PropertyValue
rdf:type
rdfs:label
  • Wraiths
  • Wraiths
rdfs:comment
  • Wraiths are the more elite form of Ape in The Legend of Spyro: The Eternal Night. Like their regular counterparts, they have Soldiers, Leaders and Commanders in rank. They are encountered at the Mountain of Malefor, where they possess more advanced dark magic, including camouflage and teleportation.
  • Seth momentarily places three wraiths around Fablehaven to prevent the centaurs from taking all of the Secret Preserve as their own after freeing them from the Dungeon after they had agreed to his terms. He has since taken them away. Seth promised the singing sisters a wraith to do with as they please.
  • Wraiths are vessels created to house the souls of nonsentient creatures when afraid to move on to the afterlife.
  • The Wraiths were a group of commando pilots operating under the jurisdiction of New Republic Intelligence. They served as ground support for Intruder Wing during the Vengeance campaign and Phyrexian War, and were instrumental in bringing down the last of the Imperial Warlords, Foga Brill. During the Sith Crusade, they helped Mara Jade Skywalker set up the Jedi Intelligence Network to combat Sith Intelligence. The Wraiths later resigned from Galactic Alliance service in protest of Presidential Order 0139/D.
  • Wraith are the souls of dead clerics, returned to the world of the living by Mondain's magic. They act as his servants, attempting to turn others to evil in his name—that is, inducting them into their ranks through undeath. Wraiths have frightening stamina. Wraiths were found only in the of old Sosaria. When Mondain was defeated, these restless spirits apparently disappeared from the land.
  • Wraiths are mysterious entities that have emerged in Fragmented. They are an unknown factor with the majority of people not even believing they exist as of yet. At this stage it is unknown whether Wraiths are living creatures or not.
  • Wraiths are the general term for Cybernetic Combat Units (CCUs).
  • Wraiths were said to be a type of ghost or specter in Medieval myths.
  • → Siehe auch: Wraith Squadron — Wedge Antilles umreißt das Personal, das er für die Gespensterstaffel haben will Die Wraiths sind ein Sonderkommando des New Republic Intelligence und somit Teil der paramilitärischen Sektion des Geheimdiensts. In ihrer Sonderrolle untersteht die Kommando-Einheit exklusiv dem Direktor des Geheimdiensts, aktuell Carlist Rieekan, und dem New Republic Intelligence Operations Command (NRI OpsCmd). Die Einheit ist auch bekannt als Wraiths-Staffel oder schlicht Gespenster.
  • Wraiths are the most common types of creatures that serve the darkness. It has a tall and think body, as well as a red glow on it's chest. By themselves a wraith is easy, however, large numbers of them are deadly. anthropomorphic looking creatures. There are two variants: the normal ones and albinos, which are slightly stronger. They are clawing attack the enemy and they are pretty quick in heading towards their victims.
Strength
  • Light
Attack
  • Weapons
  • Camouflage
  • Jab
  • Teleport
dcterms:subject
Ausrüstung
  • *Ayelixe/Krongbing Textiles Shadowsuit *Creshaldyne Industries Camo Scout Armor *New Republic Special Forces Marine Armor *GTU AV-1S Scout Armor *Piloten-Raumanzug
Behavior
  • Aggressive
Verband
  • Fünfte Flotte
Fraktion
  • Neue Republik
Bildgröße
  • 200
Bewaffnung
  • individuell
Rarity
Anführer
  • Maj. Gladius „Cowboy“ Torall
Gründung
  • 7
Umwandlung
  • 7
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Appearances
Eyes
  • ??
Origin
  • Created from sand by Ratash
FirstAppearance
Affiliation
Role
  • Enemy
Game
  • Ultima I
  • Alone in the Dark: Illumination
  • Prince of Persia: The Forgotten Sands
Hair
  • None
Name
  • Wraiths
  • Wraith
  • Wraiths
Text
  • Summoned from the nethermost regions of Hell by Mondain's perverse enchantments, Wraiths are the restless souls of dead clerics. Once on the material plane, they drift about seeking potential converts to the discipline of Evil. Since one must first die in order to be converted, 'tis strongly advised that their enticements be resisted.
Caption
  • Wraith, from Ultima I manual
Weakness
  • The Powers of the Djinn; melee attacks
Abilities
  • Petrify human beings with a mere toouch
  • link=To Hit +20% To Hit link=Non-Corporeal Non-Corporeal link=Poison Immunity Poison Immunity link=Weapon Immunity Weapon Immunity link=Illusions Immunity Illusions Immunity link=Cold Immunity Cold Immunity link=Death Immunity Death Immunity link=Life Steal Life Steal -3
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RS-Leiter
  • Jahal
Chatraum
  • #Gespenster
RS-Termin
  • Samstags, 16 Uhr
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Mitglieder
  • *Maj. Gladius „Cowboy“ Torall *Maj. Celes „Seraphim“ Victoria *Cpt. Leyla „Ice“ Nar’groth *Cpt. Ninht „Ramrod“ Daecc *Lt. Caznea „Cat“ Doa *CO. Leiko „Rin“ Gin
Alias
  • N/A
Species
  • Ape
Weapons
  • N/A
LastAppearance
Homeworld
upkeep cost
  • per turn
Damage
  • Light
Gender
  • Unknown
Race
Book
  • The First Age of Darkness
Locations
Bild
  • Wraiths-wappen.jpg
Creator
  • Ratash
Location
  • area around Lorwich
  • The Ghost Town
wikipage disambiguates
Auflösung
  • vor 130 NSY
RS-Gruppe
  • Wraiths
Einsatzvehikel
  • *NRS Boogeyman *[[wikia:starwars:T-65 X Wing
Aktueller Standort
  • NRS Enlightenment, Koornacht-Cluster
weiteres Personal
  • *Lt. Hanool Dours *Cpt. Ariel Nunb
abstract
  • → Siehe auch: Wraith Squadron — Wedge Antilles umreißt das Personal, das er für die Gespensterstaffel haben will Die Wraiths sind ein Sonderkommando des New Republic Intelligence und somit Teil der paramilitärischen Sektion des Geheimdiensts. In ihrer Sonderrolle untersteht die Kommando-Einheit exklusiv dem Direktor des Geheimdiensts, aktuell Carlist Rieekan, und dem New Republic Intelligence Operations Command (NRI OpsCmd). Die Einheit ist auch bekannt als Wraiths-Staffel oder schlicht Gespenster. Gegründet von Wedge Antilles im Jahr 7 NSY war die Einheit direkt für den Fall des Kriegsherrn Zsinj verantwortlich. Antilles kehrte bald darauf mit einem Teil des Personals zur Sonderstaffel zurück und übergab das Kommando an Captain Garik Loran. In den folgenden Jahren übernahm Celes Victoria den Befehl über die Einheit. Im Zuge einer Flottenreform 13 NSY wurden die Gespenster in ein A- und B-Team mit jeweils halber Staffelstärke aufgeteilt. Während die Gespenster unter Garik Loran für CovertOps-Einsätze genutzt wurden, stellte man das B-Team unter Gladius Toralls Kommando und vor schwere Aufgaben. Die B-Team-Gespenster nahmen an der zweiten Ssi-ruuvi-Invasion teil und bewiesen dabei in der Schlacht um G-8 ihre Talente. Den zweiten Ansturm auf Orinda konnten auch sie leider nicht zum Sieg führen, aber in der Schlacht von Taspir III das Ende des Supersternzerstörers Reaper besiegeln. Nach unzähligen Abenteuern wurde die Einheit Anfang 17 NSY in den Koornacht-Cluster versetzt, um dort in der sich entwickelnden Yevetha-Krise zu intervenieren.
  • Wraiths are the more elite form of Ape in The Legend of Spyro: The Eternal Night. Like their regular counterparts, they have Soldiers, Leaders and Commanders in rank. They are encountered at the Mountain of Malefor, where they possess more advanced dark magic, including camouflage and teleportation.
  • Seth momentarily places three wraiths around Fablehaven to prevent the centaurs from taking all of the Secret Preserve as their own after freeing them from the Dungeon after they had agreed to his terms. He has since taken them away. Seth promised the singing sisters a wraith to do with as they please.
  • Wraiths are vessels created to house the souls of nonsentient creatures when afraid to move on to the afterlife.
  • The Wraiths were a group of commando pilots operating under the jurisdiction of New Republic Intelligence. They served as ground support for Intruder Wing during the Vengeance campaign and Phyrexian War, and were instrumental in bringing down the last of the Imperial Warlords, Foga Brill. During the Sith Crusade, they helped Mara Jade Skywalker set up the Jedi Intelligence Network to combat Sith Intelligence. The Wraiths later resigned from Galactic Alliance service in protest of Presidential Order 0139/D.
  • Wraith are the souls of dead clerics, returned to the world of the living by Mondain's magic. They act as his servants, attempting to turn others to evil in his name—that is, inducting them into their ranks through undeath. Wraiths have frightening stamina. Wraiths were found only in the of old Sosaria. When Mondain was defeated, these restless spirits apparently disappeared from the land.
  • Wraiths are the most common types of creatures that serve the darkness. It has a tall and think body, as well as a red glow on it's chest. By themselves a wraith is easy, however, large numbers of them are deadly. anthropomorphic looking creatures. There are two variants: the normal ones and albinos, which are slightly stronger. They are clawing attack the enemy and they are pretty quick in heading towards their victims. There is also a variant that will have steam rising off from their skin, which means that when they are killed, they would explode, which would wound and damage the player. In the the exploding enemies have been revised to feature huge boils, and are named in the patch notes as Exploding Shapes. It is unknown if the two enemies are related to each other or not.
  • Wraiths are mysterious entities that have emerged in Fragmented. They are an unknown factor with the majority of people not even believing they exist as of yet. At this stage it is unknown whether Wraiths are living creatures or not.
  • Wraiths are the general term for Cybernetic Combat Units (CCUs).
  • Wraiths were said to be a type of ghost or specter in Medieval myths.
is RS-Gruppe(n) of
is RS-Gruppe of