About: Abi-Dalzim's Horrid Wilting   Sponge Permalink

An Entity of Type : dbkwik:resource/HcRZysteCVx4GAi5RjMd3A==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Casting Time: 1 action Range: 150 feet Components: V, S, M (a bit of sponge) Duration: Instantaneous You draw the moisture from every creature in a 30-foot cube centered on a point you choose within range. Each creature in that area must make a Constitution saving throw. Constructs and undead aren’t affected, and plants and water elementals make this saving throw with disadvantage. A creature takes 12d8 necrotic damage on a failed save, or half as much damage on a successful one. Nonmagical plants in the area that aren't creatures, such as trees and shrubs, wither and die instantly.

AttributesValues
rdf:type
rdfs:label
  • Abi-Dalzim's Horrid Wilting
rdfs:comment
  • Casting Time: 1 action Range: 150 feet Components: V, S, M (a bit of sponge) Duration: Instantaneous You draw the moisture from every creature in a 30-foot cube centered on a point you choose within range. Each creature in that area must make a Constitution saving throw. Constructs and undead aren’t affected, and plants and water elementals make this saving throw with disadvantage. A creature takes 12d8 necrotic damage on a failed save, or half as much damage on a successful one. Nonmagical plants in the area that aren't creatures, such as trees and shrubs, wither and die instantly.
  • Abi-Dalzim's Horrid Wilting causes massive dehydration in every hostile creature within the area of effect.
Level
  • 8(xsd:integer)
dcterms:subject
Spellbook
  • Wizard
item code
  • SCRL9G.itm
not usable by
Casting Time
  • 8(xsd:integer)
spell code
  • SPWI812.spl
saving throw
  • vs. Spell for half damage
item value
  • 5000(xsd:integer)
area of effect
  • 30(xsd:integer)
scroll icon
  • SPWI812A00000.PNG
dbkwik:baldursgate...iPageUsesTemplate
Range
  • 40.0
Name
  • Abi-Dalzim's Horrid Wilting
bypass magic damage resistance
  • No
aggro friendly npcs
  • No
break invisibility
  • Yes
spread specs
  • Instant
projectile specs
  • 18(xsd:double)
affect playable/friendly/hostile
  • Enemy
bypass magic resistance
  • No
Appears In
  • BG2, BG2EE
Duration
  • Instant
in sequencer
  • Yes
School
  • Necromancy
max caster level
  • 20(xsd:integer)
spell icon
  • SPWI812C00000.PNG
abstract
  • Casting Time: 1 action Range: 150 feet Components: V, S, M (a bit of sponge) Duration: Instantaneous You draw the moisture from every creature in a 30-foot cube centered on a point you choose within range. Each creature in that area must make a Constitution saving throw. Constructs and undead aren’t affected, and plants and water elementals make this saving throw with disadvantage. A creature takes 12d8 necrotic damage on a failed save, or half as much damage on a successful one. Nonmagical plants in the area that aren't creatures, such as trees and shrubs, wither and die instantly.
  • Abi-Dalzim's Horrid Wilting causes massive dehydration in every hostile creature within the area of effect.
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