PropertyValue
rdf:type
rdfs:label
  • Trash Can
  • Trash can
rdfs:comment
  • Trash Cans are objects that appear in all three games of the Mother series, usually containing items that range from weapons to food to medicines.
  • Locations: *Alley * Sandsea Saloon Difficulty: 1 Star Total HP: 310 * Lip Pop: 14 - 17 * 2nd Half of Yular's Recipe (Dropped during the 'Get me that Recipe' quest) * Recyclable Products (Dropped during the 'Reduce, Respawn, Recycle' quest) * 2nd Half Yulgar Recipe * Broken Smoothie Bottle * Copper Bucket * Pristine Smoothie Bottle * Recycled Copper Armour * Treasure Chest
  • The Trash Can is a Furniture item that can be used in a similar fashion to a Chest or Barrel.
  • A trash can, also known as a garbage can, garbage pail, trash bin, or dumpster, is a container used for storing trash for disposal. As some of their names imply, they commonly appear as pails or large drum cans, although they can also be prism-shaped.
  • It absorbs 40 normal damage shots changes its appearance upon absorbing 14 and 27 normal damage shots before disappering after 40 normal damage shots.
  • The visitors will dispose of their rubbish.
  • Trash Cans are containers used by humans for discarded food and items.
  • The Trash Can is a cash decoration, it's unlocked at level 10 and costs $70.
  • Trash can, trashcan and trash bin are settlement objects and containers in both Fallout 4 and in the add-on Nuka-World. It is also a settlement object in the add-on Vault-Tec Workshop.
  • For some purposes having a plastic or paper bag lining in the can will make it easier to collect up the contents later. The lining may also keep the can from getting dirty as quickly.
  • In Chibi-Robo!: Park Patrol, it is a Utility. Chibi-Robo must throw non-recyclable items into the can marked with a crossed out recycling symbol and recyclable items into the can marked with a recycling symbol. If he does it correctly, Chibi-Robo will receive Happy Points, but if he doesn't he will receive nothing. The Cartridge for the Trash Can can be bought in the Chibi-PC for 500 Watts. Up to four can be put in the Park at a time.
  • The Trash Can is a Miscellaneous Item constructed using the Habitat Builder and is scanned from Trash Cans found among wreckages. It can be used to dispose of unwanted items such as rotten Food and excess materials. It cannot dispose of nuclear waste; a Nuclear Waste Disposal must be used instead.
  • Trash Can is a character from the Alfred and Poe series.
  • To make a trash can place an item, such as a barrel, in your area then open the properties. Make sure "useable" and "has inventory" are checked, then go to scripts, and place the following script in "OnClose" // Trash Can Script void main() { object oItem = GetFirstItemInInventory(); if(GetIsObjectValid(oItem)) { while(GetIsObjectValid(oItem)) { SetPlotFlag(oItem, FALSE); DestroyObject(oItem); oItem = GetNextItemInInventory(); } } }
Level
  • 60
  • 142
charismaEXP
  • 48
dcterms:subject
Ice
  • 0
Row 4 info
  • None
  • The Quest Begins, Great Bear Lake, Spirits in the Stars, Island of Shadows, The Melting Sea
material#
  • 1
  • 4
Row 1 info
  • 10
  • Can, Silver can, Metal can
pdr
  • 10
  • 30
Lightning
  • 0
KB
  • 10
  • 3200
Tradeable
  • yes
Row 4 title
  • Appearances
  • Payout Increase
Used for
  • Trash storage
product#
  • 1
holy
  • 0
Physical
  • 0
Row 2 info
  • 70
  • Trash Can, Bin
acqired from
Row 1 title
  • Level Unlocked
  • Bear Term
Poison
  • 0
Row 5 info
  • Vanity: + 30
mad
  • 35
  • 4321
Row 2 title
  • Cost
  • Human Term
Item ID
  • trashcans
Item
  • Titanium
mdd
  • 30
furni
  • Trash Can
Row 5 title
  • Conform-O-Meter Impact
mdr
  • 10
  • 30
Row 3 info
  • 1
  • Usually silver
Rarity
  • N
Row 3 title
  • Colors
  • Size
workspace
pdd
  • 10
recyclable
  • yes
dbkwik:fallout/property/wikiPageUsesTemplate
dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
dbkwik:futurama/property/wikiPageUsesTemplate
dbkwik:habbo/property/wikiPageUsesTemplate
dbkwik:jurassic-park/property/wikiPageUsesTemplate
dbkwik:jurassicpark/property/wikiPageUsesTemplate
dbkwik:maple-story/property/wikiPageUsesTemplate
dbkwik:maplestory/property/wikiPageUsesTemplate
dbkwik:metalgear/property/wikiPageUsesTemplate
dbkwik:plants-vs-zombies/property/wikiPageUsesTemplate
dbkwik:plantsvszombies/property/wikiPageUsesTemplate
dbkwik:seekers/property/wikiPageUsesTemplate
dbkwik:simpsonstappedout/property/wikiPageUsesTemplate
dbkwik:terraria/property/wikiPageUsesTemplate
dbkwik:zomg/property/wikiPageUsesTemplate
dbkwik:subnautica/property/wikiPageUsesTemplate
string
  • F-3264
Box Title
  • Trash Can
Relatives
  • Children: 6 unnamed
Job
  • Trash can
Games
  • FO4, FO4VW, FO4NW
Speed
  • 5
WP
  • 20
Voiced by
Status
  • Alive
Product
  • Trashcan
  • Trash can
Appearance
Cat
  • 1
Fire
  • 0
Name
  • Trash can
MP
  • 10
  • 200000
Type
  • Floor
  • settlement
BName
  • Trash Can
dbkwik:home/property/wikiPageUsesTemplate
dbkwik:earthbound/property/wikiPageUsesTemplate
exp
  • 17
  • 81250
imagewidth
  • 100
Components
  • Steel x4
  • Rubber x1
Planet
Species
Title
  • Trash Can
machine
  • Builder
Icon
  • Trash Can
Image size
  • 180
Description
  • Trash cans.
TAB
Material
Result
  • Trash Cans
Image
  • Trash Cans.png
Dark
  • 0
ID
  • 3264
HP
  • 125
  • 4875000
Motto
  • Smelly if you don't empty it.
Image File
  • Trash Can.jpg
pad
  • 38
  • 4666
Count
  • 2
Location
Crafting
  • 30
fragments
  • 1
abstract
  • Trash Cans are objects that appear in all three games of the Mother series, usually containing items that range from weapons to food to medicines.
  • Locations: *Alley * Sandsea Saloon Difficulty: 1 Star Total HP: 310 * Lip Pop: 14 - 17 * 2nd Half of Yular's Recipe (Dropped during the 'Get me that Recipe' quest) * Recyclable Products (Dropped during the 'Reduce, Respawn, Recycle' quest) * 2nd Half Yulgar Recipe * Broken Smoothie Bottle * Copper Bucket * Pristine Smoothie Bottle * Recycled Copper Armour * Treasure Chest
  • The Trash Can is a Furniture item that can be used in a similar fashion to a Chest or Barrel.
  • A trash can, also known as a garbage can, garbage pail, trash bin, or dumpster, is a container used for storing trash for disposal. As some of their names imply, they commonly appear as pails or large drum cans, although they can also be prism-shaped.
  • It absorbs 40 normal damage shots changes its appearance upon absorbing 14 and 27 normal damage shots before disappering after 40 normal damage shots.
  • The visitors will dispose of their rubbish.
  • Trash Cans are containers used by humans for discarded food and items.
  • The Trash Can is a cash decoration, it's unlocked at level 10 and costs $70.
  • Trash can, trashcan and trash bin are settlement objects and containers in both Fallout 4 and in the add-on Nuka-World. It is also a settlement object in the add-on Vault-Tec Workshop.
  • For some purposes having a plastic or paper bag lining in the can will make it easier to collect up the contents later. The lining may also keep the can from getting dirty as quickly.
  • In Chibi-Robo!: Park Patrol, it is a Utility. Chibi-Robo must throw non-recyclable items into the can marked with a crossed out recycling symbol and recyclable items into the can marked with a recycling symbol. If he does it correctly, Chibi-Robo will receive Happy Points, but if he doesn't he will receive nothing. The Cartridge for the Trash Can can be bought in the Chibi-PC for 500 Watts. Up to four can be put in the Park at a time.
  • The Trash Can is a Miscellaneous Item constructed using the Habitat Builder and is scanned from Trash Cans found among wreckages. It can be used to dispose of unwanted items such as rotten Food and excess materials. It cannot dispose of nuclear waste; a Nuclear Waste Disposal must be used instead.
  • Trash Can is a character from the Alfred and Poe series.
  • To make a trash can place an item, such as a barrel, in your area then open the properties. Make sure "useable" and "has inventory" are checked, then go to scripts, and place the following script in "OnClose" // Trash Can Script void main() { object oItem = GetFirstItemInInventory(); if(GetIsObjectValid(oItem)) { while(GetIsObjectValid(oItem)) { SetPlotFlag(oItem, FALSE); DestroyObject(oItem); oItem = GetNextItemInInventory(); } } }
is Name of
is mob of