PropertyValue
rdfs:label
  • Ultima Weapon (Final Fantasy VI boss)
rdfs:comment
  • Following this, it always casts Fira on the entire party. Then it uses Mind Blast, which chooses four random party members (meaning the same party member may get targeted twice) and inflicts a random status ailment on each. It then gives itself Protect, Shell, and Haste and begins charging energy for its ultimate attack, Flare Star. Flare Star deals unblockable, defense-ignoring Fire-elemental damage to all party members equal to eighty times a random party member's level divided by the number of party members. After Flare Star, the pattern repeats with Quake/Bio/Meteor.
Level
  • 37
Attack
  • 45
dcterms:subject
Sleep
  • Immune
hard escape
  • true
snes other abilities
Magic Defense
  • 97
snes special attack
snes drop
gba special attack
gba steal
gba control
  • Attack, Full Power
Morph Miss Rate
  • 100.0
gba steal
gba sketch
  • Attack, Full Power
gba prev
  • Gigantos
doom
  • Immune
Gil
  • 0
gba other abilities
ios boss
  • 55
silence
  • Immune
ios next
  • Humbaba
poison status
  • Immune
petrify
  • Immune
Confuse
  • Immune
magic evasion
  • 10
snes steal
snes drop
mp kill
  • true
Poison
  • Absorb
gba next
  • Nelapa
gba drop
gba drop
snes control
  • Battle, Full Power
meteor strike
  • Immune
snes sketch
  • Full Power, Battle
Berserk
  • Immune
cannot escape
  • true
gba bestiary
  • 307
control status
  • Immune
Evasion
  • 20
snes steal
Hit Rate
  • 100
ios prev
  • Bit
dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
Critical
  • Immune
Defense
  • 142
PS
  • Atma Weapon
Speed
  • 67
float
  • Auto
GBA
  • Ultima Weapon
Magic
  • 5
Zombie
  • Immune
MP
  • 5000
morph id
  • 0
exp
  • 0
imp
  • Immune
iOS
  • Ultima Weapon
Primary
  • Counter - if attacked
  • Turn
  • Start of Battle
HP
  • 24000
Stop
  • Immune
SNES
  • AtmaWeapon
Secondary
  • Declare Count = 1 Declare Phase = 1 Declare Cut = 0 Declare Var36 = 0
Death
  • Immune
Location
first strike
  • true
abstract
  • Following this, it always casts Fira on the entire party. Then it uses Mind Blast, which chooses four random party members (meaning the same party member may get targeted twice) and inflicts a random status ailment on each. It then gives itself Protect, Shell, and Haste and begins charging energy for its ultimate attack, Flare Star. Flare Star deals unblockable, defense-ignoring Fire-elemental damage to all party members equal to eighty times a random party member's level divided by the number of party members. After Flare Star, the pattern repeats with Quake/Bio/Meteor. Ultima Weapon is immune to status ailments, except for Slow, which can buy valuable time for healing and/or attacking. When it prepares to use Mind Blast, it grants itself Haste, which will negate the Slow status. Once Ultima Weapon drops below 6,144 HP, it enters its third phase, in which it uses its physical attack, Tornado, Graviga, Rasp, and Blaze. It also has a 1/3 chance of countering any attack with Flare. This pattern repeats until Ultima Weapon is killed.