PropertyValue
rdfs:label
  • Free-to-play Magic training
rdfs:comment
  • It is suggested that you finish these quests before training Magic, as it results in some quick Magic experience at low levels if necessary items are bought. * The Blood Pact (100 Magic experience) (This quest also gives 100 experience in Attack, Strength, Defence, and Ranged, which may make this quest undesirable for Magic pures.) * Witch's Potion (this is no longer a quest but a miniquest for its reward of 325 Magic experience) * Imp Catcher (875 Magic experience) * Rune Mysteries an easy quest that gives you a free tower mindspike, 250 Magic experience, and 70 mind runes. * Beneath Cursed Tides is a fairly lengthy quest that gives you a 10,000 experience combat lamp,
  • Cast the basic strike spells on monsters such as goblins, cows, and other weak creatures. You can also head to the Edgeville Monastery to train on monks (often crowded), as they heal themselves and do negligible damage. Alternatively, 'splashing' Confuse or Weaken (-65 or less magic bonus) can be an effective option. This allows the spell to be cast repetitively without having to wait for the draining effect inflicted on the enemy to wear off. One recommended target for this strategy is the Zamorak mage behind the Varrock Palace staircase.
Level
  • Level 10
  • Level 1
  • Level 20
  • Level 30
  • Level 50+
  • Level 45+
  • Level 55+
  • Level 48-49
  • Level 53+
dcterms:subject
dbkwik:oldschoolrunescape/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
Levels
  • 40
  • Magic
  • Dungeoneering
  • Defence
Caption
typical
abstract
  • It is suggested that you finish these quests before training Magic, as it results in some quick Magic experience at low levels if necessary items are bought. * The Blood Pact (100 Magic experience) (This quest also gives 100 experience in Attack, Strength, Defence, and Ranged, which may make this quest undesirable for Magic pures.) * Witch's Potion (this is no longer a quest but a miniquest for its reward of 325 Magic experience) * Imp Catcher (875 Magic experience) * Rune Mysteries an easy quest that gives you a free tower mindspike, 250 Magic experience, and 70 mind runes. * Beneath Cursed Tides is a fairly lengthy quest that gives you a 10,000 experience combat lamp, Doing these quests gives a total of 1550 Magic experience, which brings a player's Magic level to level 11, with only 34 experience left required to reach level 12. Also, after completing Death Plateau, a repeatable and simple task carrying boxes becomes available, with each trip (max 5 times, requiring min 10-18 combat level) giving 3x 180 experience reward lamps, totalling 2700 experience in total.
  • Cast the basic strike spells on monsters such as goblins, cows, and other weak creatures. You can also head to the Edgeville Monastery to train on monks (often crowded), as they heal themselves and do negligible damage. Alternatively, 'splashing' Confuse or Weaken (-65 or less magic bonus) can be an effective option. This allows the spell to be cast repetitively without having to wait for the draining effect inflicted on the enemy to wear off. One recommended target for this strategy is the Zamorak mage behind the Varrock Palace staircase. Another recommended target is the Lesser demon at the top of the wizard tower, south west of Lumbridge. However this spot is mostly packed with other players. Players can complete the Imp Catcher and Witch's Potion quests for a total reward of 1200 Magic experience. This allows players to quickly reach level 10 Magic without spending coins on runes.
is wikipage disambiguates of