PropertyValue
rdfs:label
  • Fencer (Final Fantasy XIII-2)
rdfs:comment
  • The Fencer is an enemy in Final Fantasy XIII-2. It acts as a gatekeeper in Academia 400 AF, and appears on the playfield, like the Cie'th in the same area (and unlike almost all other enemies in the game). Unlike most of the Cie'th, it does not chase the player, but blocks the path and must be fought to pass. Gatekeepers disappear from the map after being fought, meaning the player can only encounter each gatekeeper once; a gate-seal can be used to restore the map and encounter them all again.
CP
  • 120
Strength
  • 106
  • 150
dcterms:subject
12Ability
Ice
  • -
2Ability
6Type
  • Passive
4Type
  • Passive
Stagger
  • 200
Keep
  • 25
10Ability
  • Siphon Boost II
12Description
  • Boosts Strength and Magic when HP is critical.
11Infusible
  • Yes
ATB Segments
  • 3
11Description
  • Allows instant staggering of enemies near their stagger threshold.
daze
  • 30.0
9Infusible
  • Yes
4Description
  • Increases Strength by 10%.
12Level
  • 20
3Type
  • Command
7Level
  • 13
3Ability
11Level
  • 19
3Description
  • Inflict fire-attribute physical damage.
Curse
  • 30.0
Max Level
  • 20
10Type
  • Passive
9Ability
2Description
  • Moderately boosts Strength and Magic when HP is critical.
5Level
  • 10
Provoke
  • 20.0
Lightning
  • Weakness
Gil
  • 150
7Description
  • Boost chain bonus effect of attacks for each ally targeting the same enemy.
2Level
  • Initial
8Description
  • Slightly charge ATB gauge upon attacking staggered target.
4Infusible
  • Yes
6Description
  • Increases Strength by 16%.
10Infusible
  • Yes
imperil
  • 30.0
11Type
  • Passive
Common Drop
4Ability
Chain Res
  • 66
3Infusible
  • No
1Description
  • Inflict wind-attribute physical damage on target.
1Level
  • Initial
6Infusible
  • Yes
Recruit Chance
  • 5.0
5Type
  • Command
Physical
  • Halved
2Type
  • Passive
8Infusible
  • Yes
9Type
  • Passive
Rare Drop
Poison
  • Immune
12Infusible
  • No
8Level
  • 15
1Ability
Dispel
  • -
6Level
  • 11
Start Grade
  • 2
5Ability
12Type
  • Passive
5Description
  • Inflict ice-attribute physical damage.
9Description
  • Increases Strength by 20%.
Wound
  • -
7Ability
  • Overwhelm
deshell
  • 30.0
11Ability
  • Quick Stagger
Defaith
  • 30.0
7Type
  • Auto
9Level
  • 16
Debrave
  • 30.0
Slow
  • 30.0
10Level
  • 18
magical
  • -
10Description
  • Boosts ATB gauge recovery from Siphon abilities.
6Ability
Innate Affinities
  • Halves: Physical
  • Immune: Poison
  • Weak: Lightning
4Level
  • 8
Pain
  • Immune
deprotect
  • 30.0
Libra
  • 20
8Ability
  • Fearsiphon
5Infusible
  • No
3Level
  • 4
8Type
  • Auto
1Type
  • Command
Feral Link
  • Drill Thrust
7Infusible
  • Yes
dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
fog
  • 30.0
Composition
  • Mechanical
Fire
  • -
Role
  • Ravager
Magic
  • 10
  • 42
Name
  • Fencer
Type
  • Militarized Unit
Traits
  • Early Peaker - Sparkprone - New Model
Romaji
  • Fehitāgata
Launch
  • Weakness
Stages
  • 1
Description
  • Deal physical damage to target. Input Type: Stick rotation
Japanese
  • フェヒター型
Notes
  • - Employs wounding attacks that reduce maximum HP.
HP
  • 1570
  • 15680
Subtype
  • Tilter
Wind
  • -
Death
  • 45.0
Location
  • Academia -400 AF-
1Infusible
  • No
2Infusible
  • No
abstract
  • The Fencer is an enemy in Final Fantasy XIII-2. It acts as a gatekeeper in Academia 400 AF, and appears on the playfield, like the Cie'th in the same area (and unlike almost all other enemies in the game). Unlike most of the Cie'th, it does not chase the player, but blocks the path and must be fought to pass. Gatekeepers disappear from the map after being fought, meaning the player can only encounter each gatekeeper once; a gate-seal can be used to restore the map and encounter them all again.
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