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rdfs:label
Vampiric Touch Vampiric touch
rdfs:comment
Sink your fangs into an enemy (or ally) within touch range and drain his life. 100% base chance to heal 5 Vitality Vampiric Touch grants the regenerative power of vampirism to any creature. The healing that this spell provides can even revive slain members, bolstering a stack back to its original size even after casualties are sustained, so long as the stack is not entirely wiped out. In order to feed from their enemies, your enchanted unit must be fighting in melee, and must be attacking something with life force. , constructs, and provide no healing. In no case can this spell increase a stack beyond the size it had when the spell was cast on it. <default>Vampiric Touch</default> Type Spell Level Range Duration Speed Area of Effect Saving Throw Taught by Level Learned Cast by Vampiric Touch is a 3rd Level Mage Spell that steals life from the target to transfer it to the caster. "This spell steals life from the target and transfers it to you." Vampiric Touch is a Restoration and Destruction spell available in The Elder Scrolls II: Daggerfall. It affects a single enemy on-touch, absorbing a low amount of health from the target, giving it to the Hero. Boasting a 100% success rate and lasting a base time of 5 ingame minutes, adding 2 extra minutes per level of the Hero, make this spell an extremely good choice to have available. Full: Touch target foe to steal up to 29...65 Health. Concise: Touch Skill. Steals 29...65 Health. __TOC__ Vampiric Touch is a priest ability learned at level 28 for those with the Shadow specialization. Description: The target creature takes 1d6 points of negative energy damage for every 2 caster levels (maximum 10d6). This damage is then applied to the caster's hit points as a temporary bonus. You can't gain more temporary hit points than what is required to kill the target (target's current hit points +10). Vampiric Touch was a Tsuno spell which, drawing the power from Gaki-do, allowed the Tsuno Soultwister to deal damage with a touch, consuming it to strenghten the caster. Vampiric Touch drains hit points from the target and temporarily adds them to the caster. Casting Time: 1 action Range: Self Components: V, S Duration: Concentration, up to 1 minute The touch of your shadow-wreathed hand can siphon life force from others to heal your wounds. Make a melee spell attack against a creature within your reach. On a hit, the target takes 3d6 necrotic damage, and you regain hit points equal to half the amount of necrotic damage dealt. Until the spell ends, you can make the attack again on each of your turns as an action. Casting Time: 1 action Range: Self Components: V, S Duration: Concentration, up to 1 minute The touch of your shadow-wreathed hand can siphon life force from others to heal your wounds. Make a melee spell attack against a creature within your reach. On a hit, the target takes 3d6 necrotic damage, and you regain hit points equal to half the amount of necrotic damage dealt. Until the spell ends, you can make the attack again on each of your turns as an action. At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd. The target creature takes 1d6 points of negative energy damage for every 2 caster levels, to a maximum of 10d6. This damage is then applied to your Hit Points as a temporary bonus.
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3 28
dcterms:subject
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3
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1.5
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3
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Yes
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None
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3
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3
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Vampiric Touch TCG.jpg
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Yes
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Yes
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1.5
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Yes
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yes
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Yes
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Yes
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1
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9
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negative
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Vampiric Touch Icon Scroll.png
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3.0 t 40.0 Touch
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3
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Vampiric Touch
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Offensive n98:
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none None
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86400.0
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15.0
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Suffering x Shadow damage every 3 sec.
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Magic
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instant
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Witchcraft
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Shadow
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VS
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instant Instant
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is_vamptch.gif Is_vampirictouch.png
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If Vampiric Touch is dispelled, the dispeller flees in Horror for 3 sec. Causes x Shadow damage over 15 sec.
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0.375
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Single single creature
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Scroll of Vampiric Touch
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Absorbs target's health
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Negative
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<default>Vampiric Touch</default> Type Spell Level Range Duration Speed Area of Effect Saving Throw Taught by Level Learned Cast by Vampiric Touch is a 3rd Level Mage Spell that steals life from the target to transfer it to the caster. "This spell steals life from the target and transfers it to you." Vampiric Touch drains hit points from the target and temporarily adds them to the caster. Vampiric Touch grants the regenerative power of vampirism to any creature. The healing that this spell provides can even revive slain members, bolstering a stack back to its original size even after casualties are sustained, so long as the stack is not entirely wiped out. In order to feed from their enemies, your enchanted unit must be fighting in melee, and must be attacking something with life force. , constructs, and provide no healing. In no case can this spell increase a stack beyond the size it had when the spell was cast on it. Because the amount of healing depends on the amount of damage inflicted, the spell is most effective when powerful units beat up on units with low defense. Full: Touch target foe to steal up to 29...65 Health. Concise: Touch Skill. Steals 29...65 Health. __TOC__ Vampiric Touch is a Restoration and Destruction spell available in The Elder Scrolls II: Daggerfall. It affects a single enemy on-touch, absorbing a low amount of health from the target, giving it to the Hero. Boasting a 100% success rate and lasting a base time of 5 ingame minutes, adding 2 extra minutes per level of the Hero, make this spell an extremely good choice to have available. Vampiric Touch is a priest ability learned at level 28 for those with the Shadow specialization. Casting Time: 1 action Range: Self Components: V, S Duration: Concentration, up to 1 minute The touch of your shadow-wreathed hand can siphon life force from others to heal your wounds. Make a melee spell attack against a creature within your reach. On a hit, the target takes 3d6 necrotic damage, and you regain hit points equal to half the amount of necrotic damage dealt. Until the spell ends, you can make the attack again on each of your turns as an action. At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd. Casting Time: 1 action Range: Self Components: V, S Duration: Concentration, up to 1 minute The touch of your shadow-wreathed hand can siphon life force from others to heal your wounds. Make a melee spell attack against a creature within your reach. On a hit, the target takes 3d6 necrotic damage, and you regain hit points equal to half the amount of necrotic damage dealt. Until the spell ends, you can make the attack again on each of your turns as an action. At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increased by 1d6 for each slot level above 3rd. Description: The target creature takes 1d6 points of negative energy damage for every 2 caster levels (maximum 10d6). This damage is then applied to the caster's hit points as a temporary bonus. You can't gain more temporary hit points than what is required to kill the target (target's current hit points +10). Sink your fangs into an enemy (or ally) within touch range and drain his life. 100% base chance to heal 5 Vitality The target creature takes 1d6 points of negative energy damage for every 2 caster levels, to a maximum of 10d6. This damage is then applied to your Hit Points as a temporary bonus. Vampiric Touch was a Tsuno spell which, drawing the power from Gaki-do, allowed the Tsuno Soultwister to deal damage with a touch, consuming it to strenghten the caster.
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