A Land Far Away, also known as ALFA, was a highly successful, multi-server, online world for Bioware’s Neverwinter Nights. With the release of Neverwinter Nights 2, ALFA's dynamic and persistent online world continued to provide the quality of roleplay it showed within the first edition of Neverwinter Nights.
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| - A Land Far Away, also known as ALFA, was a highly successful, multi-server, online world for Bioware’s Neverwinter Nights. With the release of Neverwinter Nights 2, ALFA's dynamic and persistent online world continued to provide the quality of roleplay it showed within the first edition of Neverwinter Nights.
- A Land Far Away (ALFA) recreates the Forgotten Realms in digital form. Originally playable via BioWare's Neverwinter Nights, it has migrated to Neverwinter Nights 2. A Land Far Away was but one of many groups in the Neverwinter Nights community that maintained persistent world servers and is one of the examples of how servers can be linked together, allowing the creation of large multi-server worlds. To play on an ALFA server, a player must apply and be accepted to ALFA.
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| - A Land Far Away, also known as ALFA, was a highly successful, multi-server, online world for Bioware’s Neverwinter Nights. With the release of Neverwinter Nights 2, ALFA's dynamic and persistent online world continued to provide the quality of roleplay it showed within the first edition of Neverwinter Nights.
- A Land Far Away (ALFA) recreates the Forgotten Realms in digital form. Originally playable via BioWare's Neverwinter Nights, it has migrated to Neverwinter Nights 2. A Land Far Away was but one of many groups in the Neverwinter Nights community that maintained persistent world servers and is one of the examples of how servers can be linked together, allowing the creation of large multi-server worlds. ALFA servers dotted the map of Faerûn, both above ground and in the shadows of the Underdark. Each server represented a distinct area of the continent of Faerûn, from Icewind Dale in the frozen north to the Pirate Isles in the Sea of Fallen Stars. Each server was linked to those nearest it by a portal system, so that player characters could cross the dangerous marches of one server to its border and travel far away, if travel be in their nature. To play on an ALFA server, a player must apply and be accepted to ALFA.
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