Property | Value |
rdfs:label | |
rdfs:comment | - Four hundred years ago Tiamat tossed the Lufenian civilization into ruin, with only a village, a single airship, and her personal haunt left standing. With the Wind Crystal under her control, the wind itself began to die down. As the first fiend to awaken, she is the most powerful of the Four Fiends, and uses several powerful attacks. A younger version of Tiamat appears on the fourth basement of the Chaos Shrine 2000 years in the past, where she is slightly stronger. Once she is defeated she dies again, preventing her from ever journeying to the future and wreaking havoc.
- Tiamat is the final and most powerful Fiend of Chaos. It stays in an ancient floating city made by the advanced race known as the Lufaine. it made them flee from the city and their machines continued to fight him, even after the Lufaine were far out of the city. It was not until the Warriors of Light arrived that Tiamat had a challenge. When the Warriors defeat it, the power of the Wind Crystal is restored, and the Warriors travel to the Shrine of Chaos. Tiamat is fought again on the fourth basement floor of the Shrine, before reaching Garland.
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dcterms:subject | |
bestiary | |
2 gba location | |
2 PS Abilities | - Ice2, Bolt2, Fire2, Thunder, Poison, Blizzard, Blaze, Poison
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GBA Location | |
2 PS Location | |
PSP image | |
2 GBA Abilities | |
2 NES Location | |
2 GBA Resistance | |
2 NES Gil Awarded | |
2 GBA Magic Defense | |
2 NES Attack | |
2 NES Defense | |
2 PS Ice | |
2 GBA Exp Awarded | |
2 NES Exp Awarded | |
2 PS Bolt | |
2 PS Gil Awarded | |
2 NES HP | |
2 NES | |
2 NES Agility | |
2 PS Fire | |
2 PS HP | |
2 PS Dia | |
2 GBA Dia | |
2 NES Accuracy | |
2 PS Resistance | |
2 GBA Evasion | |
2 PS Magic Defense | |
2 GBA Fire | |
2 NES Abilities | - BANE, ICE2, LIT2, FIR2, THUNDER, Poison, BLIZZARD, BLAZE
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2 GBA Gil Awarded | |
2 NES Fire | |
2 GBA Ice | |
2 GBA Bolt | |
2 NES Dia | |
2 PS Exp Awarded | |
2 NES Ice | |
2 GBA Agility | |
2 PS Attack | |
2 NES Resistance | |
2 GBA Intelligence | |
2 NES Magic Defense | |
2 NES Bolt | |
2 PS Defense | |
dbkwik:final-fantasy/property/wikiPageUsesTemplate | |
dbkwik:finalfantasy/property/wikiPageUsesTemplate | |
Enemy | |
PS | |
GBA | |
Romaji | |
2 gba | |
NES Item Dropped | |
NES Evasion | |
2 ps | |
NES Intelligence | |
2 GBA Defense | |
2 GBA HP | |
2 GBA Item Dropped | |
2 GBA Attack | |
2 GBA Accuracy | |
dbkwik:villains/property/wikiPageUsesTemplate | |
NES | |
Japan | |
PREV | |
NEXT | |
PSP | |
PS Magic Defense | |
NES Attack | |
GBA Abilities | |
GBA Resistance | |
PS Defense | |
NES Weakness | |
PS Abilities | - Thunderbolt, Blaze, Icestorm, Toxin
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PS HP | |
PS Ice | |
GBA Ice | |
GBA HP | |
GBA Intelligence | |
GBA Fire | |
GBA image | |
NES Abilities | - THUNDER, POISON, BLIZZARD, BLAZE
- Thunder, Poison, Gas, Blizzard
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NES Fire | |
NES Gil Awarded | |
NES Bolt | |
PS Bolt | |
GBA Attack | |
NES Exp Awarded | |
NES Dia | |
GBA Accuracy | |
GBA Magic Defense | |
PS image | |
NES Magic Defense | |
GBA Gil Awarded | |
PS Dia | |
GBA Item Dropped | |
NES Defense | |
GBA Agility | |
PS Location | |
PS Resistance | |
GBA Exp Awarded | |
GBA Evasion | |
PS Gil Awarded | |
PS Fire | |
NES Agility | |
NES Ice | |
NES Resistance | |
NES Accuracy | |
PS Exp Awarded | |
GBA Defense | |
NES Location | |
PS Attack | |
NES HP | |
GBA Bolt | |
GBA Dia | |
NES image | |
2 bestiary | |
2 next | |
2 prev | |
GBA Weakness | |
2 PSP | |
abstract | - Four hundred years ago Tiamat tossed the Lufenian civilization into ruin, with only a village, a single airship, and her personal haunt left standing. With the Wind Crystal under her control, the wind itself began to die down. As the first fiend to awaken, she is the most powerful of the Four Fiends, and uses several powerful attacks. A younger version of Tiamat appears on the fourth basement of the Chaos Shrine 2000 years in the past, where she is slightly stronger. Once she is defeated she dies again, preventing her from ever journeying to the future and wreaking havoc.
- Tiamat is the final and most powerful Fiend of Chaos. It stays in an ancient floating city made by the advanced race known as the Lufaine. it made them flee from the city and their machines continued to fight him, even after the Lufaine were far out of the city. It was not until the Warriors of Light arrived that Tiamat had a challenge. When the Warriors defeat it, the power of the Wind Crystal is restored, and the Warriors travel to the Shrine of Chaos. Tiamat is fought again on the fourth basement floor of the Shrine, before reaching Garland. The wind fiend also makes an appearance in FFIV: The After Years as one of the bosses within the depths of the True Moon.
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