PropertyValue
rdfs:label
  • Red Battlemage
rdfs:comment
  • Red Battlemages have the largest selection of Magic to choose from: some Black Magick, White Magick, Time Magick, and are the only Class that can use Arcane Magick. Their main weapon is the Mace, but this can be switched to a stronger Greatsword. Red Battlemages can equip Mystic Armor to improve their magic and Shields to improve their evasion. However, they are unable to learn Last Stand and Shield Block augments. Also, they can only acquire one Swiftness augment.
dcterms:subject
dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
L
  • Armor:Mystic Armor 5
  • Augment:+110 HP
  • Augment:+190 HP
  • Augment:Channeling
  • Augment:Ether Lore 1
  • Augment:Spellbreaker
  • Gambit:Gambit Slot
  • Magick:Black Magick 5
  • Magick:Black Magick 9
  • Magick:Green Magick 3
  • Summon:CĂșchulainn
  • Weapon 2:Maces 5
Page
  • License Board
I
  • Armor:Mystic Armor 3
  • Armor:Shields 1
  • Augment:Magick Lore
  • Magick:Black Magick 3
  • Magick:White Magick 4
  • Quickening:Quickening
G
  • Accessory:Accessories 1
  • Accessory:Accessories 2
  • Accessory:Accessories 3
  • Augment:Magick Lore
  • Command:Command
  • Gambit:Gambit Slot
  • Magick:Arcane Magick 1
  • Summon:Zodiark
  • Weapon 1:Greatswords 4
B
  • Summon:Zalera
  • Summon:Zeromus
N
  • Armor:Mystic Armor 7
  • Augment:Headsman
  • Augment:Serenity
  • Gambit:Gambit Slot
  • Magick:Arcane Magick 3
  • Magick:Time Magick 3
  • Summon:Chaos
  • Weapon 1:Greatswords 3
H
  • Armor:Mystic Armor 1
  • Armor:Mystic Armor 2
  • Augment:Magick Lore
  • Magick:Green Magick 1
  • Magick:Time Magick 1
  • Magick:Time Magick 2
  • Magick:White Magick 3
  • Summon:Mateus
  • Technick:Charge
  • Weapon 2:Maces 1
Suffix
  • -int
A
  • Augment:Channeling
F
  • Accessory:Accessories 4
  • Accessory:Accessories 5
  • Augment:Magick Lore
  • Augment:Martyr
  • Gambit:Gambit Slot
  • Magick:White Magick 2
  • Quickening:Quickening
  • Summon:Belias
Q
  • Summon:Ultima
E
  • Accessory:Accessories 6
  • Accessory:Accessories 7
  • Armor:Ensanguined Shield
  • Armor:Zodiac Escutcheon
  • Gambit:Gambit Slot
  • Summon:Adrammelech
P
  • Armor:Heavy Armor 10
  • Armor:Shell Shield
  • Armor:Shields 4
  • Armor:Shields 5
  • Armor:Shields 6
  • Armor:Shields 7
  • Augment:Battle Lore
  • Augment:Spellbound
  • Gambit:Gambit Slot
  • Technick:Souleater
J
  • Armor:Mystic Armor 4
  • Augment:Magick Lore
  • Magick:Arcane Magick 2
  • Magick:Green Magick 2
  • Weapon 2:Maces 2
K
  • Armor:Shields 2
  • Augment:Battle Lore
  • Augment:Inquisitor
  • Augment:Magick Lore
  • Augment:Warmage
  • Magick:Black Magick 4
  • Magick:White Magick 5
  • Magick:White Magick 7
  • Summon:Shemhazai
  • Weapon 2:Maces 3
  • Weapon 2:Maces 4
D
  • Accessory:Accessories 10
  • Accessory:Accessories 11
  • Accessory:Accessories 12
  • Accessory:Accessories 13
  • Accessory:Accessories 19
  • Accessory:Accessories 20
  • Accessory:Accessories 8
  • Accessory:Accessories 9
  • Augment:+435 HP
  • Quickening:Quickening
  • Summon:Hashmal
  • Technick:Steal
R
  • Weapon 1:Greatswords 1
  • Weapon 1:Greatswords 2
M
  • Armor:Mystic Armor 6
  • Armor:Shields 3
  • Augment:+230 HP
  • Augment:Channeling
  • Augment:Swiftness
  • Magick:Black Magick 10
  • Magick:Black Magick 6
  • Magick:White Magick 6
  • Quickening:Quickening
O
  • Armor:Heavy Armor 8
  • Armor:Heavy Armor 9
  • Armor:Mystic Armor 10
  • Armor:Mystic Armor 11
  • Armor:Mystic Armor 12
  • Armor:Mystic Armor 13
  • Armor:Mystic Armor 8
  • Armor:Mystic Armor 9
  • Augment:+270 HP
  • Augment:Battle Lore
  • Gambit:Gambit Slot
  • Summon:Exodus
  • Summon:Famfrit
C
  • Accessory:Accessories 14
  • Accessory:Accessories 15
  • Accessory:Accessories 16
  • Accessory:Accessories 17
  • Accessory:Accessories 18
  • Accessory:Accessories 21
  • Accessory:Accessories 22
  • Accessory:Ribbon
abstract
  • Red Battlemages have the largest selection of Magic to choose from: some Black Magick, White Magick, Time Magick, and are the only Class that can use Arcane Magick. Their main weapon is the Mace, but this can be switched to a stronger Greatsword. Red Battlemages can equip Mystic Armor to improve their magic and Shields to improve their evasion. However, they are unable to learn Last Stand and Shield Block augments. Also, they can only acquire one Swiftness augment. The Red Battlemage has access to 142 licenses, which require 8,111 LP to unlock, as well as up to 14 additional licenses through summon licenses costing 915 LP, and 3 additional licenses costing 220 LP through quickening licenses.