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Hideo Kojima Hideo Kojima Hideo Kojima Hideo Kojima
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thumb Hideo Kojima (小島秀夫 Kojima Hideo?) es el creador de los videojuegos de la saga Metal Gear producidos por Konami. Ha jugado un papel consultivo en la elaboración del videojuego Castlevania: Lords of Shadow. Finalmente Kojima se retiro de Konami en el año 2016. Hideo Kojima is director and executive Producer of Metal Gear franchise who suddenly become a god because most of Metal Gear Solid always received any good reviews Kojima grew up early in life watching movies with his parents. While studying economics in college, Kojima found himself playing video games during his free time mainly games on the Famicom. In his fourth year in college, Kojima surprised colleagues by announcing his intentions to join the video game industry, despite initially having ambitions of becoming a film director. Kojima has cited Yuuji Horii's Portopia Renzoku Satsujin Jiken as well as Miyamoto Shigeru's Super Mario Bros. as the games that inspired him to make this decision. Kojima joined video game publisher Konami's MSX home computer division in 1986 as a designer and 'planner'. Kojima's gameplay ideas were often overlooked initially, and due to his lack of familiarity with programming was repeatedly snubbed for his failures in right|300pxHideo Kojima (* 24. August 1963 in Setagaya, Tokio) ist ein japanischer Spieleentwickler und Vizepräsident von Konami. Er ist verheiratet, mit der ebenfalls bei Konami tätigen Ayami Kojima, die u.a. die Illustrationen zu einigen Titeln der Castlevania Reihe zeichnete. Mit Metal Gear schuf er ein neues Spiele-Genre. Er wurde in Setagaya, Tokio geboren, wuchs allerdings in Kōbe auf. Er interessierte sich schnell für Filme, und mit 14 schrieb er bereits kurze Geschichten und erstellte 8mm-Filme. Er wollte Regisseur werden. 1986 bewarb er sich jedoch bei Konami als Spieleentwickler, und brachte bereits ein Jahr später Metal Gear heraus. Der Erfolg von Metal Gear war allerdings mäßig, obwohl es zu dieser Zeit etwas völlig neues war. Hideo Kojima (小島 秀夫 Kojima Hideo?, born August 24, 1963) is a Japanese video game designer originally employed at Konami. Formerly the vice president of Konami Computer Entertainment Japan, and the head of Kojima Productions, Kojima left Konami in October 2015. He is the creator and director of a number of successful games, including the Metal Gear series, Snatcher, and Policenauts. Hideo Kojima is a member of the Black Hunters. He has served in Yousei Kaizoku's crew for decades and has fought alongside him in several battles. He is the strategist in the group and has a leather fetish. Despite his quirky nature, he often comes up with outlandish but effective stealth missions which he names some variations of 'Leather Gear Solid' much to the amusement of his comrades. Hideo Kojima es un empleado de Konami Digital Entertainment, donde actualmente se encuentra trabajando en Silent Hills con Guillermo del Toro. Kojima es un director de juegos, escritor, productor y diseñador japonés originalmente empleado de Konami. Es el director de Kojima Productions y fue ascendido a vicepresidente de Konami Digital Entertainment a principios de 2011. Hideo Kojima(小島 秀夫 Kojima Hideo, born August 24, 1963) is a Japanese game director originally employed at Konami. He is the director of Kojima Productions and was promoted to Vice President of Konami Digital Entertainment in early 2011. His previous positions include being vice president of Konami Computer Entertainment Japan. Hideo Kojima, 小島 秀夫, nascido em 24 de agosto de 1963, é um designer japonês de video games, que trabalha na Konami. Anteriormente, ele era vice-presidente da Konami Computer Entertainment Japan, e agora é líder da Kojima Productions. Ele é o criador e diretor de vários jogos de sucesso, incluindo a Série Metal Gear, Snatcher e Policenauts. \ Hideo Kojima is the creator of the Metal Gear series. His involvement was instrumental in bringing Solid Snake to Super Smash Bros. Brawl. He originally requested Snake to be in Super Smash Bros. Melee at first, but according to Sakurai, the game was too far in development for any additional characters. He developed Snake's stage, Shadow Moses Island. Kojima had a test play against Masahiro Sakurai, where he played as Snake and Sakurai played as Mario. Kojima lost, but stated that Nintendo could have put Brawl out on the shelves then and it would sell millions of copies. Hideo Kojima (nacido el 24 de agosto de 1963) es un popular diseñador de videojuegos quien actualmente trabaja en la compañía japonesa Konami. Inicialmente era el vicepresidente de Konami Computer Entertainmet Japan y actualmente, él se encuentra a cargo del equipo de desarrollador de los videojuegos Kojima Productions, un nuevo equipo dedicado al desarrollo de videojuegos creativos dejando de lado las decisiones económicas y administrativas. Hideo Kojima es el creador y director de varios videojuegos exitosos incluyendo varias franquicias como Metal Gear, Snatcher y Policenauts. También ha producido juegos como Zone Of The Enders y Boktai.
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Hideo Kojima (小島 秀夫 Kojima Hideo?, born August 24, 1963) is a Japanese video game designer originally employed at Konami. Formerly the vice president of Konami Computer Entertainment Japan, and the head of Kojima Productions, Kojima left Konami in October 2015. He is the creator and director of a number of successful games, including the Metal Gear series, Snatcher, and Policenauts. Kojima is consistently named by fans and industry experts alike as being one of the most influential and innovative video game directors and writers of all time, as well as being on many all time director top ten lists. Newsweek named Kojima as one of the top ten people of 2002. In 2008, Next-Gen placed him #7 in their list of "Hot 100 Developer 2008." Kojima's Metal Gear series contains elements of magic realism and often breaks the fourth wall. He is also well known for a quirky and somewhat irreverent sense of humor, and his frequently disarming and powerful plot twists. right|300pxHideo Kojima (* 24. August 1963 in Setagaya, Tokio) ist ein japanischer Spieleentwickler und Vizepräsident von Konami. Er ist verheiratet, mit der ebenfalls bei Konami tätigen Ayami Kojima, die u.a. die Illustrationen zu einigen Titeln der Castlevania Reihe zeichnete. Mit Metal Gear schuf er ein neues Spiele-Genre. Er wurde in Setagaya, Tokio geboren, wuchs allerdings in Kōbe auf. Er interessierte sich schnell für Filme, und mit 14 schrieb er bereits kurze Geschichten und erstellte 8mm-Filme. Er wollte Regisseur werden. 1986 bewarb er sich jedoch bei Konami als Spieleentwickler, und brachte bereits ein Jahr später Metal Gear heraus. Der Erfolg von Metal Gear war allerdings mäßig, obwohl es zu dieser Zeit etwas völlig neues war. 1988 erschien sein Titel Snatcher, für MSX Link zur Wikipedia, später in einer gekürzten Fassung für das Sega Master System. Von der Spielhandlung ähnelt das Science-Fiction-Adventure dem Film Blade Runner. 1990 kam die Fortsetzung von Metal Gear: Metal Gear 2: Solid Snake. Der Titel erschien für den MSX-Standard, der seinen Zenit schon überschritten hatte, und brachte nicht den erhofften Durchbruch. Zwei Jahre später wurde Snatcher für verschiedene Spielekonsolen umgesetzt und 1994 erschien Policenauts zuerst für PC9801 und später nochmal Neuauflagen für Konsolen. Snatcher und Policenauts waren in Japan sehr erfolgreich, doch in Europa und den USA blieb dieser Erfolg aus. 1998 brachte er schließlich Metal Gear Solid heraus, durch welches er berühmt wurde. Es erschien für die Playstation Link zur Wikipedia sowie für den PC. Die vielschichtigen Charaktere, der komplexe Handlungsstrang und die innovativen Ideen brachten eine große Fangemeinde mit sich. Es wurden über 5,5 Millionen Exemplare verkauft. Weitere Auszeichnungen kamen hinzu. Kurz darauf erschien für den Gameboy Link zur Wikipedia ebenfalls ein Metal Gear, es trug den Titel Metal Gear Solid: Ghost Babel. Doch anders als die vorherigen Metal Gear-Teile enthielt dieser Teil eine alternative Handlung zu Metal Gear Solid. Direkt vor dem offiziellen Nachfolger von Metal Gear Solid erschien Zone of the Enders für die Playstation 2 Link zur Wikipedia im Jahre 2001. Es war ebenfalls erfolgreich. 2002 erschien der zweite Teil, offizieller Nachfolger von Metal Gear Solid, Metal Gear Solid 2 für die Playstation 2. Er wurde über 7 Millionen Mal verkauft und war somit ein großer Erfolg. Das Spiel hatte eine sehr detailverliebte Grafik zu bieten, und auch Gameplay-technisch wurde nicht gespart. 2003 produzierte Kojima Zone of the Enders: The 2nd Runner für PS2 und Boktai: The Sun Is in Your Hand für Game Boy Advance. Das besondere bei Boktai ist, dass das Spiel mit einem Lichtsensor für ein besonderes Spielerlebnis ausgestattet ist. 2004 erschien Metal Gear Solid 3, in welchem er den Spieler zurück in die 60'er Jahre führt, mitten in den Kalten Krieg. Das Spiel war ebenfalls ein Erfolg für Kojima. Zwischen dem dritten Teil und Zone of the Enders: The 2nd Runner gab er grünes Licht für ein Remake des ersten Metal Gear Solids, Metal Gear Solid: The Twin Snakes, welches für den Gamecube erschienen ist. Mit der Arbeit an dem Spiel selber hatte er allerdings nichts zu tun, das Spiel wurde von den Entwicklern von Silicon Knights programmiert und die Zwischensequenzen wurden von Ryuhei Kitamura erstellt. Am 12. Juni 2008 erschien Metal Gear Solid 4 für die Playstation 3 Link zur Wikipedia. Hideo Kojima is director and executive Producer of Metal Gear franchise who suddenly become a god because most of Metal Gear Solid always received any good reviews Kojima grew up early in life watching movies with his parents. While studying economics in college, Kojima found himself playing video games during his free time mainly games on the Famicom. In his fourth year in college, Kojima surprised colleagues by announcing his intentions to join the video game industry, despite initially having ambitions of becoming a film director. Kojima has cited Yuuji Horii's Portopia Renzoku Satsujin Jiken as well as Miyamoto Shigeru's Super Mario Bros. as the games that inspired him to make this decision. Kojima joined video game publisher Konami's MSX home computer division in 1986 as a designer and 'planner'. Kojima's gameplay ideas were often overlooked initially, and due to his lack of familiarity with programming was repeatedly snubbed for his failures in his initial years at Konami. At one point Kojima considered leaving the company, but stuck on. His first released game was Metal Gear. It was released in 1987 for the MSX2 home computer in Japan and parts of Europe. The game centers around a special forces operative codenamed Solid Snake, who is sent to the fortified state of "Outer Heaven" to stop a nuclear equipped walking tank known as "Metal Gear." Metal Gear is one of the earliest examples of the stealth action game genre, where avoiding encounters from the enemies is emphasized over direct combat. His next project was the graphic adventure game Snatcher, released for the NEC PC-8801 and MSX2 computer platforms in Japan in 1988. The game, heavily influenced by the movie Blade Runner, centers around an amnesiac detective who faces a race of cyborgs (the titular Snatchers) that kill their victims, copy their likeness and assume their place in society. While Kojima and his team wrote the entire story of the game, they were forced to leave out the final act of the game due to time constraints. In 1994, Kojima released Policenauts, a film noir/sci-fi-themed adventure game set in a space colony, for the NEC PC-9821. Kojima oversaw the subsequent ports released for the 3DO in 1995; and the PlayStation and Saturn in 1996, which all featured animated cut-scenes not in the PC-98 release. No English localization of the game was produced, despite aborted plans to localize the Saturn version. With the release of Metal Gear Solid in 1998 for the PlayStation, Kojima became an international celebrity among the video game media. Metal Gear Solid was the first in the Metal Gear series to use 3D graphics and voice acting, which gave a more cinematic experience to the game. MGS was highly regarded for its well-designed gameplay and for its characters and storyline, which featured themes of nuclear proliferation and genetic engineering. He continued to direct the series through to its completion, Metal Gear Solid 4: Guns of the Patriots for PlayStation 3. He received a lifetime achievement award at the MTV Game Awards 2008 in Germany. In his speech, he explained in English: "I have to say, even though I received this award, let me state that I will not retire. I will continue to create games as long as I live." Hideo Kojima is the creator of the Metal Gear series. His involvement was instrumental in bringing Solid Snake to Super Smash Bros. Brawl. He originally requested Snake to be in Super Smash Bros. Melee at first, but according to Sakurai, the game was too far in development for any additional characters. He developed Snake's stage, Shadow Moses Island. Kojima had a test play against Masahiro Sakurai, where he played as Snake and Sakurai played as Mario. Kojima lost, but stated that Nintendo could have put Brawl out on the shelves then and it would sell millions of copies. Hideo Kojima, 小島 秀夫, nascido em 24 de agosto de 1963, é um designer japonês de video games, que trabalha na Konami. Anteriormente, ele era vice-presidente da Konami Computer Entertainment Japan, e agora é líder da Kojima Productions. Ele é o criador e diretor de vários jogos de sucesso, incluindo a Série Metal Gear, Snatcher e Policenauts. \ Hideo Kojima is a member of the Black Hunters. He has served in Yousei Kaizoku's crew for decades and has fought alongside him in several battles. He is the strategist in the group and has a leather fetish. Despite his quirky nature, he often comes up with outlandish but effective stealth missions which he names some variations of 'Leather Gear Solid' much to the amusement of his comrades. Hideo Kojima(小島 秀夫 Kojima Hideo, born August 24, 1963) is a Japanese game director originally employed at Konami. He is the director of Kojima Productions and was promoted to Vice President of Konami Digital Entertainment in early 2011. His previous positions include being vice president of Konami Computer Entertainment Japan. He is the creator and director of a number of successful video games, including the Metal Gear series of stealth games and the adventure games Snatcher and Policenauts, and he also produced series such as Zone of the Enders and Boktai. Kojima is consistently named by fans and industry experts alike as being one of the most influential and innovative video game directors and writers in the industry. thumb Hideo Kojima (小島秀夫 Kojima Hideo?) es el creador de los videojuegos de la saga Metal Gear producidos por Konami. Ha jugado un papel consultivo en la elaboración del videojuego Castlevania: Lords of Shadow. Finalmente Kojima se retiro de Konami en el año 2016. Hideo Kojima es un empleado de Konami Digital Entertainment, donde actualmente se encuentra trabajando en Silent Hills con Guillermo del Toro. Kojima es un director de juegos, escritor, productor y diseñador japonés originalmente empleado de Konami. Es el director de Kojima Productions y fue ascendido a vicepresidente de Konami Digital Entertainment a principios de 2011. También es el creador, director y escritor de varios videojuegos exitosos, incluyendo la serie Metal Gear de juegos de sigilo y de juegos de aventura Snatcher y Policenauts, y también produjo series como Zone of the Enders, Boktai y Castlevania: Lords of Shadow. Kojima es nombrado constantemente por los aficionados y expertos de la industria por igual como uno de los directores de videojuegos más influyentes e innovadores y escritores en la industria. Hideo Kojima (nacido el 24 de agosto de 1963) es un popular diseñador de videojuegos quien actualmente trabaja en la compañía japonesa Konami. Inicialmente era el vicepresidente de Konami Computer Entertainmet Japan y actualmente, él se encuentra a cargo del equipo de desarrollador de los videojuegos Kojima Productions, un nuevo equipo dedicado al desarrollo de videojuegos creativos dejando de lado las decisiones económicas y administrativas. Hideo Kojima es el creador y director de varios videojuegos exitosos incluyendo varias franquicias como Metal Gear, Snatcher y Policenauts. También ha producido juegos como Zone Of The Enders y Boktai.
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