The suits will spark when damage is taken from an enemy or hazard, and the health meter in the bottom-left corner of the screen will decrease accordingly. When the meter has been reduced to less than half, it will start to flash and a beeping noise will resound. Any damage taken can be repaired by ending the day and going into the next morning, finishing a cave, or by standing in the light of the Dolphin and pressing A in the first game. This will not work with the Ship in Pikmin 2, so the player must survive until the start of the next day. However, if one captain should take too much damage and fall in battle, the player can continue the day as the surviving captain.
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