PropertyValue
rdf:type
rdfs:label
  • Rooted
  • Rooted
rdfs:comment
  • A root is a state effect that keeps a target in one place for a short period of time. This can be effective in PvE and PvP in order to escape the combat range of the target. When fighting a melee combat opponent with a ranged weapon, rooting the opponent is an excellent tactic to gain an edge in the battle. An example of a combat special that roots a target would be Pistoleer's "Stopping Shot". Specials that root have a long timer so that a player cannot activate it repeatedly. Several players may apply the state to a single target, however, keeping the target immobile.
  • Rooted is a perk in Fallout 4.
  • Rooted is an effect caused by Frostbite and Chill Effects powers that slows down an opponent.A user must have the minimum Dominance required by content to Root an opponent. Rooted opponents may be Encased by Frostbite or Chill Effects power. Powers that may Root opponents when imbued with Chill Effects: * Frost Snipe : Ice * Ice Boulder : Ice * Reflection : Ice Frostbite causing Powers that may Root opponents and may Encase Rooted opponents: Powers that may Root Frostbitten opponents and form an Icy Field causing damage over time: Frostbite Consumables that may Root opponents:
dcterms:subject
baseID
  • see article
main-category
  • 状態異常
Requires
  • Level 1/22/43
  • Strength 9
dbkwik:dofuswiki/property/wikiPageUsesTemplate
dbkwik:fallout/property/wikiPageUsesTemplate
dbkwik:ja.lotro/property/wikiPageUsesTemplate
Games
  • FO4
Lasts-for
  • 30
second-category
  • 運動障害効果
Ability
  • 移動・行動ができません。 ダメージを受けると、この状態は終わるかもしれません
ranks
  • 3
State
  • Rooted
Quality
  • 共通
Effects
  • Increased Damage Resistance and melee damage output if not moving
  • * Cannot be moved around by spells * Cannot fail Dodging * Cannot dodge lock another player.
abstract
  • A root is a state effect that keeps a target in one place for a short period of time. This can be effective in PvE and PvP in order to escape the combat range of the target. When fighting a melee combat opponent with a ranged weapon, rooting the opponent is an excellent tactic to gain an edge in the battle. An example of a combat special that roots a target would be Pistoleer's "Stopping Shot". Specials that root have a long timer so that a player cannot activate it repeatedly. Several players may apply the state to a single target, however, keeping the target immobile.
  • Rooted is a perk in Fallout 4.
  • Rooted is an effect caused by Frostbite and Chill Effects powers that slows down an opponent.A user must have the minimum Dominance required by content to Root an opponent. Rooted opponents may be Encased by Frostbite or Chill Effects power. Powers that may Root opponents when imbued with Chill Effects: * Frost Snipe : Ice * Ice Boulder : Ice * Reflection : Ice Frostbite causing Powers that may Root opponents and may Encase Rooted opponents: * Bitter Winds : Ice * Cryokinesis : Mental * Cryo-field : Gadgets * Cryo-Foam : Gadgets * Freezing Breath : Iconic * Inescapable Storm : Ice * Snow Devil : Ice * Suppressor Turret : Gadgets * Wintry Tempest : Ice Powers that may Root Frostbitten opponents and form an Icy Field causing damage over time: * Arctic Gust : Ice * Avalanche : Ice * Freeze Wave : Ice * Glacier Flash : Ice * Resonating Gale : Ice * Shatter Restraints : Ice Frostbite Consumables that may Root opponents: * Cryogenic Solution * Cryogenic Solution I * Cryogenic Solution II * Cryogenic Solution III * Cryogenic Solution IV Powers that cause additional Damage to Rooted opponents: * Frost Blast : Ice * Snow Ball : Ice
is related perks of
is perk dmg of