Caverns of chaos. As his title implies, he organises fights in the Arena and their rewards. He imposes the rules of the arena on would-be participants — including disallowing invisible characters to enter the arena, and punishing 'cheaters' that teleport out of the arena during a fight and try to re-enter. Dak himself is a somewhat formidable opponent, at least at the stage of the game he is encountered. Though he can confuse, stun or paralyze PCs that attempt to re-enter the arena after teleporting out of it, he does not appear to have any special attacks in combat. Even though he is lawful, meaning that killing him is a chaotic act in the first place, talking to the ratling rebel after killing him (thus stopping the cruelty of the arena fights) is an act of Balance. Note that it is possible to unintentionally cause Dak to become hostile during an arena fight — e.g. if he is hit by a ball spell that reaches outside the front entrance of the arena. Doing so will end the fight after a certain amount of turns, and cause the arena master to attack without giving a reward for the completed fight (and, of course, forfeit the possibility of any future fights and rewards). Dak was a Kig-yar who, during the 9th Age of Reclamation, served under Jiralhanae Ship Master Aeson on the ship Zealous Missionary as an independent contractor. Dak, "Those who share my food", was the nezumi term for "family". Dak was an orphan who lived in the tunnels under Gotham City. The Thunderball Dak. * Probably a Thunderstone * Given by Hedkoranth to his mortal followers. * Known mortal wielders include: * Senthoro the Pitcher * Danbero * Katardar * Durastos of Hendrikiland * Silkinister the Hero Source: History of the Heortling Peoples Dak è una Milizia di Stewark che sorveglia il cancello della città. Dak is a nation in the caucasus, inbetween Rostov and Chechenya. It speaks English, but is creating it's own langueage, Dakonese. Kategoria:Bez koduKategoria:Bez informacji o kradzieży Dak – postać występująca jedynie w ArcaniA. Jest to strażnik głównej bramy prowadzącej do Stewark.