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An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

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  • Curse
  • Curse
  • Curse
  • Curse
  • Curse
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  • __NOEDITSECTION__ __NOWYSIWYG__
  • A supervillain.
  • Note: The Rat King room can generate degraded items (-3, -2, -1), but may not be cursed.
  • A curse is a form of often evil magic placed on an individual or a location.
  • Curse is een spreuk die gebruikt kan worden om het Defence level van de vijand met 5% te verlagen. 19 Magic is vereist om de spreuk te kunnen gebruiken. 2 Water runes, 3 Earth runes en 1 Body rune zijn nodig om te de spreuk te gebruiken. Een goede trainingsmanier voor de Magic skill is 'Cursing': dat houdt in dat je deze spreuk heel vaak achter elkaar op dezelfde vijand gebruikt. Een goed slachtoffer is de Monk of Zamorak van level 17 die onder de trap in het Paleis van Varrock opgesloten zit.
  • <default>Curse</default> Type Spell Level Range Duration Speed Area of Effect Saving Throw Taught by Level Learned Cast by Curse is a 1st Level Priest Spell that decreases accuracy and saving throws of all enemies within a 50 foot radius. "A bane to one's enemies, weakening them."
  • Curse Is A 2013 Supernatural Horror Film Starring Scout Taylor-Compton, Ed Westwick, Aly Michalka, Steven R. McQueen, Logan Lerman, Jodelle Ferland, Daveigh Chase, Derek Mears and Judith Roberts.
  • A curse, or hex, is a type of spell work done to cause misfortune, harm or death on whoever it is placed on. There are several renowned powerful curse known in Supernatural which investigated by Sam and Dean during the course of the series.
  • Curse is a Tier 2 Celestial power in the Cursed tree.
  • A curse is any expressed wish that some form of adversity or misfortune will befall or attach to some other entity, one or more persons, a place, or an object. In particular, "curse" may refer to a wish that harm or hurt will be inflicted by any supernatural powers, such as a spell, a prayer, an imprecation, an execration, magic, witchcraft, God, a natural force, or a spirit. In many belief systems, the curse itself (or accompanying ritual) is considered to have some causative force in the result.
  • "This book is imbued with a liquid made from the skull moss of 100 profaned mummies. Through its use, you will deliver a powerful curse to your opponent that may mean his swift demise".
  • Curse is a Cobalt Blue tarantula that works for the S.A.F in the weapon's department, acting as one of the supervisors when it comes to testing new superweapons. She is female.
  • Ability text: Cursed: If this attack deals at least 1 File:Heart.png (after the defense roll), the target is Cursed.
  • A curse is bad magical spell that could last a long time or give a great impact on someone's life. Some of the worst curses, the unforgivable curses, give you a one way ticket to the wizard prison, Azkaban. The unforgivable curses include: Crucio (the hurting spell) Impurio (a spell that makes the producer take over another) and the worst one of all, Aveda kedvra (the killing curse). Since they are illegal, the unforgivable curses are used mostly by Lord Voldemort and his death eaters.
  • Level: 3 MP Cost: 15 Casting Time: 1C Effect: Inflicts one random status ailment. Obtained: Crimson Forest- Sorcerer's Shrine - Dungeon Shrine - In treasure chest found near boss room, opposite the Save and HP/MP recovery Orbs.
  • Curse is the ninth track on disc one of the Ōkami Original Soundtrack. It is played in multiple occasions, when Amaterasu is in an area infested by darkness, or when a character speaks about such matters.
  • Curse is a State, with stacking.
  • Curse is an Effect Item, usually negative.
  • Using Curse on a target will not stack with using Vulnerability, despite the icons for both spells showing up on the target. The vulnerability effect will override the curse effect for a maximum 10% damage bonus.
  • While going into battle prepared is always wise for any mage, it can't hurt to make sure that luck is not on their foe's side. This spell has the ability to make sure that things go poorly for the caster's enemy. The enemy is easier to hit while having a harder time hitting the caster. Note that this spell only targets one creature. To curse a group of enemies, use Mass Curse.
  • __NOWYSIWYG__ Curse (のろい Noroi) Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Curse is a move introduced in Generation II. It became a ghost-type move in Generation VI. It was a ???-type move prior to that. It was also TM03 in Generation II.
  • In the hold of the Death Starfish was kept a cursed diamond ring. Any person who wore it was instantly transformed into gold.
  • Curse is a Race Skill for All Heroes of the Undead, Makes your defensive towers able to shoot further.
  • Curse (呪い; Noroi) is the main protaganist of Pokémon: Bless & Curse. Curse was born in Decapo Town in Sono Region. He is the carefree son of Val, a once famous pokemon trainer, and wants to be a Pokémon Champion. He sets off with his first pokemon on his 18th birthday, along with his best friend Bless. Curse was given his first Pokemon by Prof. Douglas.
  • A curse is a type of spell used for evil purposes to inflict harm or punishment on someone or something.
  • A curse is a tool of the Dark Arts and one of the seven known spell types and the worst kind of Dark Magic. Curses are used with the intention of causing harm, control, or even death to the victim.
  • The following abilities inflict Curse: * [Curse Attack] - An NPC-exclusive skill that inflicts Curse by chance.
  • Cursed is a status effect caused by equipping a cursed piece of equipment onto a character. While cursed, the afflicated character may fail to act in battle, and will be unable to unequip the cursed gear. To get rid of a curse, use the benediction ability or visit a church. Cursed items can be "Uncursed" by alchemizing them with a pile of Saint's Ashes or a Lucky pendant (which is made by combining a Reckless Necklace and Saint's Ashes)
  • This page is a list of the curses featured in the original series of Dark Shadows.
  • School: Image:Death.png Pip Cost: 0 Accuracy: 100% Type: Image:Ward.png Description: +20% to next outgoing Image:Damage.png spell on target. Received From: Speedy Delivery Requirements: Required Character Level: 18 Spells: * None Prerequisite for: Spells: * None Can be purchased with Training Points*: No
  • Immunity to ability decreases will prevent a curse from reducing ability scores, but it will not block the curse itself (subjects are still reported as being cursed). The most notable source of a curse is the spell bestow curse.
  • A curse is a malevolent magic spell cast on someone or something, typically bringing about misfortune. The misfortune can be some sort of physical transformation, bad luck or in extreme cases, death.
  • Ghost pokemons: Damages target for 1/4 of user's max HP in 8 parts throughout 8 game ticks, at a cost of 1/2 of user's max HP. Non-Ghost pokemons: Raises user's Attack and Defense but lowers Speeed.
  • Curse is a damage-dealing skill in Conception 2. It is one of the 7 basic elemental attacks, and as such it is learned by classes such as the Magician or Astromancer if they are of the Dusk element. Curse has no secondary effects.
  • When cursed, you will be unable to attack. When someone is cursed, they are surrounded by little pink/purple and black skulls. Curse will end after 15 seconds. It also continues after the battle is over, so be sure to heal any of your party members affected.
  • Curse is an Abnormal Condition in which Your HP and MP decrease and will not be restored while you are cursed. It can be removed with healing potions, healing roots, or with physical removal spells such as Dispel.
  • Mii Warlock waves their staff or wand forwards and a green cloud is spread in front of them; opponents that touch the cloud have their moves weakened by 3% for the next 15 seconds.
  • Curse skills allow a segnale to decrease the abilities of their foes. Image:Segnale skills curse tree Curse Mastery.JPG Curse Mastery: Image:Segnale skills curse tree Decrease Attack.JPG Decrease Attack: Image:Segnale skills curse tree Diminish.JPG Diminish: Image:Segnale skills curse tree Anti Magic.JPG Anti Magic: Image:Segnale skills curse tree Paralyze.JPG Paralyze:
  • Curse is a dispel type that is inflicted by various bosses, mobs, and some remaining abilities. Curses do only exist as debuffs, not as buffs. In most cases, they only have a negative effect without doing damage, but some of them are actually DoTs (such as [Agony]). The border around a Curse type effect's icon in a player or mob's debuff bar is purple.[citation needed] In the past (before Legion, mostly), Warlocks had several curse abilities ([Curse of Agony], [Curse of Tongues], [Curse of Weakness], and others).
  • Curse (のろい, Curse/Slow) is a non-damaging Ghost-type move introduced in the second generation. Before the fifth generation, it was a ???-type move, and the only move of that type.
  • Curse (のろい, Noroi?) also known as Curs (のろい, Noroi, or Curse, ?) is a spell that causes the affected character to dodge attacks less, and decreases the chances of landing a critical hit. The Curse will remain on the character until healed with an item or spell.
  • Curse is a fearsome and implacable hunter-destroyer. Unicron created him from the wreckage of dead Decepticons to hunt down and eradicate Autobots and their human allies. He is disturbingly effective as a tracker-terminator, possessing powerful high-tech scanning and locating equipment with which to hunt his prey. He is merciless, and uses an arsenal of weapons, including laser blasters, target-dissolving acid rays, disintegrator beams, and assorted demolition and fusion devices. He can transform to a scouring space-worthy hovercraft capable of handling any terrain when scanning for "survivors."
  • A Curse is a powerful, negative magical effect. A curse is hard to remove. Only a handful of specialized spells can hope to remove even a weak curse. A more powerful curse needs great power to remove, if it's possible at all. A curse, by itself, is not evil. Curses are often used as punishments or handicaps, by everyone, regardless of alignment. The fancy stone tremair, when worn next to the skin, was known to grant immunity to all magical curses.
  • Curse is the 9th episode of Season 2 of Doctor Bugs's series Reckless and Retired. It aired on August 20, 2014. It is the 31st episode overall.
  • Curse is an instrumental background song in the anime xxxHolic. It was written and composed especially for the anime. Curse has a mysterious and sinister feeling to it. This is because it is played at times when Watanuki notices something strange going on that he cannot really explain. The song is played to enhance the feeling of mystery and suspense and it sometimes makes situations more creepy and scary. For example, this song was played when Watanuki saw that a girl in his school was mysteriously growing what looked like angel wings and that her attitude was also changing.
  • A curse is a form of spell intended to cause harm. There is debate in communities if cursing is ethical and many consider it to be "Black Magick".
  • To use Curse, have your Doll out and Attuned to an enemy - then press 4 or click on File:CurseSkill.png.
  • Curses (呪法 Juhō) are the main form of combat utilized by the Demons of Tartaros.
  • Curses are negative effects found randomly on equipment. They may have a variety of effects, but are generally harmful to your character. Curses can also be inflicted on equipment by scrolls of curse, by sleeping, and other means. If a cursed item becomes cursed again, it becomes a doomed item. Doom is, for the most part, simply a more persistent version of Curse; however, wearing too many doomed items causes you to be assassinated by the unseen hand.
  • Curse is the seventh volume in a series of novels about Smallville. The novel was written by Alan Grant and printed on January, 2004.
  • Curse is a spell that becomes available at level 19 magic. Using it requires 2 Water-Runes 3 Earth-Runes and 1 Body-Rune. If cast successfully it lowers your opponent's defence by 5%. However if it is unsuccessfully cast, like all other spells in RuneScape Classic, you will be unable to cast any spell for 20 seconds.
  • There are Babble noises, such as the Babble Curse, and the /insult function. This is the former. Or rather, it would be, if you could talk: go to a Temple.
  • Using Curse on a target will stack with using Vulnerability for a total of 15% increase in damage taken.
  • Curse is a skill that can be used by human characters.
  • Witches can cast curses through the use of spell casting, though they are warned not to take curses lightly. Cursing another is generally viewed as a necessary evil. Additionally, witches who do not actively practice magic are immune to the effects of cursing.
  • Curses frighten people by making people believe they will come to harm. In extreme cases curses can destroy people's confidence that they can survive so people die. In traditional societies and among more credulous people in modern societies a wide range of health problems, relationship problems or general bad luck can be put down to curses.
  • Guild Leader: Overseer Lady Meridith Deathweaver Guild Officers: Executioner Lord Plagos Deathweaver, Horde Ambassador Munio Coldclasp, Deathguard Dayvid Smythe Who to Contact: Meridith, Plagos, Munio Site Address: [1] Forum: Curse Guild Forum Allied Guilds: N/A
  • A Curse (呪い, Noroi) is a form of magical power.
  • Curse is a Dispel Type that is inflicted by various bosses, mobs, and most commonly, by Warlock players. (Curse of Weakness for example. See Warlock abilities for a full list). Curses do only exist as Debuffs, not as Buffs. In most cases, they only have a negative effect without doing damage, but some of them are actually DoTs (such as Curse of Agony). The border around a Curse type effect's icon in a player or mob's debuff bar is purple.
  • The change is based on health, so it will change more weak or injured units and fewer tough units. It does not affect myth units or heroes and has a reduced effect on Villagers. It is effective at thinning out an enemy force, and if the pigs are captured, it provides an extra food source. This power can be used both offensively and defensively.
  • Image:Curse (Status Effect).png Curse is a harmful that inflicts a number of bad effects until it wears off (which can be from 5 to 35 minutes real time) or is removed. Afflicted characters have their maximum HP, MP, and Movement Speed reduced. The amount reduced varies depending on the source of the curse. Caution is advised when afflicted with curse while in an area with undead enemies, as the removal of curse can drop your HP percentage low enough to the point where such enemies will become aggressive and attack.
  • Curses are the remnants of humans who were turned into near immortal amoeba-like entities by Witsuarunemitea. The human researchers and scientists desired for finding ways to allow them to adapt to the new environment which they cannot adapt to and to further increasing their longevity which leads them to perform research on Iceman. After the scientists dissected Mikoto for her ability to reproduce, Iceman goes berserk and his abilities as Witsuarunemitea awaken and he turns nearly all of humanity into near immortal amoeba-like entities, fulfilling their wish for longevity. The entirety of mankind were turned into Curse except for Haku and the Emperor of Yamato. People that were being turned into Curses suffered for the rest of their life. They are referred to as the remnants of Onvitaikay
  • Curse was a Mastery 4 maho spell which required a component of the target, such as a lock of hair or an ounce of blood. It must be something that contained a part of the target's spiritual energy, and if the curse was successful the target found odd things being done by or to them. The caster must keep the component used to create the curse on them at all times, because if it was lost the curse was broken. That was the only way the curse could be broken.
  • A Curse is a variable template of magical effects. Curses are invariably harmful and can be cast directly at other beings, or attached to items and equipment, to take effect when the cursed item is picked up or used. Curses are usually not magical 'traps' that deal elemental damage - rather, they are slow-acting, subtle ensorcelments, with effects ranging from bad luck, disease or transformation to outright death in the most malevolent ones. Curses rarely inflict damage as their own property (Onmyōdō curses are actually Shikigami) and instead subtly engineer the demise of their victim through the alteration of causality, leading to their death from apparently unrelated causes. Transformation or plague curses however have a more direct magical effect of transforming the victim, or causing a
  • Casting Curse while wearing full metal armour (including an elemental staff with no more than +10 magic points) and d'hide vambraces can give a magic attack as low as -65, which guarantees a "splash," or a missed hit. This provides very cheap magic experience, as players can instantly recast the spell on the same target. Additionally, casting Curse grants players no experience in the Hitpoints skill and, thus, is useful to pures. The usual method is to buy the Body runes needed for the cast, as well as an appropriate amount of one of the other two runes, and using the respective staff of the third rune. An expensive alternative is to buy a Mud Staff, which provides an unlimited supply of both Water and Earth Runes. Snakeskin boots are also a recommended item to bring when splashing as they
  • Curse is a special feature in ExperienceRO that curses a chosen online player with a random selected curse. The NPC that curses players is the Witch in Moonhaven (@jump 235 235). Price: Each attempt costs 1,000 Platinum Coins (raw, not boxed). Rate: The success rate of inflicting curses is at 10%. She will take your platinum coins regardless of whether or not the curse was a success. Duration: Each curse lasts for 15 minutes. The Witch will ask you which player you want to curse. The player must be online for it to work. Curses can be cured using Mitridatium.
  • Wind rushed through Kari’s hair as she clung to Dragonite’s neck, her stomach fluttering in exhilaration as they descended towards the plateau. This was it: the site of the Indigo League. After a long, arduous journey of narrow victories, shameful losses, and eventually earning all eight Johto gym badges through blood, sweat and tears. She was finally here, and with Dragonite by her side, nothing could stop her from being crowned champion this year. “That guy,” she said at last. “Blond, ten o’clock. With the Scizor. Let’s see if he’s any good.” “Snorlax, Curse!” “One more Curse!” “Night, Kari.”
  • The Rage of a Garou has a palpable effect upon those near them. Humans and other prey can subconsciously sense how close a Garou is to her animal nature, and will react negatively. A good rule of thumb is to compare the target's Willpower and a Garou's Rage. If the Garou's Rage is higher, then the target will react badly. This means that Garou with high Rage cannot interact very well with human society. They will find their friends deserting them, shop owners keeping their hands on the shotgun under the counter, police hassling them, and other generally unpleasant situations arising. This can be a real shock for Homid Garou as they near their first change and their social life falls apart on top of everything else. Sometimes the Curse even affects wolves, as they sense something unnatural
  • Curse on kirousloitsu, joka on suosittu taikapuren kehittämisessä. Se vähentää vastustajan puolustusta 5%. Loitsusta saa kokemusta riippumatta siitä onnistuiko se vai ei. Puren kehityksessä halutaan vain taikakokemusta, ei ollenkaan elämäpistekokemusta, joten yritetään varmistaa, että loitsu epäonnistuu varmasti ja saadaan pelkkä taikakokemus. Helpointa puren kehitys on käyttämällä metallihaarniskaa ja loitsia hirviöitä, jotka eivät pääse kimppuusi ja joita on riittävästi. Suosittuja kehityspaikkoja ovat
  • Curse is another way of destroying, or play tricks on your opponent's Seals and it can be another way of winning instead of an attack. There are seven types of Curse. 1. * Poison Curse: A Poison Cursed Seal is destroyed when the Turns that indicates on the Curse ends. 2. * Stone Curse: A Stone Cursed Seal cannot attack, use Skill, combine, break a Combination, or change a Line. But its Ability still works. 3. * Freeze Curse: A Freeze Cursed Seal goes to the Df Line and cannot change a Line nor attack, but It can use Skill, combine, or break a Combination if the conditions are correct. Its Ability still works. 4. * Last Dance Curse: A Last Dance Cursed Seal gets an effect(s) that indicates on the Curse such as "gets +At ...", "gets an Ability ...", and is destroyed when th
  • The Curse was an evil spell cast by the great wizard Megaboz. Lord Dimwit Flathead the Excessive's new statue of Fublio Valley darkened the wizard's dwelling. In 14th Mumberbur 779 GUE he appeared amidst a cloud of smoke in the Castle during a grand feast and cast the Curse against Dimwit's life, family, and Empire: Eventually, the same day in 883 GUE, the Curse brought about the collapse of the Empire and the destruction of Flatheadia. The anniversary of that event was commemorated as the Curse Day
  • This spell allows the caster to place a Curse on the chosen victim, who must be within 12 yards when the Curse is made. The victim may test against WP, but, if this is failed, the curse takes effect. A curse can be removed automatically by the original caster or by another spellcaster of a higher level, using a Remove Curse spell. Here are some sample curses; the caster may choose the precise effects of any curse, but the GM should make sure that they are about the same as those listed here - uncomfortable, perhaps embarassing, but not especially dangerous.
sameAs
Generation
  • II
appeal
  • 0(xsd:integer)
  • 3(xsd:integer)
Level
  • 1(xsd:integer)
  • 19(xsd:integer)
Strength
  • Near-infinite
Alignment
  • Evil
Length
  • 48.0
Bonus
  • 5(xsd:integer)
  • 10(xsd:integer)
  • 20(xsd:integer)
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