PropertyValue
rdf:type
rdfs:label
  • Melphyx (Upper Body)
rdfs:comment
  • Melphyx (Upper Body) is a boss that appears in the Sunken Desert in 600 AD. Along with Melphyx (Lower Body) and Vilepillar (Hexapod) it's defenses are lowered when struck with Water or Ice Magic (Although it is immune to damage from Water/Ice Magic). However, when struck with a physical attack, it's defense increases. In order to maximize damage, you must strike it with Water or Ice before every physical attack. Ayla, Crono, and Robo are able to do the most physical damage per strike, so having at least one of them is a must. However, do not forget to have a Water/Ice Magic user, otherwise the chances of winning are very slim, even at higher levels.
dcterms:subject
Combos
  • None
Weak
  • None
Treasure
  • None
MDEF
  • 65
dbkwik:chrono/property/wikiPageUsesTemplate
G
  • 0
Name
  • Melphyx
TP
  • 20
exp
  • 500
DEF
  • 250
counters
  • None
HP
  • 5000
Location
Absorbs
  • None
Charm
  • None
Immune
techs
  • Absorb Core Energy Sand Breath / Blind Blanket Bomb Tentacle / Absorbs HP Laser Spin Dark Flare
ccounters
  • None
abstract
  • Melphyx (Upper Body) is a boss that appears in the Sunken Desert in 600 AD. Along with Melphyx (Lower Body) and Vilepillar (Hexapod) it's defenses are lowered when struck with Water or Ice Magic (Although it is immune to damage from Water/Ice Magic). However, when struck with a physical attack, it's defense increases. In order to maximize damage, you must strike it with Water or Ice before every physical attack. Ayla, Crono, and Robo are able to do the most physical damage per strike, so having at least one of them is a must. However, do not forget to have a Water/Ice Magic user, otherwise the chances of winning are very slim, even at higher levels.
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