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  • A squad is the second-smallest military unit of organization, consisting of a squad leader and around a dozen soldiers under his command (depending on the country). A squad may further be subdivided into fireteams (the smallest military unit) of about four soldiers each. Squad sizes vary throughout the Battlefield Series.
  • Squads are normally 9 troopers led by a sergeant and a corporal. Special ops squads are 3 troopers led by a sergeant (total of 4 troopers). Training squads are normally 5 troopers.
  • A squad is a grouping of up to 10 parties, so it can hold up to 30 players. Squads are commonly formed to group with more players than a party, and also often used for guild or nation dungeons. To form a Squad, you must create a party with another player first, then press the Form Squad button on the Party menu.
  • The Squad is the basic anti-viral program designed by Dr. Sepulveda. They are the primary fighting force in Darwinia, initially created to help take care of threats far beyond the abilities of the Darwinians. With the coming of the Virus, they saw more and more action as they were deployed to fight the infection.
  • In military terminology, a squad is a small military unit led by a non-commissioned officer (NCO) that is subordinate to an infantry platoon. In countries following the British Army tradition (Australian Army, Canadian Army, and others), this organization is referred to as a section. In most armies, a squad consists of eight to fourteen soldiers, and may be further subdivided into fireteams.
  • While playing connected to the Internet, it is possible to participate in a Squad team of up to 32 people. The members who participate in the same Squad will know a free and gradual evolution of relationships and a strengthening of the Squad, the Reports carried out by each other can be read, and it is possible to cooperate in battle. When equipments or items are acquired after defeating an enemy or after discovering a Treasure Box, a Squad member can send a BLADE Report and organize a Treasure Deal, the other Squad players can participate.
  • UNSC海兵隊の分隊は20世紀~21世紀の合衆国海兵隊のそれとほぼ同じと考えていい。分隊は通常ファイアチームと呼ばれる4~5名の兵士からなる部隊を3つ有し、伍長又は軍曹を指揮官とする。 UNSCでは特殊戦グループなどのODSTや海軍特殊作戦グループに属する部隊で小隊単位の戦力を使用する。 小隊に属する各分隊には番号が割り振られており、それぞれ第1分隊、第2分隊といった、通常2個分隊が属するが、場合によっては3~4個分隊が属する事もある。
  • The UNSC Marine Corps does follow the general structure used by the 20th and 21st Century US Marine Corps, although exact numbers differ. Normally, a squad is composed of three Fireteams of four or five Marines under the command of a non-commissioned officer, usually a Corporal. A Sergeant commands the squad as a whole. The UNSC may use a smaller system for Special Forces groups such as the ODST and Naval Special Warfare units. Squads within a platoon are numbered, i.e. 1st Squad, 2nd Squad, and so forth, with a Platoon normally composed of at least two Squads, and sometimes three or four.
  • A squad is a group of two to twelve players (including the Squad Leader), and the purpose of a Squad is to enable these players to act as a coordinated force. Two to four squads can form a Platoon. Press Insert to auto join a squad on the same continent, press P to open the Squad/Platoon Page, and hold Z to Squad Voice Chat via your microphone.
  • Squad est un Mendarien de la série PowerDuck.
  • Squad (nicknamed tanto) was the lowest Crab fighting unit used for patrols or raids. Each squad could umber from 6-12 soldiers and often included a leader of some sort.
  • Squad is a stage in Ratchet & Clank: Full Frontal Assault. It is the second stage in the online multiplayer mode, where you purchase Grungarian forces to attack the enemy base.
  • A squad is the smallest military unit in many of the galaxy's army formations. The numbers of soldiers in a squad varied, but such units rarely consisted of more than a dozen personnel, or less than four.
  • Squads are a gameplay feature introduced in Disgaea 5: Alliance of Vengeance. The Squad system allows the units to be organized by squads, which gives those units various benefits or even unlocks various features within the Pocket Netherworld. Each squad has effects which are directly useful in battle, aid member training, allow production of items, or support prisoner capture and interrogation. Also, incarcerated prisoners can be assigned to aid squads often to a high degree of effectiveness.
  • A squad is a led by a lieutenant consisting of fifty infantry. This is a . There is not enough information provided from the Wheel of Time universe to expand this article. Please do not add .
  • A squad is a military unit that in size and organisation below a platoon.
  • A squad is typically made of three members: Shepard/Ryder and two squadmates. Although, for some specific missions, such as loyalty missions, a specific team member is required. In addition, the squad can, for some missions or assignments, be reduced to two members, or even to Shepard/Ryder alone.
  • A squad is a unit of infantry, usually three, who are under command of the player. Squads are found in only a few Medal of Honor games, and are usually controllable by the use of squad commands.
  • A Squad was the smallest military unit in an army. A squad usually consisted of less than ten soldiers. A number of squads typically formed a company.
  • A squad is a military unit, usually consisting of eight to fourteen infantry soldiers. In many militaries, it is the lowest and most basic formation. In 2153, a squad of more than sixteen Military Assault Command Operations soldiers were assigned to the NX-class Enterprise NX-01 for the mission into the Delphic Expanse (ENT: "The Expanse", "The Xindi") In 2154, Captain Jonathan Archer suggested to Captain Erika Hernandez that she have a squad aboard Columbia NX-02. (ENT: "Home") Klingon Birds-of-Prey contain at least one squad, which consist of at least five soldiers. (ENT: "Borderland")
  • A Squad is the group of characters fighting for one player in a skirmish. A squad's size is limited by points.
  • See Creature, Creature size, Trample. , , Squads are almost always Small-sized (S) creatures (Card:Parasite Swarm is an exception) with a complex that somehow just seems natural; many of the mechanics related to squads are intuitively comprehensible concepts. For example, they appear on screen as a group of small creatures that move as one unit (whenever possible); an attacking swing by a extra-large creature hits more than one of the creatures, so the unit as a whole takes damage for each creature struck. Smaller units may only be able to hit one of the creatures at a time, so Overkill damage, that does more than enough damage to kill a single member of the squad, does not spill over into damage against the others.
  • When a member of a squad enters a dungeon, it creates a specific instance of the dungeon that all other squad members will henceforth enter, until the time elapses. To reset a dungeon, disband the squad, and form a new one with a new leader (person other than the one who opened the dungeon). To reset a dungeon without running to the exit, and keeping same leader: FB's give players two opportunities for quest experience: Call to Duty, and Bounty Hunter quests. Characters that are in a dungeon are not given a timer while:
  • The term "A squad" can mean a complete set of seven cards organised by one hero (squad) and six cards which are not hero (squad). This does not necessary mean there must be one card with Hero as the card type. Players use equal number of squads (1-4) to fight in the battle. All squad cards are randomized in multiple squads. The maximum squads to be organized and saved over time is 12. The term Squad can also mean:
  • Ein Squad ist ein Team, welches Commander Shepard auf Missionen begleitet. Nach Verlassen der Normandy kann der Spieler aus den verfügbaren Squadmitgliedern zwei Personen auswählen, die den Commander unterstützen sollen. Dabei bietet es sich häufig an die unterschiedlichen Fähigkeiten der Charaktere auf die jeweilige Mission abzustimmen, um maximalen Erfolg zu erzielen. Zudem spielen die Gesinnung, das Geschlecht, der Beruf und die Spezies häufig eine Rolle und führen in einigen Situationen zu einer individuellen Reaktion der Beteiligten oder sogar zu einem völlig neuen Gesprächsverlauf.
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Box Title
  • Squad
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  • Born in the Storm
  • Contingency Plan
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  • Cloud City History Gallery
  • "Millennium Falcon" biography gallery
  • "Imperial Star Destroyer" biography gallery
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abstract
  • A squad is the second-smallest military unit of organization, consisting of a squad leader and around a dozen soldiers under his command (depending on the country). A squad may further be subdivided into fireteams (the smallest military unit) of about four soldiers each. Squad sizes vary throughout the Battlefield Series.
  • Squads are normally 9 troopers led by a sergeant and a corporal. Special ops squads are 3 troopers led by a sergeant (total of 4 troopers). Training squads are normally 5 troopers.
  • A squad is a grouping of up to 10 parties, so it can hold up to 30 players. Squads are commonly formed to group with more players than a party, and also often used for guild or nation dungeons. To form a Squad, you must create a party with another player first, then press the Form Squad button on the Party menu.
  • The Squad is the basic anti-viral program designed by Dr. Sepulveda. They are the primary fighting force in Darwinia, initially created to help take care of threats far beyond the abilities of the Darwinians. With the coming of the Virus, they saw more and more action as they were deployed to fight the infection.
  • In military terminology, a squad is a small military unit led by a non-commissioned officer (NCO) that is subordinate to an infantry platoon. In countries following the British Army tradition (Australian Army, Canadian Army, and others), this organization is referred to as a section. In most armies, a squad consists of eight to fourteen soldiers, and may be further subdivided into fireteams.
  • While playing connected to the Internet, it is possible to participate in a Squad team of up to 32 people. The members who participate in the same Squad will know a free and gradual evolution of relationships and a strengthening of the Squad, the Reports carried out by each other can be read, and it is possible to cooperate in battle. When equipments or items are acquired after defeating an enemy or after discovering a Treasure Box, a Squad member can send a BLADE Report and organize a Treasure Deal, the other Squad players can participate.
  • UNSC海兵隊の分隊は20世紀~21世紀の合衆国海兵隊のそれとほぼ同じと考えていい。分隊は通常ファイアチームと呼ばれる4~5名の兵士からなる部隊を3つ有し、伍長又は軍曹を指揮官とする。 UNSCでは特殊戦グループなどのODSTや海軍特殊作戦グループに属する部隊で小隊単位の戦力を使用する。 小隊に属する各分隊には番号が割り振られており、それぞれ第1分隊、第2分隊といった、通常2個分隊が属するが、場合によっては3~4個分隊が属する事もある。
  • The UNSC Marine Corps does follow the general structure used by the 20th and 21st Century US Marine Corps, although exact numbers differ. Normally, a squad is composed of three Fireteams of four or five Marines under the command of a non-commissioned officer, usually a Corporal. A Sergeant commands the squad as a whole. The UNSC may use a smaller system for Special Forces groups such as the ODST and Naval Special Warfare units. Squads within a platoon are numbered, i.e. 1st Squad, 2nd Squad, and so forth, with a Platoon normally composed of at least two Squads, and sometimes three or four.
  • A squad is a group of two to twelve players (including the Squad Leader), and the purpose of a Squad is to enable these players to act as a coordinated force. Two to four squads can form a Platoon. Press Insert to auto join a squad on the same continent, press P to open the Squad/Platoon Page, and hold Z to Squad Voice Chat via your microphone.
  • The term "A squad" can mean a complete set of seven cards organised by one hero (squad) and six cards which are not hero (squad). This does not necessary mean there must be one card with Hero as the card type. Players use equal number of squads (1-4) to fight in the battle. All squad cards are randomized in multiple squads. The maximum squads to be organized and saved over time is 12. The term Squad can also mean: * The Squads Tab from the main menu: The place where squads are constructed with cards. Very similar to Warstorm.com, but the maximum squads available are 12. Editing and deleting functions are available and do not delete cards from your personal collection. * A prebuilt pack purchased from the Shop. * A deck you have built yourself. Squad role Squad • Hero (squad) • Troop • Unit • Spell • Artifact
  • Squad est un Mendarien de la série PowerDuck.
  • Squad (nicknamed tanto) was the lowest Crab fighting unit used for patrols or raids. Each squad could umber from 6-12 soldiers and often included a leader of some sort.
  • Squad is a stage in Ratchet & Clank: Full Frontal Assault. It is the second stage in the online multiplayer mode, where you purchase Grungarian forces to attack the enemy base.
  • A squad is the smallest military unit in many of the galaxy's army formations. The numbers of soldiers in a squad varied, but such units rarely consisted of more than a dozen personnel, or less than four.
  • When a member of a squad enters a dungeon, it creates a specific instance of the dungeon that all other squad members will henceforth enter, until the time elapses. To reset a dungeon, disband the squad, and form a new one with a new leader (person other than the one who opened the dungeon). To reset a dungeon without running to the exit, and keeping same leader: 1. * Two member squad: Pass lead, leave squad, reinvite. 2. * More than two people: the leader kicks all but one squad member, passes the lead to that squad member, and then that old leader either quits team or is kicked. With the squad no completely disbanded, the old leader can now reinvite everyone, and the FB is reset. Fu Ben dungeons will remain specific to the entire squad and their current leaders, so to properly reset an instanced dungeon, the squad leader must disband the squad, then have another player start a squad and stay as leader until they re-enter the dungeon to make sure it has become the new leader's individual dungeon. FB's give players two opportunities for quest experience: Call to Duty, and Bounty Hunter quests. * Squad members (other than the leader) will receive a sixty-second timer if they quit team. If they rejoin the squad, the timer will stop. At the expiration of the timer, they will exit the instance to a designated nearby town (not necessarily the nearest town). This is useful for saving time, without having to use the Town Portal spell, which has a long timer before it can be reused (or using the similar Essence items). * If the leader quits the team, or leaves the instance, the entire FB will close, and all team members will receive timers; reentering will create a new FB. Note that the rule about leaving the instance is true even if the leader was not inside the instance to begin with-this is possible when someone outside the instance invites someone inside into a new squad (in this case, the person inside will receive a timer and the instance will close). Closing the instance can be useful if the squad wishes to redo a certain boss (someone forgot to use the Tab, for example) or the whole FB (eg if more than one squad member has tabs). * If the leader dismisses the team, all team members other than the leader will receive timers. * If two are in squad, and the leader kicks the remaining team member...? Characters that are in a dungeon are not given a timer while: 1. * They are solo 2. * They are in a squad whose leader is in that dungeon 3. * They are the leader of the squad. Even if they leave or disband the squad, they will not be given a timer. After they have disbanded/quit/pass lead and are solo, the same rules as above apply. Once they join a squad whose leader is not in the dungeon, or leave the squad they are in, they are given a timer. Characters who have a timer active are counted as outside of that dungeon. Therefore, if a character leaves a squad, any of their former squad members they invite will also receive a timer. Characters outside a dungeon are obviously unaffected by timers, but furthermore, no actions taken while they are outside the dungeon can affect their state once they enter. So a character can receive an invite from someone inside a dungeon or out; they will enter their squad leader's instance if they enter second, and make a new instance if they enter first. Realm of Reflection is a very large instance, and the system that randomly teleports characters to different locations within it is separate from the code that sends characters in a squad to the same dungeon. So the chances are good that you will not end up in the same part of the RoR.
  • Squads are a gameplay feature introduced in Disgaea 5: Alliance of Vengeance. The Squad system allows the units to be organized by squads, which gives those units various benefits or even unlocks various features within the Pocket Netherworld. Each squad has effects which are directly useful in battle, aid member training, allow production of items, or support prisoner capture and interrogation. Also, incarcerated prisoners can be assigned to aid squads often to a high degree of effectiveness.
  • A squad is a led by a lieutenant consisting of fifty infantry. This is a . There is not enough information provided from the Wheel of Time universe to expand this article. Please do not add .
  • A squad is a military unit that in size and organisation below a platoon.
  • A squad is typically made of three members: Shepard/Ryder and two squadmates. Although, for some specific missions, such as loyalty missions, a specific team member is required. In addition, the squad can, for some missions or assignments, be reduced to two members, or even to Shepard/Ryder alone.
  • A squad is a unit of infantry, usually three, who are under command of the player. Squads are found in only a few Medal of Honor games, and are usually controllable by the use of squad commands.
  • A Squad was the smallest military unit in an army. A squad usually consisted of less than ten soldiers. A number of squads typically formed a company.
  • See Creature, Creature size, Trample. , , Squads are almost always Small-sized (S) creatures (Card:Parasite Swarm is an exception) with a complex that somehow just seems natural; many of the mechanics related to squads are intuitively comprehensible concepts. For example, they appear on screen as a group of small creatures that move as one unit (whenever possible); an attacking swing by a extra-large creature hits more than one of the creatures, so the unit as a whole takes damage for each creature struck. Smaller units may only be able to hit one of the creatures at a time, so Overkill damage, that does more than enough damage to kill a single member of the squad, does not spill over into damage against the others. Main article: Creature#Grouped units Grouped units are always selected and treated as a single unit; they cannot be divided or merged with other units summoned from the same card. Further, the damage and life statistics are shown for a full group of men, each member does a fraction of the displayed damage and only has a portion of the indicated life. If individual members' life falls below zero, they die and will permanently reduce the member count of the group. The player may revive dead squad members through use of a Shaman or a healing spell. Squad members can not be revived by placing the group next to friendly structures. Small units count as six towards the unit limit of 120. No matter how many members are alive it is always 6. Medium-3, Large-5, XL-10. So small units are disproportionate consumers of unit limit capacity for their power. Squads' problem of low lifepoints is somewhat diminished by the discrete nature of its units. For the many single attacks (non-splash) that do more than a sixth of the creature's total lifepoints, the damage will not spill over into the next individual creature in the squad. For example, for a squad with six members, each of whom has 50 hit points, each of three melee attacks of 100 damage will kill a squad member, but only deal 150 damage to the squad as a whole, instead of 300. Half of the damage is Overkill. Of course if the attacks can hit multiple individual creatures at once, either from a sufficiently large unit, or a spell or ability, then the fact that it is a squad changes nothing. If a squad is sufficiently damaged, one of the squad members will die permanently, and even if the squad is healed to full, a squad member or members will be missing. Most Squads have six members: ; Squads with four members () are in the minority. On the card, the number of members summoned in a grouped unit is indicated next to the charge value by x4 or x6. For example, the Imperials card shows 5x6, meaning that each summoning creates a grouped unit of six men, but the grouped unit can be summoned five times for a total of 30 men. The first number is known as the number of Charges the card has (Card#Card Charges)
  • Ein Squad ist ein Team, welches Commander Shepard auf Missionen begleitet. Nach Verlassen der Normandy kann der Spieler aus den verfügbaren Squadmitgliedern zwei Personen auswählen, die den Commander unterstützen sollen. Dabei bietet es sich häufig an die unterschiedlichen Fähigkeiten der Charaktere auf die jeweilige Mission abzustimmen, um maximalen Erfolg zu erzielen. Zudem spielen die Gesinnung, das Geschlecht, der Beruf und die Spezies häufig eine Rolle und führen in einigen Situationen zu einer individuellen Reaktion der Beteiligten oder sogar zu einem völlig neuen Gesprächsverlauf. Mit jedem Mass Effect-Spiel wechselten bislang auch die Begleiter, die Shepard in seinem Kampf gegen die Reaper unterstützten. Nur einige wenige Mitglieder blieben ein fester Bestandteil im Shepards Team. In den unten aufgeführten Artikeln werden die Squadmitglieder der Hauptspiele zusammen mit den dazugehörigen DLCs aufgelistet. (Achtung Spoiler!)
  • A squad is a military unit, usually consisting of eight to fourteen infantry soldiers. In many militaries, it is the lowest and most basic formation. In 2153, a squad of more than sixteen Military Assault Command Operations soldiers were assigned to the NX-class Enterprise NX-01 for the mission into the Delphic Expanse (ENT: "The Expanse", "The Xindi") In 2154, Captain Jonathan Archer suggested to Captain Erika Hernandez that she have a squad aboard Columbia NX-02. (ENT: "Home") Klingon Birds-of-Prey contain at least one squad, which consist of at least five soldiers. (ENT: "Borderland")
  • A Squad is the group of characters fighting for one player in a skirmish. A squad's size is limited by points.
is Commands of
is Type of
is Forces of