PropertyValue
rdf:type
rdfs:label
  • Gold Rush
  • GOLD RUSH
  • Gold Rush
  • Gold rush
rdfs:comment
  • Gold Rush is the 58th level in Chip's Challenge 2. It was created by Joshua Bone.
  • Gold Rush (ゴールド ク ラッシュ lit. Gold C-Rash(Rush) in Japanese) is the twenty-second level and is the second level of the fifth warp room in Crash Bandicoot: The Wrath of Cortex. Crash travels through a Western-themed region that is filled with gold mines and Western towns. He also comes across many hazards, including scorpions, vultures, and loose sticks of dynamite used to mine for gold. At one point in the level, players will have a chance to ride on a mine cart. The last death route in the game is in this level. It contains the Yellow Gem, which when obtained, opens the alternate route in Compactor Reactor and offers the player to acquire the second Clear Gem in the level.
  • A gold rush is a period of intense migration and mining activity spurred by the discovery of gold. The term can also be used metaphorically to refer to a similar burst in activity associated with the finding of another valuable substance. In 2254, while discussing the recent discovery of vast deposits of highly pure dilithium on the Pharos siteworld, Captain Christopher Pike suggested it could cause a gold rush, Spock suggested it might ignite a war. (EV comic: "The Fires of Pharos")
  • ,.
  • Gold Rush is a scenario in the campaign Spoils of War in Heroes of Might and Magic III: The Restoration of Erathia.
  • One of the older bars in Tsukuba, it is run and owned by Shingo. It has a very casual atmosphere, good for meeting friends and talking late into the night. In recent years the food has become really good with Shingo constantly updating the menu. Shingo speaks great English and will happily chat with customers seated at the bar. It is a kind of cross between a Gaijin bar and a Japanese bar (a Gaijin bar full of Japanese people). If you know how to play Japanese Mahjong, lots of players are available to take your money. EDIT: As of spring 2015, this place is still banging.
  • Product Code: 1222
  • Gold Rush is a Track in MotorStorm: Arctic Edge. "Through the rotten gold mines of the 1890s beneath the snow-capped mountains of Alaska, racers ride centuries-old wooden ramps that could give way at any time, ripping through the caves and tunnels in the hope of striking it rich."
  • Due to more than one works legitimately sharing the name Gold Rush, we have created this disambiguation page. For the Discovery Channel Reality TV series, click here. For the Sierra adventure game, click here. For the Charlie Chaplin Movie, click here.
  • Gold Rush is one of the Speedy Walls maps on Minecraft Central. It was added 22nd May 2016 and was made by Zestia and Barnaynay.
  • In Chapter III, shortly after leaving The New Narakort following the banquet (if certain conditions have been fulfilled - see below), the witcher is accosted by a young boy who tells him that the bank is being robbed and that Velerad has sent for him. So begins Gold Rush.
  • Gold Rush is the eighth episode of Power Rangers Ninja Steel. This episode features an appearance of the Lion Fire Zord. This episode marks the first appearance of the Ninja Clone Star and the Gold Ranger's Ninja Master Mode and the first full appearance of Ninja Steel Gold's civilian form.
  • After this mission is completed, Ga Bewhe will appear on a plateau southwest of FN Site 312 when it is raining. If spoken to, she will express regrets about taking the white gold and give 200,000 Credits.
  • The trophy was first revealed on the Insomniac Games's website through a 'Ratchet & Clank: Into the Nexus Interactive Trophy List Super Adventure'. The description in the Interactive Trophy List Super Adventure stated that it would appease the reader's ancestors in reference to the previous reveal of the Up Your Arsenal trophy.
  • On the 14th of Freeze, 201 AC, a Gold Rush started in the Icefinger Mountains of northern Allansia.
  • Gold Rush is the eighth episode of Dragons: Race to the Edge, Season 4. It was released on Netflix on February 17, 2017. The name of episode was first revealed in the Everything Geek Podcast Interview with Douglas Sloan and Art Brown.
  • Gold Rush is a 2014 UK Animated Film Produced, Directed and Written by IRmjii. The story revolves around SpongeBob who finds life stressful and wishes he can be rich. When it comes true it makes him and every one else in Bikini Bottom amazed. His wife however finds it irritating.
  • Gold Rush is a multiplayer game variant of Territories. Players are armed with a Shotgun and Magnum each. A team must earn two minutes of time, or have more time than the other team before three minutes of the game expire. The first to win three rounds wins the match.
  • Gold Rush (zu Deutsch: "Goldrausch") ist eine von Valve entwickelte Frachtbeförderungs-Karte für Team Fortress 2. Sie war die erste Karte, die den Frachtbeförderungsmodus verwendete und wurde zusammen mit dem gleichnamigen Update veröffentlicht.
  • Gold Rush is a type of mini-quest featured in Quest.
  • GOLD RUSH is one of the boss songs in Beatmania IIDX 14: GOLD composed by DJ YOSHITAKA (under the pseudonym DJ YOSHITAKA-G) with Michael a la mode on the vocals. It's found in the SILVER ROOM of the VIP ROOM, which is accessible on the Extra Stage. GOLD RUSH is a remix of the IIDX GOLD intro song, with a faster BPM and additional vocals.
  • Level: Misaki 6 Spell Resistance: no Firing a plethora of deadly shots from your gun, they leave trails of golden energy behind and slam into your foe, carrying them back wards into a giant golden wall you summoned. You fire through them at a rapid pace shooting all around them, but carving the shape of Misaki with a Bazooka aimed down above them, which falls on top of them. As a standard action, Enemies in a 20 by 30 foot cube located within 200 feet must make a perception check against your attack roll. If successful they gain a reflex saving throw DC:16+Dexterity modifier. If the creature fails their perception check they can make the save, however they take a -6 penalty to the save. Creatures effected take normal damage as well as 1d6 damage per level (Max 20d6). Creatures that fail th
  • Gold Rush features two levels, as said before, one half the size of the other. Usually, it's the soldiers who possess the top floor to be the most dominant, especially during Execution. But because of its diminished space, it can be an intense battleground for dozens of fights. There are Gorgon Pistols that switch with Boltok Pistols at either end of the floor, with a Longshot that switches with a Torque Bow in the rear middle. Of course, this central weapon can be used for fending off opponents eager for the Boomshot or Mortar. But to snatch it, you and your teammates would have to clear out opposition first. Be reminded that even though the team on the top may be a more elevated view of the battlefield, those hiding directly beneath the floor will be visually undetectable. In Annex or Gu
  • Gold Rush was the first map to feature the game mode called Payload. The level is split into three separate areas with intermediate capture zones inside of each major area. The teams are split between offense (BLU) and defense (RED), similar to Dustbowl. Each team's respective goal is: Each checkpoint the cart passes over adds 5 minutes to the timer. The remaining time carries over to the following sections of the maps until teams are switched.
  • Gold Rush is a damage-dealing Rock-type move created by CoolElectrogadget.The following template is known to be broken and should be fixed soon.{| width="35%" align="right" style="margin-left:3px; margin-bottom:3px; border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background:#B8A038; border:3px solid #786824" |- | align="center" colspan="2" | Gold Rush |- | colspan="2" align="center" style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background: #999999; border:1px solid #786824" | Battle Data
  • In Gold Rush, players begin in a forestland, with moderate amounts of resource pools; what is interesting however is the distribution of gold around the map. Apart from the starting Gold Mines, almost all the gold is found in a central desert, where Wolves lurk around. This means that unlike in most of the other maps, where players must compete for resources all around the map, players must fiercely compete to gain a monopoly to the central Gold Mines, lest they face a shortage of gold, that will inevitably grant an enormous economic advantage to their foes.
owl:sameAs
Level
  • 58
Season
Strength
  • Mechanical
Bonus
  • 1
  • 2
  • 3
Summary
  • You have been tasked with finding the final key required to open the vault housing the white gold.
Version
  • H3
FraM
  • Gold Rush
GerM
  • Gold Rush
dcterms:subject
matcount
  • 2
GER
  • Goldrausch
levelCap
  • 12
default weapons
  • *Bolo Grenades *Boltok Pistol *Boomshot Grenade Launcher *Gorgon Pistol *Ink Grenades *Longshot Sniper Rifle *Torque Bow
prereqs
  • Ga Bewhe encountered
  • The Celeste Three
  • Time is Late Night
jap
  • ゴールドハント
Row 8 info
  • Animation
Factions
Row 4 info
  • IRmjii
Battle Start
  • Greed must be punished!
Row 7 title
  • Airdate
chips available
  • 40
cardtype
  • Skill
Soldiers
  • 1000
  • 1050
  • 1100
Prev Ep
  • Runners
skill lv
  • A single ally's ATK 150% up/15%
  • A single ally's ATK 150% up/20%
Row 1 info
  • Comedy
xpcost
  • 1
Row 8 title
  • Type
Row 4 title
  • Writer
levelset
Given by
Row 2 info
  • IRmjii
Row 6 info
  • 8000000
Row 1 title
  • Genre
procs
  • 3
Row 5 info
  • 25000000
heroclass
  • Treasure Hunter
Row 2 title
  • Producer
Row 6 title
  • Gross
ATK
  • 1800
  • 1890
  • 1980
friendship max
  • Treasure or me?
  • Which do you want?
Level Name
  • Gold Rush
Cooldown
  • 1
Row 5 title
  • Budget
Hint
  • None
friendship event
  • I know! I'll make you love
  • Interesting... Most mortals
  • love treasure, but not you.
  • me, instead! Tee hee!
battle end
  • Greed's a powerful force...
Row 3 info
  • IRmjii
Rarity
  • SR
  • HSR
archetype
  • Scout
Row 3 title
  • Director
epcode
  • 24
Heroes
chips required
  • 40
Row 7 info
  • 2014-10-18
login
  • Why don't you use this money
  • to remodel your kingdom?
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Number
  • 8
Previous
Availability
Next Ep
  • The Invisible Killer
Box Title
  • Gold Rush
Element
  • Cool
Games
  • *Gears of War PC *Gears of War 2
Client
Rewards
  • * Six Stars Light (Female) * Six Stars Medium (Female) * Six Stars Heavy (Female)
  • Holofigures:
Reward
  • up to 9000 XP
Date
  • 1989-03-27
Expansion
  • Labyrinth
Ep
  • 78
Gems
  • Power Crystal, Clear Gem, Yellow Gem
float
  • right
Guests
  • Colleen Winton as Natalie
  • Lee Patterson as West
  • Walter Gotell as Barenov
Game
  • Crash Bandicoot: The Wrath of Cortex
Difficulty
  • 1
  • Easy
Name
  • Bianca
  • Gold Rush
  • Cpt. Bianca
  • GOLD RUSH
Text
  • While this card is exhausted, you may move through enemy figures.
  • Exhaust this card during your turn immediately after performing a search action to gain movement points equal to the number of Search cards you have , up to a maximum of 5.
Type
Airdate
  • 2017-03-18
Caption
  • The logo for the movie.
FRA
  • Ruée vers l'or
Weakness
  • Critter
desc
  • Rushes the enemy, dealing 35 Elemental damage and dealing 15 Elemental damage to themselves.
dbkwik:chipschallenge/property/wikiPageUsesTemplate
bold time
  • 73
bold score
  • 37570
JapR
  • Gōrudo Hanto
spam
  • Gold Fever
dbkwik:crashbandicoot/property/wikiPageUsesTemplate
dbkwik:koei/property/wikiPageUsesTemplate
dbkwik:macgyver/property/wikiPageUsesTemplate
dbkwik:mc-central/property/wikiPageUsesTemplate
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dbkwik:team-fortress/property/wikiPageUsesTemplate
exp
  • 450
Kits
  • 15
  • 25
Chapter
  • 3
meet
  • Nice! You found the treasure
  • mountain. Take all you want!
Terrain
  • Drilling Platform
por
  • Febre do ouro
Premiere Date
  • 2017-02-17
maptype
Stages
  • 3
Environment
  • Desert
Title
  • Gold Rush
Identity
  • The Commander
DEF
  • 1800
  • 1890
  • 1980
Icon
  • inv_elemental_crystal_earth
added
  • 2016-05-22
Skill
  • Punish Greed
Image size
  • 300
Ammo
  • 18
  • 25
Loss
  • Lose all towns and heroes
Description
  • Watching people change when they find treasure is what this fairy loves to do most.
Related
section
  • synopsis
Cost
  • 15
  • 16
  • 18
  • 19
  • 21
friendship
  • People's eyes change colors
  • when they see treasure.
Image
Campaign
  • Spoils of War Spoils of War
Setting
  • Daylight, sunny
Win
  • Accumulate 250000 gold
PREV
Developer(s)
Accuracy
  • 95.0
ID
  • q3042_bank
Time
  • 100
Image File
  • Cooltext1764870629.png
NEXT
Spa
  • Fiebre del oro
Writer
Director
Players
  • 2
Credits
  • 5000000
Creator
  • Zestia and Barnaynay
Location
Size
  • Medium
JapM
  • Gold Hunt
QuestName
  • Gold Rush
mapung
  • GoldRush_underground.png
ItaM
  • Gold Rush
Ita
  • Corsa all'oro
Chi
  • 黄金滚滚
PorM
  • Gold Fever
ChiR
  • Huángjīn Gǔngǔn
boxes
  • 209
relictimes
  • 5400.0
  • 6300.0
  • 8100.0
ChiM
  • Billowing Gold
enchanting table
abstract
  • Gold Rush was the first map to feature the game mode called Payload. The level is split into three separate areas with intermediate capture zones inside of each major area. The teams are split between offense (BLU) and defense (RED), similar to Dustbowl. Each team's respective goal is: * BLU: BLU's primary goal in all Payload maps is to push the blue-colored cart on the tracks throughout the map. By continuing to push the cart forward and breaking through RED's defenses, the cart will eventually reach RED's base and detonate, destroying the base. Failure to push the cart for 20 seconds will cause it to start moving backwards until it's pushed again. BLU pushes the cart through the level by standing near it, with the cart moving faster when more people are close by. The cart also acts like a Dispenser to heal and resupply the BLU team as they escort it. * RED: RED's goal is the opposite of BLU's: stall the cart and not let it reach their base until time runs out. The best strategy for RED is to sit in front of the cart, halting its movement entirely. Each checkpoint the cart passes over adds 5 minutes to the timer. The remaining time carries over to the following sections of the maps until teams are switched. Teams get a 1:05 setup time where RED can run around the map and build up defenses and BLU is locked behind the cart to charge up ÜberCharges. However, invulnerable players (including Scouts using Bonk! Atomic Punch) will not make the cart move. If the cart is not moving backwards when time runs out, Overtime will occur, which gives the attacking team five seconds to keep the Payload moving instead of 20. The timer resets each time the cart is touched.
  • GOLD RUSH is one of the boss songs in Beatmania IIDX 14: GOLD composed by DJ YOSHITAKA (under the pseudonym DJ YOSHITAKA-G) with Michael a la mode on the vocals. It's found in the SILVER ROOM of the VIP ROOM, which is accessible on the Extra Stage. GOLD RUSH is a remix of the IIDX GOLD intro song, with a faster BPM and additional vocals. This song is known for having all IIDX styles from 1st to 14th in the song. Everyone has been making fun of this song since its public appearance due to the vocalist's accent. Some may have misinterpreted the lyrics of the song, like "It's my treating" to "It's my twinkie."
  • Gold Rush is the 58th level in Chip's Challenge 2. It was created by Joshua Bone.
  • Gold Rush (ゴールド ク ラッシュ lit. Gold C-Rash(Rush) in Japanese) is the twenty-second level and is the second level of the fifth warp room in Crash Bandicoot: The Wrath of Cortex. Crash travels through a Western-themed region that is filled with gold mines and Western towns. He also comes across many hazards, including scorpions, vultures, and loose sticks of dynamite used to mine for gold. At one point in the level, players will have a chance to ride on a mine cart. The last death route in the game is in this level. It contains the Yellow Gem, which when obtained, opens the alternate route in Compactor Reactor and offers the player to acquire the second Clear Gem in the level.
  • A gold rush is a period of intense migration and mining activity spurred by the discovery of gold. The term can also be used metaphorically to refer to a similar burst in activity associated with the finding of another valuable substance. In 2254, while discussing the recent discovery of vast deposits of highly pure dilithium on the Pharos siteworld, Captain Christopher Pike suggested it could cause a gold rush, Spock suggested it might ignite a war. (EV comic: "The Fires of Pharos")
  • ,.
  • Gold Rush is a scenario in the campaign Spoils of War in Heroes of Might and Magic III: The Restoration of Erathia.
  • One of the older bars in Tsukuba, it is run and owned by Shingo. It has a very casual atmosphere, good for meeting friends and talking late into the night. In recent years the food has become really good with Shingo constantly updating the menu. Shingo speaks great English and will happily chat with customers seated at the bar. It is a kind of cross between a Gaijin bar and a Japanese bar (a Gaijin bar full of Japanese people). If you know how to play Japanese Mahjong, lots of players are available to take your money. EDIT: As of spring 2015, this place is still banging.
  • Product Code: 1222
  • Gold Rush is a Track in MotorStorm: Arctic Edge. "Through the rotten gold mines of the 1890s beneath the snow-capped mountains of Alaska, racers ride centuries-old wooden ramps that could give way at any time, ripping through the caves and tunnels in the hope of striking it rich."
  • Due to more than one works legitimately sharing the name Gold Rush, we have created this disambiguation page. For the Discovery Channel Reality TV series, click here. For the Sierra adventure game, click here. For the Charlie Chaplin Movie, click here.
  • Gold Rush is one of the Speedy Walls maps on Minecraft Central. It was added 22nd May 2016 and was made by Zestia and Barnaynay.
  • In Chapter III, shortly after leaving The New Narakort following the banquet (if certain conditions have been fulfilled - see below), the witcher is accosted by a young boy who tells him that the bank is being robbed and that Velerad has sent for him. So begins Gold Rush.
  • In Gold Rush, players begin in a forestland, with moderate amounts of resource pools; what is interesting however is the distribution of gold around the map. Apart from the starting Gold Mines, almost all the gold is found in a central desert, where Wolves lurk around. This means that unlike in most of the other maps, where players must compete for resources all around the map, players must fiercely compete to gain a monopoly to the central Gold Mines, lest they face a shortage of gold, that will inevitably grant an enormous economic advantage to their foes. As suggested by the map's name, it is advised to rush to control the desert as quickly as possible (including Tower rushes), in order to stave off enemy Villagers, whereas Castle drops and walling off the desert is highly recommended in later stages of the game.
  • Gold Rush is the eighth episode of Power Rangers Ninja Steel. This episode features an appearance of the Lion Fire Zord. This episode marks the first appearance of the Ninja Clone Star and the Gold Ranger's Ninja Master Mode and the first full appearance of Ninja Steel Gold's civilian form.
  • After this mission is completed, Ga Bewhe will appear on a plateau southwest of FN Site 312 when it is raining. If spoken to, she will express regrets about taking the white gold and give 200,000 Credits.
  • Level: Misaki 6 Spell Resistance: no Firing a plethora of deadly shots from your gun, they leave trails of golden energy behind and slam into your foe, carrying them back wards into a giant golden wall you summoned. You fire through them at a rapid pace shooting all around them, but carving the shape of Misaki with a Bazooka aimed down above them, which falls on top of them. As a standard action, Enemies in a 20 by 30 foot cube located within 200 feet must make a perception check against your attack roll. If successful they gain a reflex saving throw DC:16+Dexterity modifier. If the creature fails their perception check they can make the save, however they take a -6 penalty to the save. Creatures effected take normal damage as well as 1d6 damage per level (Max 20d6). Creatures that fail their save are knocked prone. If the creature successfully makes their save they take 1/2 damage and are not knocked prone. If an enemy is slain by this technique, Misaki gains 1/2 of the hell on their person automatically.
  • The trophy was first revealed on the Insomniac Games's website through a 'Ratchet & Clank: Into the Nexus Interactive Trophy List Super Adventure'. The description in the Interactive Trophy List Super Adventure stated that it would appease the reader's ancestors in reference to the previous reveal of the Up Your Arsenal trophy.
  • Gold Rush is a damage-dealing Rock-type move created by CoolElectrogadget.The following template is known to be broken and should be fixed soon.{| width="35%" align="right" style="margin-left:3px; margin-bottom:3px; border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background:#B8A038; border:3px solid #786824" |- | align="center" colspan="2" | Gold Rush |- | colspan="2" align="center" style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background: #999999; border:1px solid #786824" | Battle Data |- style="display:none;" | colspan="2" align="center" style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background:#EBB7C6; border:1px solid #925E6D" | Contest Data |- style="display:none;" | colspan="2" align="center" style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; background:#CCCCFF border:1px solid black" | Availability |}
  • On the 14th of Freeze, 201 AC, a Gold Rush started in the Icefinger Mountains of northern Allansia.
  • Gold Rush features two levels, as said before, one half the size of the other. Usually, it's the soldiers who possess the top floor to be the most dominant, especially during Execution. But because of its diminished space, it can be an intense battleground for dozens of fights. There are Gorgon Pistols that switch with Boltok Pistols at either end of the floor, with a Longshot that switches with a Torque Bow in the rear middle. Of course, this central weapon can be used for fending off opponents eager for the Boomshot or Mortar. But to snatch it, you and your teammates would have to clear out opposition first. Be reminded that even though the team on the top may be a more elevated view of the battlefield, those hiding directly beneath the floor will be visually undetectable. In Annex or Guardian, the rules of a safe haven are kept; when on the most luxurious position, you're always in danger of an overthrowing. Position proximity mines at either end to block off access from the ramps, and maybe scout ahead with the central weapon in Guardian or Submission. Grenades can be found below, in the central rear section of the lower level, opposite the Boomshot, and they may be useful for defending.
  • Gold Rush is the eighth episode of Dragons: Race to the Edge, Season 4. It was released on Netflix on February 17, 2017. The name of episode was first revealed in the Everything Geek Podcast Interview with Douglas Sloan and Art Brown.
  • Gold Rush is a 2014 UK Animated Film Produced, Directed and Written by IRmjii. The story revolves around SpongeBob who finds life stressful and wishes he can be rich. When it comes true it makes him and every one else in Bikini Bottom amazed. His wife however finds it irritating.
  • Gold Rush is a multiplayer game variant of Territories. Players are armed with a Shotgun and Magnum each. A team must earn two minutes of time, or have more time than the other team before three minutes of the game expire. The first to win three rounds wins the match.
  • Gold Rush (zu Deutsch: "Goldrausch") ist eine von Valve entwickelte Frachtbeförderungs-Karte für Team Fortress 2. Sie war die erste Karte, die den Frachtbeförderungsmodus verwendete und wurde zusammen mit dem gleichnamigen Update veröffentlicht.
  • Gold Rush is a type of mini-quest featured in Quest.
is lastepisode of
is firstepisode of
is Previous of
is Related of
is PREV of
is NEXT of
is Teams of