PropertyValue
rdf:type
rdfs:label
  • Vampyre
  • Vampyre
  • Vampyre
rdfs:comment
  • Some of them appear alongside K'ril Tsutsaroth during his boss fight in The World Wakes, but these cannot be fought by players.
  • Vampyres, AKA Hybrid Vampires, are a hybrid of a Psy Vampire and a Classical Vampire.
  • Max is trapped in the lair of the vampire Von Viesky who wants to suck his blood, but kills the vampire by stabbing him with a wooden stake.
  • Vampyres are enemies in Shining in the Darkness.
  • Vampyres, also known as Vamps or simply Vampires, are the signature and primary supernatural beings of the House of Night series and lore. By common folklore, vampires are defined as supernatural creatures, specifically an undead revenant that lives off the nourishment of blood. While vampyres can and do subsist on blood, preferably that of humans, they are not regarded as "undead" necessarily. Rather, vampyres are normal humans who have been randomly and mysteriously chosen or "Marked" by the Goddess of Night, Nyx.
  • Pyrefiend is found in the of Bandosian area, within the Godwars Dungeon. You can get there via the Dungeons Teleport.
  • Vampyre is a monster. For the effect of the same name see Vampyre (effect).
  • Vampieren kunnen worden onderverdeeld. Elke vampier zal uiteindelijk uitgroeien tot een Vyrewatch.
  • This is part of the Remember the Enemy series. The section this is a part of is called Lever. Chapter One: Vampyre Fang slowly descended the stairs into the lair of the dreaded Count Draynor. After his friend Morgan had come screaming to him for help, Fang had decided to help save Draynor village from the vampyre, a dreaded nasty beast from Morytania. But he came prepared. He had a massive Rune Longsword, and a Rune Spikedshield too. He had garlic in his pocket, and a stake in his pocket too. He was prepared. He entered a small room, the floor covered in candles. In the center of the room there was a coffin on a pedestal. It looked like it hadn't been moved for years. But Fang knew better. He stalked up, and pushed open the coffin. A massive black bat, about Fang's size sprung out, sta
  • Vampyres (sometimes vyres) are a humanoid race. They have been dominant race of Morytania since the end of the God Wars, but are effectively trapped in the region due to the River Salve, a river in the Silvarea region blessed by Saradomin. As a result, there are only a handful of vyres known to live outside of Morytania, and those who do are pathetically weak by vampyre standards. Morytania is ruled by the Drakan family, who set up an elaborate tithe system all across Morytania so that towns or villages aren't dried up of blood so quickly. However, the majority of the blood comes of Meiyerditch, a ghetto in south-eastern Morytania divided into six sectors and patrolled constantly.
Level
  • 89
Version
  • The World Wakes
  • Standard
Attack
  • 64
dcterms:subject
planeet
acc magic
  • 0
aff magic
  • 65
Lock
  • 100
  • 350
  • 400
  • 800
lifepoints
  • 6400
Hitpoints
  • 70
Examine
  • It looks really hungry.
gemw
  • no
Poisonous
  • No
max magic
  • 0
God
  • Geen
max spec
  • 0
acc melee
  • 640
  • 1264
aff weakness
  • 90
aff melee
  • 55
max ranged
  • 0
Stamina
  • 9
Intelligence
  • High
aff ranged
  • 45
Attack style
  • Melee
acc ranged
  • 0
slaylvl
  • 1
Ras
  • Vampyre
max melee
  • 256
Rarity
  • Common
  • Rare
  • Uncommon
  • Random
  • Always
  • Varies
  • Very rare
  • always
assigned by
  • Mazchna,Vannaka
Aggressive
  • Yes
  • No
immune to poison
  • No
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dbkwik:fightingfantasy/property/wikiPageUsesTemplate
dbkwik:nl.runescape/property/wikiPageUsesTemplate
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dbkwik:runescape/property/wikiPageUsesTemplate
sampleimage
  • 150
Rate
  • 0.500000
  • 1
  • 2
  • 14
  • 28
  • 100
ecosystem
  • Dark Monster
Speed
  • 4
Status
  • Levend
Habitat
  • Crypts, Human habitation, Ruins
Defence
  • 64
Magic
  • 1
Name
  • Coins
  • Blood rune
  • Earth rune
  • Grimy avantoe
  • Grimy dwarf weed
  • Grimy guam
  • Grimy harralander
  • Grimy irit
  • Grimy kwuarm
  • Grimy marrentill
  • Grimy ranarr
  • Avantoe seed
  • Chaos rune
  • Clue scroll
  • Earth talisman
  • Grimy cadantine
  • Grimy lantadyme
  • Grimy tarromin
  • Kwuarm seed
  • Lantadyme seed
  • Spirit emerald
  • Spirit ruby
  • Spirit sapphire
  • Starved ancient effigy
  • Belladonna seed
  • Cactus seed
  • Cadantine seed
  • Death rune
  • Dwarf weed seed
  • Irit seed
  • Poison ivy seed
  • Toadflax seed
  • Limpwurt seed
  • Bittercap mushroom spore
  • Harralander seed
  • Marrentill seed
  • Ranarr seed
  • Spirit weed seed
  • Strawberry seed
  • Tarromin seed
  • Watermelon seed
  • Whiteberry seed
  • Vampyre
  • Black hatchet
  • Jangerberry seed
  • Wildblood seed
  • Crimson Charm
  • Gold Charm
  • Green Charm
  • Warpriest of Zamorak cape
  • Avantoe Seed
  • Belladonna Seed
  • Frozen key piece
  • Morchella mushroom spore
  • Vampyre Dust
  • Vampyre dust
  • Warpriest of Zamorak boots
  • Warpriest of Zamorak cuirass
  • Warpriest of Zamorak gauntlets
  • Warpriest of Zamorak greaves
  • Warpriest of Zamorak helm
Type
Weakness
  • Fire
immune to stun
  • No
Slayxp
  • 32.500000
immune to deflect
  • No
immune to drain
  • No
slayercat
  • Vampyres
verschijningen
Members
  • Yes
Quantity
  • 1
  • 2
  • 3
  • 4
  • 15
Update
  • The World Wakes
  • God Wars Dungeon
Skill
  • 9
What
Armour
  • 640
  • 1264
Conditions
  • 1
  • 4
  • 8
  • Quest
dbkwik:runelive/property/wikiPageUsesTemplate
Attacks
  • 1
Breed
  • Night Monster
ID
  • 127
  • 6214
  • 17021
  • Unknown
Style
  • melee
Release
  • 2007-08-28
  • 2013-03-04
Experience
  • 0
  • 491.800000
Ranged
  • 1
Reaction
  • Hostile
Soort
  • Niet mensachtig.
Taal
  • Eigen taal
numberencountered
  • 1
weaponused
  • Bite/claw
regering
  • Onder leiding van Lord Lowerniel Vergidiyad Drakan
Combat level
  • 72
Examine text
  • Scarves on.
abstract
  • Vampyres (sometimes vyres) are a humanoid race. They have been dominant race of Morytania since the end of the God Wars, but are effectively trapped in the region due to the River Salve, a river in the Silvarea region blessed by Saradomin. As a result, there are only a handful of vyres known to live outside of Morytania, and those who do are pathetically weak by vampyre standards. Morytania is ruled by the Drakan family, who set up an elaborate tithe system all across Morytania so that towns or villages aren't dried up of blood so quickly. However, the majority of the blood comes of Meiyerditch, a ghetto in south-eastern Morytania divided into six sectors and patrolled constantly. Vampyres appear to have at least four forms: human form, humanoid form (looks like a regular human, only with fangs, yellow eyes and a sickly colour), vapour form, and vampyre form.
  • Some of them appear alongside K'ril Tsutsaroth during his boss fight in The World Wakes, but these cannot be fought by players.
  • Vampyres, AKA Hybrid Vampires, are a hybrid of a Psy Vampire and a Classical Vampire.
  • Max is trapped in the lair of the vampire Von Viesky who wants to suck his blood, but kills the vampire by stabbing him with a wooden stake.
  • Vampyres are enemies in Shining in the Darkness.
  • Vampyres, also known as Vamps or simply Vampires, are the signature and primary supernatural beings of the House of Night series and lore. By common folklore, vampires are defined as supernatural creatures, specifically an undead revenant that lives off the nourishment of blood. While vampyres can and do subsist on blood, preferably that of humans, they are not regarded as "undead" necessarily. Rather, vampyres are normal humans who have been randomly and mysteriously chosen or "Marked" by the Goddess of Night, Nyx.
  • Pyrefiend is found in the of Bandosian area, within the Godwars Dungeon. You can get there via the Dungeons Teleport.
  • Vampyre is a monster. For the effect of the same name see Vampyre (effect).
  • Vampieren kunnen worden onderverdeeld. Elke vampier zal uiteindelijk uitgroeien tot een Vyrewatch.
  • This is part of the Remember the Enemy series. The section this is a part of is called Lever. Chapter One: Vampyre Fang slowly descended the stairs into the lair of the dreaded Count Draynor. After his friend Morgan had come screaming to him for help, Fang had decided to help save Draynor village from the vampyre, a dreaded nasty beast from Morytania. But he came prepared. He had a massive Rune Longsword, and a Rune Spikedshield too. He had garlic in his pocket, and a stake in his pocket too. He was prepared. He entered a small room, the floor covered in candles. In the center of the room there was a coffin on a pedestal. It looked like it hadn't been moved for years. But Fang knew better. He stalked up, and pushed open the coffin. A massive black bat, about Fang's size sprung out, startling Fang. He jumped back, and the bat transformed into a pale skinned man, with jet-black hair. Count Draynor hissed at Fang, and leapt forward with a screech. Fang raised his shield, blocking the attack. Then, he quickly stabbed forward with his sword, driving the weapon into the vampyre's heart. It stepped back, and the sword slid out of it's gut. The creature didn't bleed. It yowled in pain though, and Fang took the opportunity, and stabbed again, once again piercing the vampyre. It struck viciously back, and Fang gasped at the white hot pain on the vampyre's claws. He turned the pain into energy and stabbed again, the whipped out his garlic. Fear flashed across Count Draynor's face. Fang grinned, and struck, throwing a powerful overhead strike, that brought Count Draynor to his knees. Fang whipped out the stake, and stabbed it directly into the helpless vampyre's heart. Draynor howled, then fell silent. The body began to dissolve, leaving only a gleaming wooden stake on the ground. Fang scooped up the stake, and turned and ran up the steps. Morgan had warned him that the front doors only opened in, so Fang walked to his left into another small room, and slipped out the back door. He turned, running around the house. He wanted to be clear of that creepy house. Now. Suddenly a bush to his left sprang to life, slashing at him! He stuck up his shield just in time. He breathed a sigh of relief, and ran on down the front path, and out of the front gates. He ran down a suddenly light and cheerful road, until he reached the town of Draynor. He came to Morgan's house, and knocked. A weak, scared sounding voice whispered,"W-w-who is it-t-t???" "It's me Morgan!" Fang called opening the door. "I got him. Count Draynor is gone!" He looked over to where Morgan was sitting at the table. "Really??" Hissed a voice. A deep, sadistic voice, that was malicious in every way. "I'm standing right here. And I'm about to rip your friend's head off too." Said Count Draynor, the Vampyre. TO BE CONTINUED IN CHAPTER TWO... To return to the main Lever page, click Here
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