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rdfs:label
Assassin Droid Assassin droid
rdfs:comment
The Assassin Droid is a CIS sniper class in the original Star Wars: Battlefront, its sequel and the Renegade Squadron, and are the regular sniper class and have the same equipment as their counterparts. They have the lowest health out of all regular classes, but also the highest movement speed. They receive a sand camouflage paintjob on Tatooine and Geonosis maps in order to blend in with their environment. The Assassin Droid is the sniper unit for the CIS. They are mainly used to pick off enemies from long-range, their rifle has a double-zoom feature which allows them to get a clear view of the enemy at longer ranges. Their primary weapon is a high damage, slow-firing Sniper rifle that can easily kill in a single headshot and cause heavy damage otherwise but it fires slowly and its shots leave a very visible tracer, meaning that in order to gain reliable kills, you have to get a head shot the first time you fire. Otherwise, the tracer will give away your position to the enemy which can give him a chance to duck into cover and even fire back at you. In Star Wars: Battlefront II, the Assassin Droid and its counterparts do not get a targeting reticule when not zoomed in-- but this is no hindran An Assassin Droid is a minifigure from the Star Wars theme, first released in 2008.
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10188 8015 66341
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theclonewars/guide/episode006.html
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"Downfall of a Droid" - The Clone Wars Episode Guide The Clone Wars Episode Guide: Downfall of a Droid
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Sniper
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Assassin Droid
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2008
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Silver version White version
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Assassin Droid Silver.jpg IG88.jpg
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See Elite Assassin Droid * White version * Silver version
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Thermal Detonators
n14:abstract
An Assassin Droid is a minifigure from the Star Wars theme, first released in 2008. The Assassin Droid is a CIS sniper class in the original Star Wars: Battlefront, its sequel and the Renegade Squadron, and are the regular sniper class and have the same equipment as their counterparts. They have the lowest health out of all regular classes, but also the highest movement speed. They receive a sand camouflage paintjob on Tatooine and Geonosis maps in order to blend in with their environment. Their sniper rifle has 56 shots, two levels of scope and fires an instantly-travelling red beam that is usually enough to kill any enemy at full-health, with the exception of Assault Droids, shielded Droidekas and heroes. It is also great for dealing with open turrets, but does especially low damage to vehicles of any kind. After scoring six headshots with it, it will be replaced by an award Beam Rifle that does more damage and can go through several enemies, but is unable to execute headshots. Their secondary weapon is a common blaster pistol that has infinite ammo but overheats quite quickly. If you manage to kill 6 enemies with it for the award (or get the award permanently), it will be replaced with a far more powerful award pistol with 96 ammo. They also have two common Thermal Detonators and can set up one deployable turret, which will hover in mid-air and shoot at enemies until destroyed. Its damage is equivalent to pistols and it possesses respectable health. When controlled by the AI, they will usually stay at the more secluded positions away from the frontline, and often don't even get the chance to shoot at all. Even at the larger, more open maps, they tend to wait for inordinate amount of time before firing and will often miss anyway. Should you get up close, they will attack with pistols while retreating and then instantly switch to rifles and shoot once they're at least 5m away. They only set up their turrets on a handful of maps, but will use their detonators against vehicles like everyone else. The Assassin Droid is the sniper unit for the CIS. They are mainly used to pick off enemies from long-range, their rifle has a double-zoom feature which allows them to get a clear view of the enemy at longer ranges. Their primary weapon is a high damage, slow-firing Sniper rifle that can easily kill in a single headshot and cause heavy damage otherwise but it fires slowly and its shots leave a very visible tracer, meaning that in order to gain reliable kills, you have to get a head shot the first time you fire. Otherwise, the tracer will give away your position to the enemy which can give him a chance to duck into cover and even fire back at you. In Star Wars: Battlefront II, the Assassin Droid and its counterparts do not get a targeting reticule when not zoomed in-- but this is no hindrance to experienced players, who can become quite good at 'hipfiring.' (Equivalent- Scout Trooper, Rebel Marksman, Clone Sharpshooter).
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