PropertyValue
rdf:type
rdfs:label
  • Napstablook
rdfs:comment
  • Napstablook Is A weird emotional ghost in the Underground dont know why he's in the underground tho thought he could just fly out, he also looks gay.
  • Effect updates and description changes can be seen here. Napstablook is a very good card when it comes to initial damage early/mid game. Although its ability may make Napstablook seem useless, its high stats for its price make up for this downside. Using silence on Napstablook via the Nacarat Jester is a good way to remove the health and attack loss of this card. E.g. if Napstablook has taken no damage and only lost health and attack via its ability, using the Nacarat Jester will boost it back to 5/5 stats. Particularly useful in Bravery.
  • Napstablook is a ghost who acts as the first "mini-boss" of the game. While exploring the Ruins, Frisk will find Napstablook "sleeping" on a pile of leaves and blocking their path. In reality, Napstablook is simply saying the letter "z" out loud repeatedly and hoping Frisk will think they're asleep and leave. Due to this obstruction, Frisk is forced to engage the ghost in combat. Like most other enemies, Frisk can either fight Napstablook or attempt to spare them. Fighting the ghost and reducing their health to 0 will simply result in Napstablook telling Frisk that you can't hurt ghosts, and they were just lowering their health to make the child feel better. Believing the situation to now be incredibly awkward, Napstablook just leaves. If the player wishes to instead spare Napstablook, the
Attack
  • 5
  • 10
dcterms:subject
ATK
  • 5
Rarity
  • E
dbkwik:under-tale/property/wikiPageUsesTemplate
dbkwik:undertale/property/wikiPageUsesTemplate
dbkwik:undercards/property/wikiPageUsesTemplate
Gold
  • 0
Defense
  • 4
  • 10
Caption
  • This monster doesn't seem to have a sense of humor...
Yellow
  • Spooky DJ
Relationships
Abilities
  • At the start of your turn gain -1 attack and -1 health
board?
  • B
exp
  • 0
White
  • Zzzzzzzzzz
Info
  • Can be summoned via Assault.
Music
AKA
  • BLOOKY
  • NAPPERHOG
  • NAPSTABLOOK22
  • SPOOKY BLOO BLOO
Cost
  • 3
Act
  • Flirt, Threat, Cheer
HP
  • 5
Health
  • 88
Location
abstract
  • Napstablook is a ghost who acts as the first "mini-boss" of the game. While exploring the Ruins, Frisk will find Napstablook "sleeping" on a pile of leaves and blocking their path. In reality, Napstablook is simply saying the letter "z" out loud repeatedly and hoping Frisk will think they're asleep and leave. Due to this obstruction, Frisk is forced to engage the ghost in combat. Like most other enemies, Frisk can either fight Napstablook or attempt to spare them. Fighting the ghost and reducing their health to 0 will simply result in Napstablook telling Frisk that you can't hurt ghosts, and they were just lowering their health to make the child feel better. Believing the situation to now be incredibly awkward, Napstablook just leaves. If the player wishes to instead spare Napstablook, they must cheer them up three times, making the ghost progressively happier until they willingly agree to move out of the way.
  • Napstablook Is A weird emotional ghost in the Underground dont know why he's in the underground tho thought he could just fly out, he also looks gay.
  • Effect updates and description changes can be seen here. Napstablook is a very good card when it comes to initial damage early/mid game. Although its ability may make Napstablook seem useless, its high stats for its price make up for this downside. Using silence on Napstablook via the Nacarat Jester is a good way to remove the health and attack loss of this card. E.g. if Napstablook has taken no damage and only lost health and attack via its ability, using the Nacarat Jester will boost it back to 5/5 stats. Particularly useful in Bravery.
is Inhabitants of