PropertyValue
rdf:type
rdfs:label
  • Morytania
  • Morytania
  • Morytania
  • Morytania
  • Morytania
rdfs:comment
  • morytania er et kontinent som er veldig preget av ghosts og skumle folk. priest in peril trenges for komme in.
  • Morytania on yksi RuneScapen kuningaskunnista. Alue on ainoastaan P2P-pelaajille ja sinne pääsemiseksi on suoritettaava Priest in Peril-tehtävä. Morytania sijaitsee Misthalinista itään ja Kharidian Desertistä pohjoiseen.
  • Morytania to średniej wielkości położone królestwo na wschód od Misthalinu, rządzone przez wampiry z Lordem Drakanem i jego rodziną na czele. Stolicą królestwa jest Zamek Drakanów, skąd rodzina zarządza państwem.
  • Morytania lijkt op de naam Mauritanië, een Afrikaans land.
  • Morytania is a members-only area located in the far east of Gielinor. Players wanting to access Morytania must complete the Priest in Peril quest. In legend, Morytania is often associated as a land of evil, filled to the brim with foul creatures such as vampires, werewolves, ghasts, the undead, and other oddities. Like the Wilderness and the Kharidian Desert, most of Morytania consisted of fertile farmland and thriving cities before the God Wars. Lord Drakan, Morytania's current ruler, ousted the previous Saradominist monarchs and transformed the land into a terrible swamp, erected a wall around Morytania's ancient capital, Hallowvale, and turned it into a blood-farming ghetto, and eliminated the Icyenes, Morytania's previous ruling race.
  • Morytania is a land of darkness and evil, inhabited by the vampyric race, the vyrewatch (in Meiyerditch), werewolves (found in Canifis), ghosts of unruly souls (in Port Phasmatys) and humans, most of them either afflicted or enslaved by the vampyres. While the northern and western areas of Morytania belonged to Zaros, the southern parts belonged to Saradomin and were known as the Hallowland. Hallowvale, the capital of Hallowland, was a very powerful city ruled by the Icyene queen Efaritay and king Ascertes. At the south-west of Hallowvale a village existed which is now known as Burgh de Rott.
Leader
  • Lady Vanescula Drakan, Efaritay Hallow and Safalaan Hallow
Mapa
  • Morytania.png
dcterms:subject
Nazwa
  • Morytania
Stolica
Sijainti
  • Morytania
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dbkwik:oldschoolrunescape/property/wikiPageUsesTemplate
dbkwik:pl.rune-scape/property/wikiPageUsesTemplate
dbkwik:pl.runescape/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
East
  • Unknown
Cities
West
  • Misthalin
Name
  • Morytania
  • Morytania
N
S
Rasy
król
Members
  • Yes
  • Ja
  • Tak
W
Banks
  • 3
  • 4
Update
  • Priest In Peril Quest
AKA
  • Geen
Religion
  • Zamorakian
guilds
  • None
Demonym
  • Morytanian
E
Release
  • 2004-06-29
Capital
  • Darkmeyer
  • Sanguinesti Region bestaande uit Meiyerditch en Darkmeyer.
Race
North
  • Unknown
South
  • Mos Le'Harmless
Location
  • Morytania
etelä
  • Kharidian Desert
itä
  • Tuntematon
Tele
länsi
  • Misthalin
pohjoinen
  • Tuntematon
inna nazwa
  • brak
rivieren
Altars
  • 1
  • 2
gildie
  • brak
ołtarze
  • 2
banki
  • 4
Miasta
abstract
  • morytania er et kontinent som er veldig preget av ghosts og skumle folk. priest in peril trenges for komme in.
  • Morytania on yksi RuneScapen kuningaskunnista. Alue on ainoastaan P2P-pelaajille ja sinne pääsemiseksi on suoritettaava Priest in Peril-tehtävä. Morytania sijaitsee Misthalinista itään ja Kharidian Desertistä pohjoiseen.
  • Morytania is a members-only area located in the far east of Gielinor. Players wanting to access Morytania must complete the Priest in Peril quest. In legend, Morytania is often associated as a land of evil, filled to the brim with foul creatures such as vampires, werewolves, ghasts, the undead, and other oddities. Like the Wilderness and the Kharidian Desert, most of Morytania consisted of fertile farmland and thriving cities before the God Wars. Lord Drakan, Morytania's current ruler, ousted the previous Saradominist monarchs and transformed the land into a terrible swamp, erected a wall around Morytania's ancient capital, Hallowvale, and turned it into a blood-farming ghetto, and eliminated the Icyenes, Morytania's previous ruling race. The Morytania has its own achievement diary that was released on 5 March 2015.
  • Morytania is a land of darkness and evil, inhabited by the vampyric race, the vyrewatch (in Meiyerditch), werewolves (found in Canifis), ghosts of unruly souls (in Port Phasmatys) and humans, most of them either afflicted or enslaved by the vampyres. During the second age, Morytania was ruled almost entirely by the god Zaros, with many fortresses like Kharyrll. Kharyrll was the most important in this region for Zarosians, as it had its own teleport in the Ancient spellbook, to help Zaros' military move around easily and go to the aid of the town if ever it needed it. Near the end of the second age, there also existed an enormous castle existed at the north-west of Kharyrll. This castle belonged to the powerful warrior Viggora and stills stands today known as the Slayer Tower. While the northern and western areas of Morytania belonged to Zaros, the southern parts belonged to Saradomin and were known as the Hallowland. Hallowvale, the capital of Hallowland, was a very powerful city ruled by the Icyene queen Efaritay and king Ascertes. At the south-west of Hallowvale a village existed which is now known as Burgh de Rott. At the end of the second age, Zaros was betrayed by Zamorak, leading to his downfall. Zamorak distributed Hallowvale to Lord Lowerniel Vergidiyad Drakan, a vampyre lord who followed Zamorak during the God Wars, as reward for his hand in the rebellion. Drakan was in search of a foothold for himself and his vampyre followers. Drakan jumped at the opportunity to seize Hallowvale as his own. Drakan and his followers entered Hallowvale via Silvarea, the mountain pass to the north, which would later serve as the site of Paterdomus. From there he attacked the capital of Hallowvale, now known as Meiyerditch. Not much is known of the details of this conquest, but what is known is that Ascertes was somehow captured and held hostage by Drakan. The queen, due to her unlimited love for her husband, surrendered unconditionally to save him. After the fall of Hallowvale, Drakan renamed the city as Meiyerditch. The citizens were held in the city so that Drakan's vampyres could drink their blood. And so, Hallowvale turned into a blood-farming ghetto. Drakan focused his gaze upon the rest of the kingdom. At one point he controlled Burgh de Rott, but the people later managed to liberate themselves from complete vampyre control. At that time, Drakan cast a spell so powerful that it darkened the entire Morytania with thick rain clouds, so that the vampyres weren't interrupted by the sun anymore. The death that Drakan brought destroyed the lands of Morytania. He turned fields into swamps, in which any that died became undead known as ghasts, and lush forests into dead clusters of trees. Drakan never did manage to conquer all of the Hallowed Lands; the town of Port Phasmatys was defended by Necrovarus, who, using some vile magic, transformed the entirety of the townspeople into ghosts so that they could no longer be tithed for blood to satisfy Drakan's teeming vampyre hordes. In the late Third Age in which an army of Saradominist soldiers from Misthalin, led by six brothers, Ahrim, Dharok, Guthan, Karil, Torag and Verac attempted to eradicate the evil creatures of Morytania. These commanders had been given extremely powerful sets of armour and weapons by the Mahjarrat Sliske, a follower of Zaros, and led their army with valour through the gloomy swamps of Morytania. There are many tales of the accomplishments of the army, and the six brothers, mostly noted in an ancient crumbling tome and a variation on that story currently in possession of Varrock's librarian, Reldo, entitled The Fall of Six. Both sources speak of tremendous feats and glorious victories, though the enormity of the events may be exaggerated in the books. However, it seems that, whether the achievements of the Six are wholly true or not, the campaign was an astounding success. Saradominist forces pressed from Paterdomus on the River Salve, all through Mort Myre Swamp, to the walls of Darkmeyer itself. Here the brothers made a heroic but bloody and catastrophic stand against Drakan's forces, slaying many. However, as they did, the mysterious stranger that had blessed them before their campaign arrived and told them that they must die, and when they fought with Drakan once again, their powers were greatly diminished. They received horrific wounds and many of their soldiers were killed, until the troops were forced to retreat back to their camp. They tried to treat the brothers' wounds, but their lacerations proved fatal, and they all succumbed to their injuries. The soldiers were distraught. They knew that without the commanders, their campaign would end in failure. So, pausing only to bury their dead generals in six barrows, they turned back and fled to their beloved Misthalin, and the campaign ended in failure. Drakan continued his reign into the Fourth Age, and sometime around the year 1100 he felt strong enough to attack Avarrocka (Varrock). He was, however, narrowly defeated and the River Salve was blessed by seven now-famous priests so that his hordes could never cross into Misthalin again. In the year 1777, settlers from Misthalin entered Morytainia, building many villages North of Mort Myre Swamp. Drakan conquered them all, with the exception of Port Phasmatys, whose people were enslaved by Necrovarus; and the people of Canifis, which is ruled by werewolves. Most of the captured villages in Northern Morytania were deserted soon after, leaving no ruins behind. A few of these settlers inhabited the North Coast of Morytania, where they set up a fiefdom independent of Misthalin, which went unnoticed by Drakan until well into the Fifth Age. Eventually, the vampyres began demanding the settlers provide them with victims; however, this only increased their appetite, and they subjugated the humans soon thereafter, leaving their castle to the treacherous Dr. Fenkenstrain, whose idea it was to attempt to appease the vampyres. Drakan's reign finally came to an end when he was slain by an adventurer during The Lord of Vampyrium. However, his sister Vanescula took his place, and after biting Safalaan, she was now poised to attack Misthalin. Vanescula raised an army composing of of vampyres, werewolves and a Wyrd and laid siege to Paterdomus at the River Salve. In response, Misthalin mustered its own army and, with the help of the adventurer, strengthened the enchantment of the Salve. This caused any vampyre who attempted to cross the River Salve to be transformed into a feral vampyre. The adventurer who had previously slain Lord Drakan reforged the legendary Sunspear and managed to subdue the Wyrd, who was a vampyric Safalaan. Using Safalaan's blood, refined daeyalt, and Ivandis's serum the adventurer created an Extreme Guthix balance. With it they cured Safalaan and his mother Efaritay came out of hiding. After strengthening the Salve for the second time using the extreme guthix balance Vanescula's army fell apart due to the River Salve's barrier curing vampyres, turning them back into humans. After witnessing four Vyrewatch being cured the werewolves openly took a stand against Vanescula Drakan. A peace treaty was signed between Misthalin and Morytania. Vanescula and Safalaan currently rule over Morytania to this day. Blood tithing has been halted, but true change is not expected to appear for several years.
  • Morytania to średniej wielkości położone królestwo na wschód od Misthalinu, rządzone przez wampiry z Lordem Drakanem i jego rodziną na czele. Stolicą królestwa jest Zamek Drakanów, skąd rodzina zarządza państwem.
  • Morytania lijkt op de naam Mauritanië, een Afrikaans land.
is kuningaskunta of
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