PropertyValue
rdf:type
rdfs:label
  • Scorpion Catcher
  • Scorpion Catcher
  • Scorpion Catcher
rdfs:comment
  • Note: You really only need to talk to the Seer about the Taverley dungeon Scorpion. It won't let you pass the Odd Looking Wall otherwise. You can collect the other scorpions without hints. These are the three locations:
  • Scorpion Catcher on tehtävä P2P-RuneScapessa.
  • You must talk to a seer in order to catch the first scorpion, otherwise you will not get the necessary dialogue options needed to continue through the wall. The other two can be caught without asking for the location from a seer.
  • To begin, talk to Thormac on the top floor of the Sorcerer's Tower south of Seers' Village. He'll tell you that his rare Kharid Scorpions have escaped and are currently running loose. He'll give you a Scorpion cage to catch the scorpions in and suggest you go talk to the Seers that live just to the north.
  • With the cage in your inventory, speak to any Seer. They insist on speaking solely in riddles, mentioning that one of Thormac's pets resides "in a dark place, between a lake and a holy island". This is inside the Taverley Dungeon. It is required to take a dusty key (unnecessary with 70 Agility). Head to the dungeon either by home teleporting to the (Taverley lodestone, using a House Teleport if you have a house in Taverley, or Falador Teleport and walking north-west to Taverley). Enter the dungeon.
Kills
  • None
  • * Jailer
  • *Gevangenenbewaarder
  • Jailer if you need to acquire the dusty key
Length
  • Medium
  • Short
  • Kort
  • Short-Medium
dcterms:subject
Recommended
  • * Antipoison * Games necklace and combat bracelet * Activated lodestones in Edgeville, Ardougne, Seers' Village and Taverley
Pituus
  • Keskipitkä
QP
  • 1
p2p
  • Kyllä
etime
  • 600.0
dbkwik:darkscape/property/wikiPageUsesTemplate
dbkwik:fi.runescape/property/wikiPageUsesTemplate
dbkwik:nl.runescape/property/wikiPageUsesTemplate
dbkwik:oldschoolrunescape/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
dbkwik:runescapeclassic/property/wikiPageUsesTemplate
Number
  • 23
Voice
  • No
Rewards
  • * * Ability to have Thormac make an elemental battlestaff into a corresponding mystic battlestaff for 40,000 coins.
  • * Strength experience *The ability to have Thormac turn a battlestaff into a mystic staff for 40,000 coins
float
  • right
Series
  • None
Difficulty
  • 2
  • Intermediate
  • Makkelijk
Name
  • Scorpion Catcher
Caption
  • Click to view a larger version .
Members
  • Yes
  • Ja
Link
  • Map:Taverley Dungeon
Items
  • * Dusty key
  • *Dusty key Recommended: *An anti-dragon shield or dragonfire shield *Antipoison *Food *Runes to teleport to Camelot and Falador *A games necklace *A charged amulet of glory or a charged combat bracelet *Stamina potions or energy potions
  • * Dusty key Recommended: * Antipoison * Games necklace and combat bracelet * Activated lodestones in Edgeville, Ardougne, Seers' Village and Taverley
  • *Stoffige Sleutel *Anti-draak schild *Handschoenen Aanbevolen: *Voedsel *Tegengif *Runen om te teleporteren naar Camelot en Falador
  • * Anti-Dragon Shield * Cure poison Potion or Poison antidote * A dusty key * Camelot teleport runes * Falador teleport runes. *Scorpion Cage
Update
  • Latest RuneScape News
  • Latest RuneScape News
Icon
  • Scorpion Catcher icon.png
Start
  • Talk to Thormac on top floor of Sorcerer's Tower, south of Seer's Village in Kingdom of Kandarin.
  • The Sorcerer's Tower south of Seers' Village, close to the Ranging Guild.
  • De Sorcerer's Toren ten zuiden van Seers' Village bij 4 magic trees, dicht bij de Boogschutters Gilde
  • The Sorcerer's Tower south of Seers' Village, near the Ranging Guild.
Description
  • Sorcerer Thormac forgot to close the cage with his Kharid Scorpions. They can be anywhere in RuneScape Classic! He needs your help to return them.
  • Thormac the Sorcerer has a hobby involving scorpions. Unfortunately, three of them have escaped and managed to run far away. If you manage to find them all, he may just be able to perform an important service for you.
  • Thormac de Tovenaar heeft een hobby waarin schorpioenen een rol spelen. Jammer genoeg hebben drie van hen kunnen ontsnappen en ver weg kunnen rennen. Als jij ze allemaal kunt vinden, zou hij zomaar een belangrijke dienst voor je kunnen uitvoeren.
Release
  • 2002-03-25
Released
  • 2002-03-25
Developer
  • Paul Gower
Requirements
  • * 31 Prayer * Completion of the Bar Crawl
  • * Bar Crawl miniquest
  • *31 *Bar Crawl Aanbevolen: *80 *45 .
  • * Prayer *Completion of Alfred Grimhand's Barcrawl *The ability to run past level 172 black demons and level 64 poison spiders
aloitus
  • Seers' Villagesta etelään oleva torni, puhu Thormacille
tavarat
  • Dusty key tai 70. ketteryystaso ja Anti-dragon shield. Lisäksi suositellaanvastamyrkkyä, haarniskat ja aseet, sekä ruokaa.
vaikeus
  • 2
vaatimukset
  • 31
Kuvaus
  • Thormac-tietäjällä on harrastuksena skorpionit. Valitettavasti kolme niistä on karannut ja mennyt kauas pois. Jos löydät ne kaikki, saattaa hän tehdä tärkeän palveluksen sinulle.
wdifficulty
  • 3
abstract
  • Note: You really only need to talk to the Seer about the Taverley dungeon Scorpion. It won't let you pass the Odd Looking Wall otherwise. You can collect the other scorpions without hints. These are the three locations:
  • Scorpion Catcher on tehtävä P2P-RuneScapessa.
  • You must talk to a seer in order to catch the first scorpion, otherwise you will not get the necessary dialogue options needed to continue through the wall. The other two can be caught without asking for the location from a seer.
  • With the cage in your inventory, speak to any Seer. They insist on speaking solely in riddles, mentioning that one of Thormac's pets resides "in a dark place, between a lake and a holy island". This is inside the Taverley Dungeon. It is required to take a dusty key (unnecessary with 70 Agility). Head to the dungeon either by home teleporting to the (Taverley lodestone, using a House Teleport if you have a house in Taverley, or Falador Teleport and walking north-west to Taverley). Enter the dungeon. * If you have level 80 Agility, you can take the west shortcut directly to the poison spider area. * If you have level 70 Agility instead, you can use the shortcut to the blue dragons and head south from there. Otherwise, walk half the length of the dungeon, kill the jailer and use his jail key to free Velrak the explorer, who gives you a copy of the dusty key; use this key on the gate to enter the blue dragon chamber. From the blue dragons, go south and west to the black demons, and north to where the poison spiders are. The blue dragons are not aggressive, but the black demons and poison spiders are, so if you have a low combat level, it would be worth taking food and an antipoison. Find the small room with an old wall that you can search to enter it. To catch the Kharidian scorpion in this room, use the scorpion cage on it. If you try to pick up the scorpion barehanded, it will sting you, inflicting 30 life points of damage.
  • To begin, talk to Thormac on the top floor of the Sorcerer's Tower south of Seers' Village. He'll tell you that his rare Kharid Scorpions have escaped and are currently running loose. He'll give you a Scorpion cage to catch the scorpions in and suggest you go talk to the Seers that live just to the north.
is Quest of