It was fixed in version 1.4 for areas of reasonable height; however, a more severe version of this glitch, associated with areas of more extreme height, remained through v1.9. The pattern which appears in the Moiré error is the flat of a neighboring sector being tiled to "infinity" (though once the drawing of a floor or ceiling passes the viewpoint's center, it effectively becomes the opposite type of surface and begins to scale back toward the viewpoint). This is caused by numeric overflow in the drawing of one or more linedefs in the offending sector, resulting in a situation which is technically similar to a slime trail, but covering a large portion of the screen.
Attributes | Values |
---|
rdfs:label
| |
rdfs:comment
| - It was fixed in version 1.4 for areas of reasonable height; however, a more severe version of this glitch, associated with areas of more extreme height, remained through v1.9. The pattern which appears in the Moiré error is the flat of a neighboring sector being tiled to "infinity" (though once the drawing of a floor or ceiling passes the viewpoint's center, it effectively becomes the opposite type of surface and begins to scale back toward the viewpoint). This is caused by numeric overflow in the drawing of one or more linedefs in the offending sector, resulting in a situation which is technically similar to a slime trail, but covering a large portion of the screen.
|
dcterms:subject
| |
abstract
| - It was fixed in version 1.4 for areas of reasonable height; however, a more severe version of this glitch, associated with areas of more extreme height, remained through v1.9. The pattern which appears in the Moiré error is the flat of a neighboring sector being tiled to "infinity" (though once the drawing of a floor or ceiling passes the viewpoint's center, it effectively becomes the opposite type of surface and begins to scale back toward the viewpoint). This is caused by numeric overflow in the drawing of one or more linedefs in the offending sector, resulting in a situation which is technically similar to a slime trail, but covering a large portion of the screen.
|