About: Sin (fin)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Sin won't actually engage in combat; rather, it shoots out Sinscales to do the fighting while it remains out of range of physical attacks. When the three Sinscales are defeated, three more are brought out to take their place. Players may want to only kill two so they only have to deal with attacks from one. After the Fin is defeated, the player moves on directly to the battle with Sinspawn Echuilles.

AttributesValues
rdfs:label
  • Sin (fin)
rdfs:comment
  • Sin won't actually engage in combat; rather, it shoots out Sinscales to do the fighting while it remains out of range of physical attacks. When the three Sinscales are defeated, three more are brought out to take their place. Players may want to only kill two so they only have to deal with attacks from one. After the Fin is defeated, the player moves on directly to the battle with Sinspawn Echuilles.
Strength
  • 1(xsd:integer)
dcterms:subject
Sleep
  • Immune
equip slot max
  • 2(xsd:integer)
Darkness
  • Immune
bestiary
  • 13(xsd:integer)
overkill
  • 1000(xsd:integer)
Magic Defense
  • 1(xsd:integer)
Agility
  • 6(xsd:integer)
Luck
  • 15(xsd:integer)
weapon abilities
  • Piercing, Icestrike
threaten
  • Immune
equip ability max
  • 2(xsd:integer)
doom
  • Immune
Provoke
  • Immune
equip ability min
  • 1(xsd:integer)
Gil
  • 100(xsd:integer)
armor abilities
  • Fire Ward, Lightning Ward, Water Ward, Ice Ward
silence
  • Immune
Common Drop
petrify
  • Immune
eject
  • Immune
Rare Drop
Poison
  • Immune
equip drop rate
  • 256(xsd:integer)
equip slot min
  • 1(xsd:integer)
Evasion
  • 0(xsd:integer)
Slow
  • Immune
protect
  • Immune
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
Defense
  • 1(xsd:integer)
shell
  • Immune
Magic
  • 1(xsd:integer)
Zombie
  • Immune
Name
  • Sin
MP
  • 100(xsd:integer)
Type
  • Boss
AP
  • 10(xsd:integer)
Romaji
  • Shin
Regen
  • Immune
haste
  • Immune
zanmato
  • 4(xsd:integer)
sensor
  • Attack with magic and Wakka's ball.
Scan
  • Save Kilika! Hit Sin from a distance with Wakka's blitzball and Lulu's black magic. Valefor's attacks work well, too.
Japanese
  • シン
PREV
  • Garuda
Accuracy
  • 0(xsd:integer)
HP
  • 2000(xsd:integer)
Release
  • FFX
NEXT
  • Sinscale
Death
  • Immune
Location
  • S.S. Liki
nul
  • Immune
Reflect
  • Immune
abstract
  • Sin won't actually engage in combat; rather, it shoots out Sinscales to do the fighting while it remains out of range of physical attacks. When the three Sinscales are defeated, three more are brought out to take their place. Players may want to only kill two so they only have to deal with attacks from one. After the Fin is defeated, the player moves on directly to the battle with Sinspawn Echuilles.
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