PropertyValue
rdf:type
rdfs:label
  • Dreadnought
  • Dreadnought
  • Dreadnought
  • Dreadnought
  • Dreadnought
  • Dreadnought
  • Dreadnought
rdfs:comment
  • __NOEDITSECTION__
  • (1) Las fechas de emisión y rating/ranking corresponden a Estados Unidos
  • EVA advises the Commander to refer to: * Dreadnought (Red Alert 2) for the ship during the Third World War * Vladimir's Dreadnought for the ship used exclusively by General Vladimir * Dreadnought (Red Alert 3) for the ship during the War of the Three Powers
  • The is located at item number 498. It is tinted green.
  • Dreadnought is a long flat-bottomed punt in Coot Club which was Tom's first boat, and which he made himself. He paddles it with a single paddle like a Canadian canoe, and still finds her useful for slipping along by the reeds ... watching grebes (CC3). Later Tom hides her underwater from the Margoletta, using the Teasel's heavy "mud-weight" open-water anchor. She is named after the innovative British battleship of 1906.
  • Dreadnoughts are kilometre-long capital ships mounting heavy, long-range firepower. They are only deployed for the most vital missions. A dreadnought's power lies in the length of its main gun. Dreadnoughts range from 800 metres to one kilometre long, with a main gun of commensurate length. An 800-metre class accelerator is capable of accelerating one two-kilogramme slug to a velocity of 283 km/s every two seconds. Each slug has the kinetic energy of 38 kilotons of TNT, three times the energy released by the fission weapon that destroyed Hiroshima.
  • [[Bild:Dreadnought_der_Zwerge.JPG|thumb|right|Dreadnought der Zwerge für Man o'War(Copyright Games Workshop Ltd © 2000-2010)]] Dreadnoughts nennen die Zwerge von Barak Varr die mächtigsten Konstruktionen unter ihren Kriegsschiffen.
  • In the months immediately following Emergence Day, the COG managed to capture some Locust Berserkers. Thinking that a ship at sea would be safe from an underground enemy, the COG decided to transport their prize to a secure research facility via the CNV Pomeroy. Little did they know that the Locust had waterborne beasts from the underground rivers of the Hollow, or that the Locust soldiers would use them so relentlessly to rescue the captured Berserkers. The Pomeroy was corralled into a narrow channel and forced ashore, where the Locust sent a mass of troops to assault and overwhelm the beached vessel.
  • The Federation-class USS Entente was an example of this type of vessel. (Star Trek: The Motion Picture) In 2370, the Maquis captured a defective Cardassian ATR-4107 missile. B'Elanna Torres spent nearly a month reprogramming its computer and upgrading its systems, and eventually named it Dreadnought owing to its formidable nature. (VOY: "Dreadnought") The Dreadnought-class USS Vengeance was an example of this type of vessel in the alternate reality. (Star Trek Into Darkness)
  • The Dreadnought is the soviet cops ultimate amphibious war machine in the whole world.
  • Dreadnought is the second Folklore of the game and is the guardian to Warcadia. It is met in Chapter 2 of the storyline and requires a successful time and beat absorption to defeat.
  • The Dreadnought is a Heavy Ship like any other, though they now have to put up with the new threat of the Submarines, which will quickly dispatch them. Always have a Destroyer escort along with them if penetrating deep into enemy territory. Their long range can destroy enemy Light Ships quickly, so they should not be too much of a problem.
  • Das Dreadnought ist ein Behemoth in Battlefield 1 und dient als Unterstützung vom Meer aus. Aufzufinden ist es auf Karten wie Am Rande des Reichs oder Festung von Faw. Ein Dreadnought hat des Weiteren einen kurzen Auftritt in der Kampagne des Spiels. Ein brennendes Wrack eines solchen Schlachtschiffes ist außerdem auf der Karte Suez zu sehen.
  • Submarines and air units can easily take them out, but their heavy A-A fire can be dangerous while flying at low level near these vessels. Subs can wipe them out without even taking damage. Since Submarines and Air Units are the only thing that can take them out it is best to keep them protected with a Frigate which can counter everything that can harm a Dreadnought. You can probably kill one with a single Submarine easily even if it's guared by Frigates due to the innaccuracy of the Frigate's Depth Charges.
  • Dreadnought is Girardot's ultimate weapon in Soulcalibur III.
  • Dreadnought is a Raven in Armored Core 2. His rank is #8 in the Arena.
  • Ayla mentions Dreadnought as being one of the heroes who stopped Dr. Bubonic from holding the San Francisco area hostage in 2004.
  • "Dreadnought" is an original song by OMEGA+ featuring Sweet. This song is featured in OMEGA+'s album, Transgalactic Flight.
  • The Dreadnought is a really large submarine armed with your standard issue torpedoes,missiles and deck guns. Pretty fast and dangerous the Dreadnought ( while submerged ) can be killed by depth charges, drill missiles, ASROC etc. Encountered three times and sunk by the FF ( 1st time to save allies, rest optional ).
  • Dreadnoughts were a large class of warships used by various militaries, particularly the Beta Colony's navy, Barrayaran Imperial Service and the Cetagandan Empire's ghem forces.
  • [[Fichier:Dreadnought de classe Harrower.jpg|thumb|right|250px|Un Dreadnought de classe Harrower.]]Les Dreadnoughts, aussi appelé les Dreadnaughts, étaient une classe de vaisseaux capitaux utilisée de tout temps lors de conflits. Il étaient d'une taille importante, possédaient un grand équipage et un armement imposant. Des exemple de Dreadnoughts sont le Dreadnought de classe Harrower, le Dreadnought de classe Providence ou les Star Dreadnoughts de l'Empire Galactique. * [ ] * * [ ] * [ ] * [ ] * [ ] Catégorie:Dreadnoughts
  • Dreadnought is a Doctor Who comic strip. It has been printed through various publications.
  • The term dreadnought is a starship classification that is applied to describe a type of starship that is usually built solely for combat, with the best weapons and the strongest defenses. Starfleet's first dreadnoughts, the Federation-class, were developed in the 2250s and 2260s in response to the growing Klingon threat. The Klingons themselves developed many dreadnoughts in response. (ST reference: Star Fleet Technical Manual; TOS novel: The Klingon Gambit; TOS - Fortunes of War novel: Dreadnought!)
  • A Space Marine interned in a sarcophagus, armed with a Flamer and two power Power Fist or one Power Fist and Assault Cannon . Dreadnought are most expensive of all the walkers, costing 500 requisition and 90 power. This is equelled out as a dreadnought has a fair amount of health and is able to deal with two ork walkers. The assult cannon reduces the dreadnoughts close combat capabilities but increases range damage, works very well with close combat based armies to support from behind or to add a considerable amount of fire power to a long range army. The Dark Age of Technology upgrade , adds more and improved health (increase armor value making it more resistant to range and CC damage).
  • John Naissi was a thug for the mob looking to rise through the ranks when he accepted a power-up from the White Magician, turning him into a bulletproof werecat.
  • The only known class of dreadnought is the Battlestar-class. The Battlestar-class dreadnought is made up of an upgraded battleship, with a pair of fighter carriers mounted on struts. (the Battlestar-class ship is based on Battlestar Galactica)
  • This skill tree focuses mainly on increasing the supporting abilities of Saint while also increasing Wilhelm's survivability. This tree also provides benefits to Wolf and Saint's duration and cooldown.
  • Dreadnought was a British newspaper of the East London Suffragettes, run by Sylvia Pankhurst. Vicky Prentiss contributed articles for it on the issue of women's suffrage.
  • The Dreadnought was the upgrade of the juggernaut, the seventh-tier creature of the Forge faction that was set to debut in Heroes of Might and Magic III: Armageddon's Blade. Dreadnoughts were fully mechanical creatures that did a high amount damage in hand-to-hand combat. They were trained from the Upgraded Runway. Like the rest of the faction, the unit was scrapped after negative fan reaction.
  • The Dreadnought was a class of War frigates used by the British Royal Navy during the first half of the 18th century. The Dreadnoughts were used for patrol duties in the Caribbean. Many of them participated in Lord Cutler Beckett's War Against Piracy in the 1740s.
  • Called upon by ancient powers, the most powerful Warlords are conferred the designation of Dreadnought. Adept at one-on-many combat, they are endowed with singular combat prowess, enabling them to annihilate enemies regardless of their number. Dreadnoughts prefer large weapons such as the polearm.
  • Like the command carrier, the Dreadnought could deploy squadrons of Strykers.
  • Dreadnought is 32d99c451bfc3ca039299a1ce9cd3da446ca2b67.png|Dreadnought icon in BTD4 Dreadnought Icon.png|Dreadnaught Icon in BTD5 dreadnaught BTD4.png|A Battleship in BTD4 shooting a Flaming Cannon Ball DreadnaughtnormalBTD5.png|Monkey Buccaneer with Dreadnought Premium Upgrade in BTD5 a Premium Upgrade for Monkey Buccaneers in BTD4 and BTD5. Instead of darts and grapes, they shoot fireballs that can pop frozen and Lead Bloons. Their ammo is a bit like bombs shot from Bomb Towers except they don't explode. It costs File:CoinsIcon.png12 in BTD4, File:CoinsIcon.png12 in BTD5 and File:Monkey Dollar.png1500 in BTD5 Deluxe.
  • } <default><b>Nombre</b></default> Puntos de Poder Otros perfiles[/index.php?title=project:&useskin=wikiamobile ] [[project:|(App)]] [/index.php?title=project:&useskin=wikiamobile ] [[project:|(App)]] Tropa M HA HP F R H A L S Oficial M HA HP F R H A L S Equipo Armas Bólter Pistola bólter Bólter de asalto Granada Frag Granada Perforante Espada sierra Espada de energía Puño de combate Arma 1 Arma 2 Arma 3 Arma 4 Arma 5 Arma 6 Arma 7 Arma 8 Arma 9 Arma 10 <default><b>Reglas</b></default> Tipo de unidad Miniaturas adicionales Tamaño de unidad Opciones Habilidades Psíquico Reglas especiales Keywords de Facción Keywords de Unidad
  • Dreadnoughts, along with superdreadnoughts (SDs) and battleships, were classified as ships of the wall, ranging in size from five to six point five million tons. Smaller and weaker than SDs, they were used when a star nation could not afford to build the larger ships exclusively; e.g. the Star Kingdom of Manticore prior to the First Havenite-Manticoran War. (Companion)
  • The dreadnought was the predominant type of battleship in the early 20th century. The first of the kind, the Royal Navy's Dreadnought, had such an impact when launched in 1906 that similar battleships built after her were referred to as "dreadnoughts," and earlier battleships became known as pre-dreadnoughts. Her design had two revolutionary features: an "all-big-gun" armament scheme, with an unprecedented number of heavy-calibre guns, and steam turbine propulsion. As dreadnoughts became a crucial symbol of national power, the arrival of these new warships renewed the naval arms race between the United Kingdom and Germany. Dreadnought races sprang up around the world, including in South America, lasting up to the beginning of World War I. Successive designs increased rapidly in size and ma
  • Good Against: Bombers, Heavy Bombers, Corvettes, Destroyers, Frigates, Carriers. Bad Against: Cruisers, Heavy Cruisers, Ion Bombers/Frigates. Why use them? Good at stopping fighter drops. A Dreadnought is generally a very large, heavily armed and armored warship. They are mostly used as defense ships in-game, with most players stacking two or three, maximum, with their planetary defense fleets. They are mostly used for this purpose because they slow down most fleets. Dreadnoughts use photon weapons and can hold 200 Fighters. They are very good when defending a base along with Fighters, Planetary Shields, Planetary Rings, and high levels of Command Centers. The ships will be destroyed if there are 30 heavy cruisers attacking a dreadnought, unless they have significant numbers of screening e
  • Nel corso della guerra che imperversò tra Precursori e Flood, Dreadnought fece parte della flotta con cui Mendicant Bias ed i Flood affrontarono le forze di Offensive Bias. In seguito alla sconfitta subita, Mendicant Bias (o meglio, quel poco che ne rimaneva, poiché Offensive Bias si era impossessato di parte delle memorie di Mendicant, danneggiato nello scontro) fuggì sulla sua ultima Nave Chiave rimasta, proprio il Dreadnought. Si andò a rifugiare su un pianeta, dove rimase per millenni, fino al suo ritrovamento da parte dei Profeti.
  • A dreadnought is a class of naval vessel that was the result of an arms race leading into World War I. The British Royal Navy battleship HMS Dreadnought led the way towards warships that exclusively used heavy-caliber guns and usually powerful steam turbines. Other Navies had planned similar "all big gun" ships concurrently with the HMS Dreadnought, such as the American South Carolina class, and the Japanese semi dreadnoughts Satsuma and Aki. However, Dreadnought was the first completed and thus defined all similar classes of ships following her up until the "gast battleships" of the interwar and WWII periods developed from battlecruisers.
  • The dreadnought type is used to describe a heavily-armed starship. The dreadnought is usually built specifically for combat, and has the best weapons and the strongest defenses. Usually a dreadnought is larger and more heavily armed than a battle cruiser but also is generally slower and less maneuverable due to its size, some powers operate smaller vessels fitted out with dreadnought weapons in order to circumvent this limitation, one such Pocket Battleship is the Defiant-class.(Star Trek: New Order: Excalibur)
  • When the greatest of the Astartes are crippled in combat the Battle-Brother's body will be repaired and transferred into an armoured cybernetic sarcophagus outfitted with extensive life support systems. This sarcophagus is then interred within the heart of the armoured body of a Dreadnought if there is even a spark of life left. The pilot himself survives only as a tightly curled and shrivelled organic component deep inside the Dreadnought, which is at once his reborn body and his tomb. Sustained and kept alive within the sarcophagus, the link between his physical being and the Dreadnought’s systems is absolute and for the remainder of his life. The Space Marine within the sarcophagus will control the robotic body of the walker and experience the outside world through a web of cyborganic n
  • {| border="1" align="right" cellspacing="0" cellpadding="3" style="border:1px solid #7a7a7a; float:right; width:275px; margin:0px 0px 15px 15px; border-collapse:collapse; background:;" class="mobile-ibox" |- !height="32" colspan="2" align="center"| |- |height="32" Width="30%" valign="top"| The Dreadnought was built during a fierce battle against the Beast.
  • Even before the Russo-Japanese War and the Battle of Tsushima, it had become apparent that the type of battleships that were in service at the time were past their prime. Targeting and engineering had greatly improved, especially for the heavy guns, and there was no more need for several calibres in the main battery any more. Several navies reacted to this and began to construct a new brand of battleship, much larger, faster and heavier beweaponed than their predecessors.
  • The Dreadnought is a heavily armed warship meant to endure and deal out great damage. After the disastrous events of the Brood War, Terran scientists began developing new technologies to improve the vessel's combat capabilities. Recent data collected on Dominion Battlecruiser development indicated that the newer models could be refit with different types of support equipment. One, being a ship mounted version of a Science Vessel Defense Matrix, could temporary augment Battlecrusier resilience to levels slightly above a Protoss Mothership. Another appears to be a modified version of Valkyrie missile systems to compensate for its weakness against squadrons of small fighters. However, most cruisers default to an upgraded version of the Yamato Gun called the Yamato Canon. Destructive in both c
  • Dreadnoughts are combat behemoths. They are capable of mounting capital-sized weapons, which can normally only be mounted on stationary platforms. Dreadnoughts are also vastly more durable than even the toughest battleships and heavy assault ships. Dreadnoughts are designed more for extended sieges of static installations, such as starbases or player-corporation owned stations. Despite their massive ability to absorb damage, dreadnoughts tend to require fleet support or face the risk of being overwhelmed by enemy counterattacks. Dreadnoughts also have the ability to enter siege mode, quintupling their offensive capabilities and quadrupling their defensive capabilities, but rendering them unable to move and unable to hit smaller ships as the siege module reduces the tracking of turrets and
  • "You can’t slow me down, much less stop me."[MP:25] Prerequisite: Fighter Dreadnought Action (11th level): When you spend an action point to make an attack, you gain resist 10 to all damage until the start of your next turn. Unfailing Resources (11th level): Your maximum hit point value increases by 10. As a free action, you can take 10 damage to save automatically against an effect that a save can end. You must have at least 10 hit points to use this ability, and you can’t reduce this damage by any means.
owl:sameAs
Man
  • Very low
Fam
  • 0
Length
  • 3217.0
  • 3400.0
Latest
  • Pirates of the Caribbean Online
Distruzione
  • 2553
Battaglie combattute
dcterms:subject
POW
  • 756
Classe
stepartist
Habilidades
  • *Lanzadores de Humo: Una vez por partida, en vez de disparar el vehículo puede usar los lanzadores de humo: Hasta la siguiente fase de Disparo, debes restar 1 en las tiradas para impactar para las armas a distancia que hagan objetivo a un tanque con humo. *Explosión: Cuando retires el vehículo del juego, tira 1d6: Con un 6, el vehículo explota y a 6" de él toda miniatura reciba 1d3 heridas mortales.
songrelease
  • 2007-12-31
shipyard
  • 20
firstuse
  • 3.110000
DEX
  • 0
opciones
  • *Un Dreadnought puede reemplazar el Cañón de Asalto por un arma de la lista de armas para dreadnoughts. *Un Dreadnought puede reemplazar el arma de combate y el bólter de asalto por un Bólter Huracán, un Lanzamisiles o un Cañón Automático Acoplado. *Un Dreadnought puede reemplazar el Bólter de Asalto por un Lanzallamas Pesado.
altezza
  • 13.120000
LVL
  • 0
#views
  • N/A
songtitle
  • "Dreadnought"
Arma
  • Arma para Dreadnought: Fx2 / FP-3 / D3
  • Cañón de Asalto: 24" / Pesada 6 / F6 / FP-1 / D1
  • Cañón Automático Acoplado: 48" / Pesada 4 / F7 / FP -1 / D2
  • Lanzamisiles Cuando dispares esta arma, elige uno de los dos perfiles: *Fragmentación: 48" / Pesada D6 / F4 / FP0 / D1 *Perforante: 48" / Pesada 1 / F8 / FP-2 / D6
  • Lanzallamas Pesado: 8" / Asalto 6 / F5 / FP-1 / D1 *Esta arma impacta automáticamente.
notecount
  • 673
  • 1494
original upload date
  • 2015
nps
  • 1
  • 2
Armamento
Stamina
  • 12
viewcount
  • none
str
  • 0
uploaddate
  • 2015-05-19
songlength
  • 129.0
meso
  • 15000
Resistances
  • Bullets, Fire and Anti-Air Missiles
eras
  • Cataclysm Era
levelnumber
  • 2098
  • 2102
filerelease
  • 2013-11-14
  • 2013-11-21
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Featuring
Category
  • Dance
Drive
NL
  • Dreadnaught
Singer
Complement
  • 1
  • 2
  • 3
  • 18
  • Strykers, fighters
Job
Tag
  • Capital ship
Equipo
  • *Un Dreadnought está equipado con un Cañón de Asalto, un Bólter de Asalto y un arma de cuerpo a cuerpo para Dreadnoughts.
Games
  • *Gears of War: Judgment
Faction
L
  • 8
Album
  • マストダイ [Masutodai]
nome
  • Dreadnought
Speed
  • 2
  • 240
  • Medium
Armor
  • 512
  • Heavy
Weapon
Status
  • in service
Tier
  • 7
Appearance
Producer
Affiliation
Fire
  • 4
Role
  • Battleship
  • Anti-Capital Ship
DE
  • Dreadnought
Difficulty
  • 33
  • 70
En
  • Dreadnaught
Name
  • Dreadnought
  • Dreadnought
  • [Heavy]
  • [Standard]
  • Scarran Dreadnought
Genre
  • J-Pop
  • Speed Pop
Type
Caption
  • Space Marine Dreadnought
  • Western Dreadnought Official Artwork
First
  • Pirates of the Caribbean Online
Abilities
  • Invulnerability
Höchstgeschwindigkeit
  • mittel
S
  • 3
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bolterasalto
  • 24
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photon
  • 6
Optic
  • AA ring sight
  • Artillery view
Beweglichkeit
  • sehr gering
warp drive
  • 12
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Width
  • 1000.0
Max Speed
  • Unknown. Known to be slower than a Stryker and Decimator
imagewidth
  • 250
Link
  • N/A
Model
  • Scarran Dreadnought
Group
  • Super Capital Ship
Mass
  • 152000
Terrain
  • Urban
H
  • 8
Height
  • 1000.0
Peso
  • 37654
Manufacturer
  • Scarran Empire
immagine
  • Alta Opera Dreadnought.jpg
A
  • 4
Acceleration
  • 35
Weapons
  • 14
  • 20
ha
  • 3
Skill
  • 10
Ru
  • Дредноут
mob
Armour
  • 20
Class
  • Warship
Ammo
  • 4
F
  • 6
Tipo
  • Élite
Weaknesses
  • Rockets, Artillery and Torpedos
Color
  • black; color: white
  • black1
Cost
  • 6800
  • 10000
Captain
Purpose
  • Planetary destruction
Musician
dbkwik:dawnofwar2/property/wikiPageUsesTemplate
used
  • 20
Image
  • Archangel Dreadnaught.jpg
Stats
  • HP: 2,500,000
Passengers
  • 500
  • • 1 driver
  • • 3 gunners
int
  • 0
Pt
  • Couraçado
ES
  • Acorazado
HP
  • 3
Damage
  • 20
Gender
  • N/A
Health
  • high
Cargo
  • 200
RealName
  • Jonathan Naissi
R
  • 7
Owner
M
  • 6
Crew
  • 20000
Armament
  • 1
  • 2
  • 3
  • 4
Effect
  • Weapon Attack: 72 Attack Speed: Slow
Shield
  • 20
Bild
Creator
Location
Sitzplätze
  • • 1 Fahrer
  • • 3 Schützen
wikipage disambiguates
Prima comparsa
  • 2552
larghezza
  • 13.180000
Puntos
  • 7
keywordsf
  • Imperium, Adeptus Astartes,
keywordsu
  • Vehículo, Dreadnought
Lunghezza
  • 11.41
Luk
  • 0
Nombre (Por defecto, el de la página)
  • Dreadnought
Equipaggio
  • +1000
dwelling
  • Upg. Runway
shielding
  • 10
abstract
  • __NOEDITSECTION__
  • (1) Las fechas de emisión y rating/ranking corresponden a Estados Unidos
  • EVA advises the Commander to refer to: * Dreadnought (Red Alert 2) for the ship during the Third World War * Vladimir's Dreadnought for the ship used exclusively by General Vladimir * Dreadnought (Red Alert 3) for the ship during the War of the Three Powers
  • The is located at item number 498. It is tinted green.
  • Dreadnought is a long flat-bottomed punt in Coot Club which was Tom's first boat, and which he made himself. He paddles it with a single paddle like a Canadian canoe, and still finds her useful for slipping along by the reeds ... watching grebes (CC3). Later Tom hides her underwater from the Margoletta, using the Teasel's heavy "mud-weight" open-water anchor. She is named after the innovative British battleship of 1906.
  • Dreadnoughts are kilometre-long capital ships mounting heavy, long-range firepower. They are only deployed for the most vital missions. A dreadnought's power lies in the length of its main gun. Dreadnoughts range from 800 metres to one kilometre long, with a main gun of commensurate length. An 800-metre class accelerator is capable of accelerating one two-kilogramme slug to a velocity of 283 km/s every two seconds. Each slug has the kinetic energy of 38 kilotons of TNT, three times the energy released by the fission weapon that destroyed Hiroshima.
  • [[Bild:Dreadnought_der_Zwerge.JPG|thumb|right|Dreadnought der Zwerge für Man o'War(Copyright Games Workshop Ltd © 2000-2010)]] Dreadnoughts nennen die Zwerge von Barak Varr die mächtigsten Konstruktionen unter ihren Kriegsschiffen.
  • In the months immediately following Emergence Day, the COG managed to capture some Locust Berserkers. Thinking that a ship at sea would be safe from an underground enemy, the COG decided to transport their prize to a secure research facility via the CNV Pomeroy. Little did they know that the Locust had waterborne beasts from the underground rivers of the Hollow, or that the Locust soldiers would use them so relentlessly to rescue the captured Berserkers. The Pomeroy was corralled into a narrow channel and forced ashore, where the Locust sent a mass of troops to assault and overwhelm the beached vessel.
  • The Federation-class USS Entente was an example of this type of vessel. (Star Trek: The Motion Picture) In 2370, the Maquis captured a defective Cardassian ATR-4107 missile. B'Elanna Torres spent nearly a month reprogramming its computer and upgrading its systems, and eventually named it Dreadnought owing to its formidable nature. (VOY: "Dreadnought") The Dreadnought-class USS Vengeance was an example of this type of vessel in the alternate reality. (Star Trek Into Darkness)
  • {| border="1" align="right" cellspacing="0" cellpadding="3" style="border:1px solid #7a7a7a; float:right; width:275px; margin:0px 0px 15px 15px; border-collapse:collapse; background:;" class="mobile-ibox" |- !height="32" colspan="2" align="center"| Dreadnought |- | colspan="2" style="text-align:center;" | File:Archangel Dreadnaught.jpg |- !colspan="2"|Ship Information |- |height="32" width="25%" valign="top"| Classification |valign="top"| Super Capital Ship |- |height="32" width="25%" valign="top"| Purpose |valign="top"| |- |height="32" width="25%" valign="top"| Ship Type |valign="top"| Dreadnaught |- |height="32" width="25%" valign="top"| RU Cost |valign="top"| 6800 RUs |- !colspan="2"|Technical Information |- |height="32" width="25%" valign="top"| Mass |valign="top"| 152,000 tons |- |- |height="32" Width="30%" valign="top"| Acceleration |valign="top"| 35 m/s2 |- |height="32" Width="30%" valign="top"| Speed |valign="top"| 240 m/s |- |height="32" Width="30%" valign="top"| Hyperdrive |valign="top"| Short Jump |- |height="32" Width="30%" valign="top"| Armaments |valign="top"| |- !colspan="2"|Usage |- |height="32" Width="30%" valign="top"| Eras |valign="top"| |- |height="32" Width="30%" valign="top"| Affiliation |valign="top"| |- |} The Dreadnought was built during a fierce battle against the Beast.
  • The Dreadnought is the soviet cops ultimate amphibious war machine in the whole world.
  • Dreadnought is the second Folklore of the game and is the guardian to Warcadia. It is met in Chapter 2 of the storyline and requires a successful time and beat absorption to defeat.
  • The Dreadnought is a Heavy Ship like any other, though they now have to put up with the new threat of the Submarines, which will quickly dispatch them. Always have a Destroyer escort along with them if penetrating deep into enemy territory. Their long range can destroy enemy Light Ships quickly, so they should not be too much of a problem.
  • Das Dreadnought ist ein Behemoth in Battlefield 1 und dient als Unterstützung vom Meer aus. Aufzufinden ist es auf Karten wie Am Rande des Reichs oder Festung von Faw. Ein Dreadnought hat des Weiteren einen kurzen Auftritt in der Kampagne des Spiels. Ein brennendes Wrack eines solchen Schlachtschiffes ist außerdem auf der Karte Suez zu sehen.
  • Submarines and air units can easily take them out, but their heavy A-A fire can be dangerous while flying at low level near these vessels. Subs can wipe them out without even taking damage. Since Submarines and Air Units are the only thing that can take them out it is best to keep them protected with a Frigate which can counter everything that can harm a Dreadnought. You can probably kill one with a single Submarine easily even if it's guared by Frigates due to the innaccuracy of the Frigate's Depth Charges.
  • Dreadnought is Girardot's ultimate weapon in Soulcalibur III.
  • Dreadnought is a Raven in Armored Core 2. His rank is #8 in the Arena.
  • Ayla mentions Dreadnought as being one of the heroes who stopped Dr. Bubonic from holding the San Francisco area hostage in 2004.
  • "Dreadnought" is an original song by OMEGA+ featuring Sweet. This song is featured in OMEGA+'s album, Transgalactic Flight.
  • The Dreadnought is a heavily armed warship meant to endure and deal out great damage. After the disastrous events of the Brood War, Terran scientists began developing new technologies to improve the vessel's combat capabilities. Recent data collected on Dominion Battlecruiser development indicated that the newer models could be refit with different types of support equipment. One, being a ship mounted version of a Science Vessel Defense Matrix, could temporary augment Battlecrusier resilience to levels slightly above a Protoss Mothership. Another appears to be a modified version of Valkyrie missile systems to compensate for its weakness against squadrons of small fighters. However, most cruisers default to an upgraded version of the Yamato Gun called the Yamato Canon. Destructive in both conventional and unconventional warfare, Battlecruisers are a must in any Terran arsenal. To combat these versatile starships, some shadow corporations began developing more advanced versions designated as Dreadnoughts. There is little difference in the two save for the different "head"-regions. Instead of the Terran Hammerhead design, the developers opted to use a more arrow-head design to hold more advanced weaponry (Stargate: Beliskner-class to O'Neill-class; Star Trek - Voyager: Prometheus-class). For tactical systems, the laser batteries have been removed in favor of more powerful Protoss energy weapons. Some armor was also removed for greater maneuverability and speed, so plasma shielding was given to compensate for the loss of endurance. As for the weapons refit system, Dreadnoughts have been given two new types to chose from depending on the user's specifications. Except for the Yamato Cannon, all weapons systems have a different color scheme to designate what they are equipped with. Dreadnoughts can be equipped with a missile system based of Valkyrie frigates that is effective against both multiple air targets (Starcraft II development: Battlecruiser development). Up to twenty Ripwave missiles can be loaded and fired instantly. Squadrons of small fighters are destroyed after a few salvos, while armadas of heavier ships tend to be crippled before they can fire a shot. Maintaining ships as large as Battlecruisers can be devastating should the ships be destroyed. The Terran solution to these flaws is to have multiple SCVs and automated drones nearby for repairs. Thought effective in prolonging Battlecruiser longevity, it can be demanding when resources are scarce in the long run. Dreadnaughts rectify this flaw by equipping a micro-manufacturing plant and Graviton Beam reverse engineered from Protoss technology. Once activated, anything targeted by the beam is pulled into a set of grinding blades before being processed into raw materials for repairs (Beast Wars: Nemesis; Command & Conquer: Leech Beam; Halo Wars: Vampire). Whole battalions of infantry units and vehicles can be captured by a Dreadnought's tractor beam. Larger objects such as buildings can only be assimilated in pieces, while massive units such as Thors and Ultralisks can escape if they are fast enough. Because of the already existing plasma shielding, there was little reason to keep the less advanced Defense Matrix. Instead, Dreadnoughts can equip a cloaking system ideal for stealth missions and strategic withdrawals. In ship-to-ship combat against, the Dreadnaught's superior speed and maneuverability coupled with the cloak leave enemies guessing where such a huge ship disappeared. When deployed correctly, this is as great a psychological advantage as it is a tactical one. Dreadnoughts can also utilize a special energy conversion device that diverts plasma shield energy into other weapons systems. Because of the extra energy, a Dreadnought can fire and recharge a Yamato Gun in less time, which can mean the difference between destroying or crippling an enemy fleet. Special abilities: * Yamato Cannon (Red) - fires a 300 damage blast at ground and air targets * Auxiliary Power (passive) - transfers plasma shield energy to weapons energy
  • Good Against: Bombers, Heavy Bombers, Corvettes, Destroyers, Frigates, Carriers. Bad Against: Cruisers, Heavy Cruisers, Ion Bombers/Frigates. Why use them? Good at stopping fighter drops. A Dreadnought is generally a very large, heavily armed and armored warship. They are mostly used as defense ships in-game, with most players stacking two or three, maximum, with their planetary defense fleets. They are mostly used for this purpose because they slow down most fleets. Dreadnoughts use photon weapons and can hold 200 Fighters. They are very good when defending a base along with Fighters, Planetary Shields, Planetary Rings, and high levels of Command Centers. The ships will be destroyed if there are 30 heavy cruisers attacking a dreadnought, unless they have significant numbers of screening elements. * (x) in Shipyard indicates the number of Orbital Shipyards required. Production requires 20 shipyards & 1 Orbital Shipyard and initial levels are: Power = 756, Armour = 512, and Shield = 20 However, because of their research requirements their actual numbers are at least: Power = 982, Armour = 1024 and Shield = 32. Battle Tip: Don't ever use DNs for defense. Stack 6~7 DNs and attack any rainbow base. You will see DNs fuck those Frigates and Fighters like Hot knife cutting through Butter. With a change of tactics, DNs are Super Fucking awesome when used as Offensive Fleet. Gallery dreadnought_free.png|Dreadnought dreadnought_side.png|Dreadnought
  • The Dreadnought is a really large submarine armed with your standard issue torpedoes,missiles and deck guns. Pretty fast and dangerous the Dreadnought ( while submerged ) can be killed by depth charges, drill missiles, ASROC etc. Encountered three times and sunk by the FF ( 1st time to save allies, rest optional ).
  • Dreadnoughts were a large class of warships used by various militaries, particularly the Beta Colony's navy, Barrayaran Imperial Service and the Cetagandan Empire's ghem forces.
  • [[Fichier:Dreadnought de classe Harrower.jpg|thumb|right|250px|Un Dreadnought de classe Harrower.]]Les Dreadnoughts, aussi appelé les Dreadnaughts, étaient une classe de vaisseaux capitaux utilisée de tout temps lors de conflits. Il étaient d'une taille importante, possédaient un grand équipage et un armement imposant. Des exemple de Dreadnoughts sont le Dreadnought de classe Harrower, le Dreadnought de classe Providence ou les Star Dreadnoughts de l'Empire Galactique. * [ ] * * [ ] * [ ] * [ ] * [ ] Catégorie:Dreadnoughts
  • Dreadnought is a Doctor Who comic strip. It has been printed through various publications.
  • Nel corso della guerra che imperversò tra Precursori e Flood, Dreadnought fece parte della flotta con cui Mendicant Bias ed i Flood affrontarono le forze di Offensive Bias. In seguito alla sconfitta subita, Mendicant Bias (o meglio, quel poco che ne rimaneva, poiché Offensive Bias si era impossessato di parte delle memorie di Mendicant, danneggiato nello scontro) fuggì sulla sua ultima Nave Chiave rimasta, proprio il Dreadnought. Si andò a rifugiare su un pianeta, dove rimase per millenni, fino al suo ritrovamento da parte dei Profeti. I San 'Shyuum utilizzarono l'astronave per combattere contro i Sangheili nella guerra che imperversò tra le due fazioni; nonostante la sua tecnologia superiore avrebbero probabilmente perso contro la superiore forza militare Sangheili, se non li avessero convertiti alla loro fede. In seguito il Dreadnought venne posizionato al centro di Alta Opera per fornire energia alla città. La successiva partenza del Dreadnaught da Alta Opera fu contrastata dall'IA UNSC Cortana che "lottò" contro Mendicant Bias, ma la nave riuscì a partire lo stesso, con a bordo Spartan 117. Verità utilizzò Dreadnought per guidare l'assalto alla Terra, quindi attraverso il portale giunse all'Arca, dove non venne mai più vista; presumibilmente venne distrutta dal collasso dell'Installazione 04B, che causò la presunta distruzione dell'Arca.
  • The term dreadnought is a starship classification that is applied to describe a type of starship that is usually built solely for combat, with the best weapons and the strongest defenses. Starfleet's first dreadnoughts, the Federation-class, were developed in the 2250s and 2260s in response to the growing Klingon threat. The Klingons themselves developed many dreadnoughts in response. (ST reference: Star Fleet Technical Manual; TOS novel: The Klingon Gambit; TOS - Fortunes of War novel: Dreadnought!)
  • A Space Marine interned in a sarcophagus, armed with a Flamer and two power Power Fist or one Power Fist and Assault Cannon . Dreadnought are most expensive of all the walkers, costing 500 requisition and 90 power. This is equelled out as a dreadnought has a fair amount of health and is able to deal with two ork walkers. The assult cannon reduces the dreadnoughts close combat capabilities but increases range damage, works very well with close combat based armies to support from behind or to add a considerable amount of fire power to a long range army. The Dark Age of Technology upgrade , adds more and improved health (increase armor value making it more resistant to range and CC damage).
  • John Naissi was a thug for the mob looking to rise through the ranks when he accepted a power-up from the White Magician, turning him into a bulletproof werecat.
  • The only known class of dreadnought is the Battlestar-class. The Battlestar-class dreadnought is made up of an upgraded battleship, with a pair of fighter carriers mounted on struts. (the Battlestar-class ship is based on Battlestar Galactica)
  • The dreadnought was the predominant type of battleship in the early 20th century. The first of the kind, the Royal Navy's Dreadnought, had such an impact when launched in 1906 that similar battleships built after her were referred to as "dreadnoughts," and earlier battleships became known as pre-dreadnoughts. Her design had two revolutionary features: an "all-big-gun" armament scheme, with an unprecedented number of heavy-calibre guns, and steam turbine propulsion. As dreadnoughts became a crucial symbol of national power, the arrival of these new warships renewed the naval arms race between the United Kingdom and Germany. Dreadnought races sprang up around the world, including in South America, lasting up to the beginning of World War I. Successive designs increased rapidly in size and made use of improvements in armament, armor, and propulsion throughout the dreadnought era. Within five years, new battleships outclassed Dreadnought herself. These more powerful vessels were known as "super-dreadnoughts". Most of the original dreadnoughts were scrapped after the end of World War I under the terms of the Washington Naval Treaty, but many of the newer super-dreadnoughts continued serving throughout World War II. While dreadnought-building consumed vast resources in the early 20th century, there was only one battle between large dreadnought fleets. At the Battle of Jutland, the British and German navies clashed with no decisive result. The term "dreadnought" gradually dropped from use after World War I, especially after the Washington Naval Treaty, as virtually all remaining battleships shared dreadnought characteristics; it can also be used to describe battlecruisers, the other type of ship resulting from the dreadnought revolution.
  • A dreadnought is a class of naval vessel that was the result of an arms race leading into World War I. The British Royal Navy battleship HMS Dreadnought led the way towards warships that exclusively used heavy-caliber guns and usually powerful steam turbines. Other Navies had planned similar "all big gun" ships concurrently with the HMS Dreadnought, such as the American South Carolina class, and the Japanese semi dreadnoughts Satsuma and Aki. However, Dreadnought was the first completed and thus defined all similar classes of ships following her up until the "gast battleships" of the interwar and WWII periods developed from battlecruisers. Previous battleships relied on a mixed battery of few large guns with many smaller guns, and reciprocating steam engines for propulsion. Many early dreadnought designs like HMS Dreadnought, such as the German Nassau and Japanese Mikasa, used an orthodox placement of turrets, with one pointing forward. The South Carolina and American battleships in general are notable for having all turrets in the now conventional centerline placement, with usually two pairs of "superfiring" turrets, where both turrets have the same limitations on rotation and thus can fire on an intended target in pairs. This design also allows for weight reduction and efficient use of the main battery in a broadside on either side of the ship. The Iron Duke Class featured in Battlefield 1 uses this center line placement.
  • Dreadnoughts, along with superdreadnoughts (SDs) and battleships, were classified as ships of the wall, ranging in size from five to six point five million tons. Smaller and weaker than SDs, they were used when a star nation could not afford to build the larger ships exclusively; e.g. the Star Kingdom of Manticore prior to the First Havenite-Manticoran War. (Companion) By the start of the Second Haven-Manticore War, the dreadnought continued in service with both the Royal Manticoran Navy and the Republic of Haven Navy, but the construction of new dreadnoughts had been suspended in favor of larger numbers of pod-laying superdreadnoughts. (HH10) With the extreme lethality of missile combat during this period, dreadnought-sized vessels were considered simply too uncompetitive in terms of offensive and defensive capability to participate in the wall of battle, and the last Manticoran dreadnought was retired in 1921 PD. (Companion)
  • } <default><b>Nombre</b></default> Puntos de Poder Otros perfiles[/index.php?title=project:&useskin=wikiamobile ] [[project:|(App)]] [/index.php?title=project:&useskin=wikiamobile ] [[project:|(App)]] Tropa M HA HP F R H A L S Oficial M HA HP F R H A L S Equipo Armas Bólter Pistola bólter Bólter de asalto Granada Frag Granada Perforante Espada sierra Espada de energía Puño de combate Arma 1 Arma 2 Arma 3 Arma 4 Arma 5 Arma 6 Arma 7 Arma 8 Arma 9 Arma 10 <default><b>Reglas</b></default> Tipo de unidad Miniaturas adicionales Tamaño de unidad Opciones Habilidades Psíquico Reglas especiales Keywords de Facción Keywords de Unidad thumb|378px|Dreadnought en combateEncabezando los asaltos de los Marines Espaciales, los Dreadnoughts son temidos por todos los enemigos del Imperio. En el campo de batalla son la muerte encarnada, con armas poderosas impactando a sus enemigos y con armamento letal ante el combate cuerpo a cuerpo crujiendo con energías mortíferas. Hay pocos oponentes en la galaxia que puedan aguantar contra tal salvajismo blindado. Alzándose tres veces la altura de un hombre, los Dreadnoughts de los Marines Espaciales son de las máquinas de guerra más antiguas que combaten sobre los campos de batalla del 41º Milenio. Se dice que algunos Dreadnoughts tienen incluso decenas de miles de años y datan de la Gran Cruzada, cuando el Emperador todavía caminaba entre los suyos. La construcción de un Dreadnought es algo poco común debido a que los conocimientos arcanos necesarios para ello se fueron convirtiendo en mitología ritualizada, así que cada Dreadnought de un Capítulo es una reliquia valiosísima. Son una encarnación viviente del Dios Máquina y representan la unión definitiva entre lo biológico y lo mecánico, ya que cada Dreadnought contiene una entidad consciente en su interior. Los pilotos encerrados en el sarcófago de un Dreadnought a menudo tienen recuerdos que se remontan a varios miles de años atrás. Estos antiguos guerreros representan un lazo tangible con el pasado de un Capítulo y su herencia.
  • This skill tree focuses mainly on increasing the supporting abilities of Saint while also increasing Wilhelm's survivability. This tree also provides benefits to Wolf and Saint's duration and cooldown.
  • "You can’t slow me down, much less stop me."[MP:25] Prerequisite: Fighter Dreadnought Action (11th level): When you spend an action point to make an attack, you gain resist 10 to all damage until the start of your next turn. Unfailing Resources (11th level): Your maximum hit point value increases by 10. As a free action, you can take 10 damage to save automatically against an effect that a save can end. You must have at least 10 hit points to use this ability, and you can’t reduce this damage by any means. Critical Hardening (16th level): When you score a critical hit with a weapon, you gain resist 10 to all damage until the end of your next turn.
  • When the greatest of the Astartes are crippled in combat the Battle-Brother's body will be repaired and transferred into an armoured cybernetic sarcophagus outfitted with extensive life support systems. This sarcophagus is then interred within the heart of the armoured body of a Dreadnought if there is even a spark of life left. The pilot himself survives only as a tightly curled and shrivelled organic component deep inside the Dreadnought, which is at once his reborn body and his tomb. Sustained and kept alive within the sarcophagus, the link between his physical being and the Dreadnought’s systems is absolute and for the remainder of his life. The Space Marine within the sarcophagus will control the robotic body of the walker and experience the outside world through a web of cyborganic neural links and sensors implanted within his life support systems. The sepulchre that contains a Chapter’s Dreadnoughts is a holy shrine, and the Techmarines tend to their charges with great care, fastidiously applying sacred oils and unguents while chanting the Litanies of Preservation. To honour these courageous warriors, the fallen heroes are allowed to sleep away the centuries, until need calls them to war once more. The Space Marines encased within Dreadnoughts are often thousands of Terran years old. As a result of their great age, many Dreadnoughts, known as Venerable Dreadnoughts, are not only approached by their Battle-Brothers for support in combat, but also as advisors in the governance of their Chapter. The oldest Dreadnought in the Imperium, Bjorn the Fell-Handed of the Space Wolves, was a member of the Primarch Leman Russ' retinue and fought in the Horus Heresy when he was still whole of body, making him well over 10,000 standard Terran years old. When the Dreadnoughts are not in use by their Chapter, they are placed back into the Chapter's Chapel in its fortress-monastery to sleep away the centuries in a form of suspended animation until they are needed once more. There are two standard variants of Dreadnought currently in service with the Space Marines. These include the older Castraferrum Mars Pattern Mark IV and the current standard Castraferrum Mars Pattern Mark V. Both variants of the Mars Pattern can make use of the same weapon load-outs, though Mark IV Dreadnoughts are considered slightly less adaptable and robust compared to the newer Mark V cybernetic chassis.
  • Dreadnought was a British newspaper of the East London Suffragettes, run by Sylvia Pankhurst. Vicky Prentiss contributed articles for it on the issue of women's suffrage.
  • The Dreadnought was the upgrade of the juggernaut, the seventh-tier creature of the Forge faction that was set to debut in Heroes of Might and Magic III: Armageddon's Blade. Dreadnoughts were fully mechanical creatures that did a high amount damage in hand-to-hand combat. They were trained from the Upgraded Runway. Like the rest of the faction, the unit was scrapped after negative fan reaction.
  • The Dreadnought was a class of War frigates used by the British Royal Navy during the first half of the 18th century. The Dreadnoughts were used for patrol duties in the Caribbean. Many of them participated in Lord Cutler Beckett's War Against Piracy in the 1740s.
  • Even before the Russo-Japanese War and the Battle of Tsushima, it had become apparent that the type of battleships that were in service at the time were past their prime. Targeting and engineering had greatly improved, especially for the heavy guns, and there was no more need for several calibres in the main battery any more. Several navies reacted to this and began to construct a new brand of battleship, much larger, faster and heavier beweaponed than their predecessors. Although Admiral Lord Fisher favoured a much faster and less armoured design that would later lead to the construction of another revolutionary ship, the first battlecruiser HMS Invincible, the Admiralty preferred a well-armoured design. The British Royal Navy was the first to complete one of the new capital ships, and its name would become the description for every similar vessel. HMS Dreadnought was designed, constructed, completed and commissioned in record time, as the authorities wished for a stunning psychological effect when revealing the worlds most impressive combat ship and did not want to risk being overtaken by some other country. When Dreadnought made its appearance in 1905 and entered service a year later, she did indeed have a huge impact on politics and naval warfare: every other capital ship in service at the time was rendered obsolete overnight. Dreadnought was groundbreaking in many ways: she was the first capital ship that sported a turbine engine, which accelerated it to breathtaking 21 knots top speed, the first ship with an all-big-gun layout which eliminated fire control problems imminent to the use of several different gun types with different properties in the main battery, and the largest capital ship of its day. However, since she had been completed in so fast, some problems could not be averted. Despite her revolutionary main battery layout, she lacks an effective anti-torpedoboat armament and only carries a large number of small quick-firing guns. Her hull is not up to modern underwater protection standards, which makes her vulnerable to torpedo and mine damage. Despite all this, she remains a valuable asset to the reserve fleet and still is a symbol for the British determination to defend its rule of the ocean waves against any aggressor.
  • Called upon by ancient powers, the most powerful Warlords are conferred the designation of Dreadnought. Adept at one-on-many combat, they are endowed with singular combat prowess, enabling them to annihilate enemies regardless of their number. Dreadnoughts prefer large weapons such as the polearm.
  • Dreadnoughts are combat behemoths. They are capable of mounting capital-sized weapons, which can normally only be mounted on stationary platforms. Dreadnoughts are also vastly more durable than even the toughest battleships and heavy assault ships. Dreadnoughts are designed more for extended sieges of static installations, such as starbases or player-corporation owned stations. Despite their massive ability to absorb damage, dreadnoughts tend to require fleet support or face the risk of being overwhelmed by enemy counterattacks. Dreadnoughts also have the ability to enter siege mode, quintupling their offensive capabilities and quadrupling their defensive capabilities, but rendering them unable to move and unable to hit smaller ships as the siege module reduces the tracking of turrets and the explosion velocity of torpedoes by 92.5%. One dreadnought class exists for each major faction. A dreadnought costs about 1.2 billion ISK in minerals to make at-cost, selling for about 1.8-2.2 billion on the open market.
  • Like the command carrier, the Dreadnought could deploy squadrons of Strykers.
  • The dreadnought type is used to describe a heavily-armed starship. The dreadnought is usually built specifically for combat, and has the best weapons and the strongest defenses. Usually a dreadnought is larger and more heavily armed than a battle cruiser but also is generally slower and less maneuverable due to its size, some powers operate smaller vessels fitted out with dreadnought weapons in order to circumvent this limitation, one such Pocket Battleship is the Defiant-class.(Star Trek: New Order: Excalibur) The Pac-Men wanted to build Luna-class ships as dreadnoughts of their own. They were ultimately granted this right... as Federation members. (RIS Bouteina: "Extraordinary Summit") Hydrans designated dreadnoughts as second only to battleships in size and armament. (RIS Bouteina: "Humans, Romulans and Space-Beasts") Unlike the Hydrans, the Interstellar Concordium differentiated between ordinary dreadnoughts and super-dreadnoughts, by the caliber and quantity of armament mounted on them. (RIS Bouteina: "The Day Where Students Have Stopped Calculating") Lyran dreadnoughts were often galactic survey cruisers that were more heavily armed. Also, in the Lyran Starfleet, dreadnoughts often served as flagships of tactical wings or larger units. (Star Trek: The Stoneship Files)
  • Dreadnought is 32d99c451bfc3ca039299a1ce9cd3da446ca2b67.png|Dreadnought icon in BTD4 Dreadnought Icon.png|Dreadnaught Icon in BTD5 dreadnaught BTD4.png|A Battleship in BTD4 shooting a Flaming Cannon Ball DreadnaughtnormalBTD5.png|Monkey Buccaneer with Dreadnought Premium Upgrade in BTD5 a Premium Upgrade for Monkey Buccaneers in BTD4 and BTD5. Instead of darts and grapes, they shoot fireballs that can pop frozen and Lead Bloons. Their ammo is a bit like bombs shot from Bomb Towers except they don't explode. It costs File:CoinsIcon.png12 in BTD4, File:CoinsIcon.png12 in BTD5 and File:Monkey Dollar.png1500 in BTD5 Deluxe.
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