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Subject Item
n2:
rdf:type
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rdfs:label
Land Mine Land Mine Land mine
rdfs:comment
Land mines are explosive devices usually hidden in the ground, covered by dirt, grass and other foliage. They are set up as a trap to detonate whenever an intruder steps on the pressure plate, the pressure plate triggers the device and explodes. Once it explodes, the land mine can damage by the explosion or the fragments that launch from the explosion. The Land mine in early games are often lethal, Sam has to evade or detonate them for safe pass. [Source] A land mine was an explosive device, concealed under or on the ground and designed to destroy or disable enemy targets as they passed over or near the device. When Revan baited a krayt dragon out of its cave to get the Star Map, it stepped on a land mine and was killed. Land Mines are explosive devices, manufacturers and utilised by Andross's army during the Lylat Wars on the arid desert of Titania. A Land mine is a type of technology/bomb in Powder Game and Powder Game 2, often used in player course uploads or simply as a standalone upload. Land mines generally consist of a box or ball (mainly a ball after ver6.6) that would be moved when a player steps on it. This will cause the ball or box to move into some form of lighter element and ignite itself, thus often detonating a larger explosive surrounding the ball or box. Ball-Based land mines can also be used to trigger switches in player courses (however this is known as a pressure pad), instead of simple explosives by using a thunder ball and metal in the place of a nitro ball and torch. A simple land mine is shown to the right. The Land Mine or Mine for short is an anti-personnel explosive device that is mainly used for defensive area denial. In most SAM sites and around link fences. Several sectors of Meduna are covered in these things. Land Mine is a trap that explodes when triggered, inflicting Earth property damage with a chance of inflicting the Stun status on an enemy. The caster's DEX, INT and skill level affect the amount of damage caused by Land Mine. A trap that explodes when stepped upon, dealing moderate damage to an enemy unit The Land Mine is a weapon that was cut from Grand Theft Auto III, Grand Theft Auto: Vice City and Grand Theft Auto: Vice City Stories. The Land Mine (地雷, Jirai) is a trap that first appeared in Super Bomberman 2. It is a stationary trap that takes up one tile space. When the player walks into a Land Mine, it will detonate and inflict damage. The resulting explosion only covers the single tile space that the trap occupies. File:CrystalBlock.png In the Battle Game, a trap called the Crystal Block (クリスタルブロック, Kurisutaruburokku) functions identically to the Land Mine. It differs only in its appearance. It is colored similarly to the Hard Blocks in the stage so that it may catch unwary players off guard in the midst of battle. File:Huge item landmine bronze 01.png |-| Silver = File:Huge item landmine silver 01.png |-| Gold = They explode when zombies step on them, damaging and killing zombies around it. They are rather uncommon, and are typically only found where there was a military presence. Land mines are explosives placed underground that detonate when enough pressure is placed on them. At least two types of land mines exist: anti-tank mines and anti-personnel mines. While on Skaro near the end of the Thousand Year War, the Fourth Doctor stepped on a land mine and was forced to stay still as he expected it to detonate if he took his foot away. Harry Sullivan placed rocks beneath it to steady it and the Doctor moved slowly off it. (TV: Genesis of the Daleks) On the Ood Sphere, Klineman Halpen had mines placed around Warehouse 15 in case he ever needed to destroy the Ood Brain. (TV: Planet of the Ood) A land mine is a tool that can be carried around, and then applied to produce a land mine trap. If you #untrap an activated land mine, it will turn (back) into one of these. Land mines are explosive security devices, often found in and around industrial facilities to restrict access. __NOEDITSECTION__ Image:Land Mine-icône.jpg Piège.Lorsque la mine terrestre est déclenchée, tous les ennemis proches subissent 500 points de dégâts et sont assommés pendant 4 secondes. Vous pouvez être facilement interrompu lorsque vous activez cette compétence. Description concise Non renseignée. A land mine is an item used in the variation of Monster World included at the end of volume 6 of the manga. The game master can place up to five land mines on the board, by marking them in the field check sheet. They cannot place landmines in squares adjacent to monsters or other land mines, excluding diagonally adjacent. The hero does not have access to the field check sheet and consequently does not know where the land mines are located. If the hero lands on a land mine, they lose 100 Hit Points. A land mine was a concealed explosive weapon buried beneath the ground. In 2267, after a rock that Spock threw away exploded, James T. Kirk described the planet Gamma Trianguli VI as "Garden of Eden, with land mines." (TOS: "The Apple" )
owl:sameAs
dbr:Land_mine
n153:
5
n224:
*Old Republic era *Rise of the Empire era *Rebellion era *New Jedi Order era
n43:
93 Explosive 96 99
dcterms:subject
n6: n8: n14: n21: n23: n29: n31: n34: n36: n40: n45: n46: n53: n56: n63: n71: n78: n81: n85: n90: n99: n100: n104: n109: n113: n119: n120: n125: n126: n136: n137: n138: n143: n149: n151: n160: n166: n168: n170: n171: n173: n176: n182: n195: n197: n198: n199: n202: n210: n212: n215: n216: n218: n221: n226: n232: n238: n240: n241:
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none
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Maul
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Explosive
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Non-Giftable
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Ranger's Tools Hellbloom
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ASPD based
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E
n24:
E
n139:
D
n15:
E
n48:
E
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n89: n129: n133:
n225:
Area of Effect
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43 45 47
n146:
Star Fox 64/3D
n84:
Grand Theft Auto III GTA Vice City GTA Vice City Stories
n186:
2012-04-07
n111:
n112: n208:
n74:
Stealth Explosive
n222:
Explosives
n35:
n8:
n123:
Land mine Land Mine land mine
n20:
Weapons Offensive n220:
n7:
Mine from Grand Theft Auto III, Grand Theft Auto: Vice City and Grand Theft Auto: Vice City Stories game files.
n162:
yes
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3
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2
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2
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3
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2
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2
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1
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2
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2
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2
n49:wikiPageUsesTemplate
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Anti-Personnel Mine, Mine Bouncing Betty
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300 0.8
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N/A trigger_hurt
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Navigation
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B
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A trap that explodes when stepped upon, dealing moderate damage to an enemy unit
n17:
red
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180
n127:
Guerilla Warfare Terrorists
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Rare
n96:
Excellent
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Explosive
n28:
Single
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Variable Moderate High
n144:
Traps
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Trap
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Preventing undesired personnel from entering an area
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none
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n13:
n11:wikiPageDisambiguates
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DimGray
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Maul
n52:
Maul
n77:
Mighty Maul
n172:
Mighty Maul
n227:
Godly Maul
n159:
Charge Down(3500 damage per unit6600 damage per unit )
n161:
S
n62:
(3000 damage per unit4900 damage per unit )
n79:
Charge Down(4000 damage per unit8300 damage per unit )
n87:
SS
n121:
(2000 damage per unit1600 damage per unit )
n228:
SS
n169:
(2500 damage per unit3200 damage per unit )
n27:
S
n192:
SS
n11:abstract
Land Mines are explosive devices, manufacturers and utilised by Andross's army during the Lylat Wars on the arid desert of Titania. In most SAM sites and around link fences. Several sectors of Meduna are covered in these things. The Land Mine is a weapon that was cut from Grand Theft Auto III, Grand Theft Auto: Vice City and Grand Theft Auto: Vice City Stories. __NOEDITSECTION__ Image:Land Mine-icône.jpg Piège.Lorsque la mine terrestre est déclenchée, tous les ennemis proches subissent 500 points de dégâts et sont assommés pendant 4 secondes. Vous pouvez être facilement interrompu lorsque vous activez cette compétence. Description concise Non renseignée. File:Huge item landmine bronze 01.png |-| Silver = File:Huge item landmine silver 01.png |-| Gold = The Land Mine or Mine for short is an anti-personnel explosive device that is mainly used for defensive area denial. The Land Mine (地雷, Jirai) is a trap that first appeared in Super Bomberman 2. It is a stationary trap that takes up one tile space. When the player walks into a Land Mine, it will detonate and inflict damage. The resulting explosion only covers the single tile space that the trap occupies. File:CrystalBlock.png In the Battle Game, a trap called the Crystal Block (クリスタルブロック, Kurisutaruburokku) functions identically to the Land Mine. It differs only in its appearance. It is colored similarly to the Hard Blocks in the stage so that it may catch unwary players off guard in the midst of battle. File:HiddenLandMine.png Some Land Mines are not initially visible. These Hidden Land Mines (かくし地雷, Kakushi jirai) only appear when the player comes within one tile space of them. Otherwise, they are identical to regular Land Mines. Land Mines can be detonated by bomb explosions, safely removing them from the map. A land mine is an item used in the variation of Monster World included at the end of volume 6 of the manga. The game master can place up to five land mines on the board, by marking them in the field check sheet. They cannot place landmines in squares adjacent to monsters or other land mines, excluding diagonally adjacent. The hero does not have access to the field check sheet and consequently does not know where the land mines are located. If the hero lands on a land mine, they lose 100 Hit Points. A trap that explodes when stepped upon, dealing moderate damage to an enemy unit Land mines are explosive devices usually hidden in the ground, covered by dirt, grass and other foliage. They are set up as a trap to detonate whenever an intruder steps on the pressure plate, the pressure plate triggers the device and explodes. Once it explodes, the land mine can damage by the explosion or the fragments that launch from the explosion. The Land mine in early games are often lethal, Sam has to evade or detonate them for safe pass. A land mine is a tool that can be carried around, and then applied to produce a land mine trap. If you #untrap an activated land mine, it will turn (back) into one of these. While on Skaro near the end of the Thousand Year War, the Fourth Doctor stepped on a land mine and was forced to stay still as he expected it to detonate if he took his foot away. Harry Sullivan placed rocks beneath it to steady it and the Doctor moved slowly off it. (TV: Genesis of the Daleks) In the 19th century, near Killingworth, the Rani hid in a wood special land mines, able to transform animal beings in vegetable beings. They were supposed to hit the Sixth Doctor, but eventually its victims were humans like Luke Ward, who was transformed in a near-sentient tree. (TV: The Mark of the Rani) On the Ood Sphere, Klineman Halpen had mines placed around Warehouse 15 in case he ever needed to destroy the Ood Brain. (TV: Planet of the Ood) [Source] A land mine was an explosive device, concealed under or on the ground and designed to destroy or disable enemy targets as they passed over or near the device. When Revan baited a krayt dragon out of its cave to get the Star Map, it stepped on a land mine and was killed. A Land mine is a type of technology/bomb in Powder Game and Powder Game 2, often used in player course uploads or simply as a standalone upload. Land mines generally consist of a box or ball (mainly a ball after ver6.6) that would be moved when a player steps on it. This will cause the ball or box to move into some form of lighter element and ignite itself, thus often detonating a larger explosive surrounding the ball or box. Ball-Based land mines can also be used to trigger switches in player courses (however this is known as a pressure pad), instead of simple explosives by using a thunder ball and metal in the place of a nitro ball and torch. A simple land mine is shown to the right. Most land mines are single use technologies, however they are currently only two known ways to produce multi-use land mines. The first way to do this is to use a bird ball, placed on a line of wood, and then surround this with a living powder such as seed. When the ball is stepped on, it will move into the living powder and thus consume it. Through a variety of possible technologies, this will then detonate an explosive. After the explosion, the ball is then attracted to the wood and returns to it's inactive state (note that all powders and explosives are replenished via clone). The second method is solely possible on Powder Game 2. In this method, a ball is joined to an immovable element beneath it. Between the element and ball, there will be an element that in some way reacts with the ball to activate the mine (without destroying the ball or the element, obviously). When the player steps on the mine, the joint acts as a spring and lowers the ball, thus activating the mine. When the player moves away from the mine, the joint moves the ball to it's original location. Land mines are explosives placed underground that detonate when enough pressure is placed on them. At least two types of land mines exist: anti-tank mines and anti-personnel mines. A land mine was a concealed explosive weapon buried beneath the ground. In 2267, after a rock that Spock threw away exploded, James T. Kirk described the planet Gamma Trianguli VI as "Garden of Eden, with land mines." (TOS: "The Apple" ) Land mines are explosive security devices, often found in and around industrial facilities to restrict access. Land Mine is a trap that explodes when triggered, inflicting Earth property damage with a chance of inflicting the Stun status on an enemy. The caster's DEX, INT and skill level affect the amount of damage caused by Land Mine. They explode when zombies step on them, damaging and killing zombies around it. They are rather uncommon, and are typically only found where there was a military presence.
Subject Item
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