PropertyValue
rdf:type
rdfs:label
  • Hideout
rdfs:comment
  • These features can be owned by paying Hellstones and only last a certain number of weeks. With 20 and 55 Hellstones you can all one of them for 4 and 12 weeks respectively.
  • The Hideout is a location within Breath of Fire IV.
  • Hideout (アジト) is the 75th episode of the Katekyō Hitman Reborn! anime series.
  • Agent 47's Hideout is an area where the player goes to practice new weapons, listen to mission briefings, and store collected weapons. This iteration of the hideout is seen only in Hitman: Blood Money.
  • The Hideout is the home of the bandits of Llewdor, the Brat Catpack.
  • There are a few hideouts in the games:
  • It is a very dark night. Under a heavy rain, a determined man sets out to track his terrified victim. The decision of Kirishima Seiichi is clear: Tonight, he will kill his wife. A year ago, he was a happy man - a successful writer, a contented husband, and a father of a young boy... at that time, everything seemed going well for him. But such happiness had to end. The day his editor put an end to their collaboration, darkness seeped into his life faster than a bullet. A terrifying descent into hell commences, page by page of what it seems to be his last novel.
  • Hideout (cs_hideout) was an official hostage rescue map in the Counter-Strike beta.
  • Hideouts are extremely useful buildings that are found in every Neighborhood. Hideouts raise hourly Cash, allow the training of better units, and reduce training time for all units. Hideouts are the preferred choice for players who want to accumulate more cash for either making more units or upgrading building because of their greater cash income than Apartments. However Hideouts take more time and more Resources to build and upgrade. Build times may vary based on any advisors that decrease build times, or level of Construction research.
  • A hideout is your own "house" which allows you to store items and weapons. Each Hideout comes standard with a Firepit, Flag, Ammo crate, Tent (of various sizes). The Flag allows you to choose addons to buy, locking, delete (goes back in inventory), and storage. There is no difference (except in size) between each Hideout. Stuff in storage is deleted when you remove the hideout or when you disconnect. On disconnect, your old hideout is returned to your inventory, but you have to rebuy the addons.
  • The hideout is similar to other creature banks guarded by low-level creatures, like the Pirate Islands, the Keep, or the Imp Cache. There's a lot of creatures, but they're weak, and a few high-level creatures should have no problem taking them out.
  • The hideout was the primary headquarters of the Underground, located in the Slums during Jak II. Concealed behind a moving stone wall, it was located under ground beneath derelict apartments in a dead-end valley. Throughout the game, Jak would visit the hideout to receive missions primarily from Torn, but also the Shadow and Kor. The hideout served as the rebel movement's base of operations, and as such, the Slums sector was repeatedly targeted by Baron Praxis in hopes of damaging them, such as sending mobile bombs to the hideout, shutting off all water to that district, and deploying elite HellCat cruisers.
  • Hideout is used by most of the world's creatures, such as dwarves, elves, humans and halflings. Each race's hut has it's proportions, such as the dwarves' earth homes, halfings' holes, elves' sanctuary caverns and humans' huts. There are many variants of hideout to note: Note: There are Empire Soldiers, which are emerging endlessly from the tent. If you ransack the tent, the soldiers will stop emerging. * Roman Dress Up Tent - Small red tent, with small entrance. Note: Quickly disguise your minions as Legionaries, by charging them into the tent.
  • The Hideout is a location to which you are sent during the quest Crime & Punishment. Located in Bowerstone Market, it becomes the base of operations for Nigel Ferret and his gang once he relocates from Bowerstone Industrial. The entrance to The Hideout is located underneath the bridge, on the side of the river where the stalls are located, and can only be accessed once the key has been obtained during the quest Crime & Punishment.
  • The Hideout is the hub of Patapon 3. It used to be the hideout of four great champions and is located inside a cave. It contains many paintings on the walls and a few useful features including the Master Obelisk, Silver Hoshipon, Meden, Sukopon, the Barracks, the Team Totem, the Armory, the Hero Gate and the Blacksmith. It can be customized by buying designs, statues, etc., in Hoshipon's Store in exchange for Star Shards (Gained through Multiplayer). Main article: Dark Hero Hideout
owl:sameAs
Exits
Portal
dcterms:subject
adoptable
  • No
Appear
  • Hitman: Blood Money
Swim
  • 0
Previous Episode
Episode Title
  • Hideout
Fly
  • 0
animanganavlink
  • No
Story Romaji Title
  • Ajito
animangafooter
  • No
Next Episode
Story Kanji Title
  • アジト
Opening Song
  • 88
NPCs
Ending Song
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Creator(s)
Tag
  • Seinen,
First Appearance
loc
  • N/A
Name
  • Hideout
Genre
  • Horror
Type
  • Cellar in Bowerstone Market
Katakana
  • アジト
Romaji
  • Ajito
Region
BoFIV
  • Yes
dbkwik:godfather5f/property/wikiPageUsesTemplate
dbkwik:bof/property/wikiPageUsesTemplate
dbkwik:kingsquest/property/wikiPageUsesTemplate
Continent
Air Date
  • 2008-03-22
Media
  • Manga
Icon
  • KerningCity
Enemies
BGM
  • BadGuys
Return
Related
Scenario
  • Hostage rescue
Last Appearance
Episode
  • 75
Street
  • Kerning City
NPC
Arc
Owner
wikipage disambiguates
regionIV
  • North Desert
kna
  • *Entrance *Main Room *Target Range *Unreachable Room
abstract
  • These features can be owned by paying Hellstones and only last a certain number of weeks. With 20 and 55 Hellstones you can all one of them for 4 and 12 weeks respectively.
  • The Hideout is a location within Breath of Fire IV.
  • The Hideout is a location to which you are sent during the quest Crime & Punishment. Located in Bowerstone Market, it becomes the base of operations for Nigel Ferret and his gang once he relocates from Bowerstone Industrial. The entrance to The Hideout is located underneath the bridge, on the side of the river where the stalls are located, and can only be accessed once the key has been obtained during the quest Crime & Punishment. Following the ascension of the Hero of Brightwall to the monarchy, Page informs Albion's new ruler that all criminals have flocked to Nigel Ferret's banner. His secret base, however, is found after a failed robbery at The Cock in the Crown pub, where the Hero found a message detailing the way to the hideout. The hideout itself is an impressive base, well-stocked with supplies, ammunition, and mercenaries. After fighting through them and gathering the random loot, the Hero chases Nigel Ferret into the jails found within the base, where the boastful criminal takes refuge. Confident in his escape through a supposed secret passage built in the jail, Nigel Ferret discovers to his horror that said passage was built in the adjacent cell. Now locked up, it is up to the Hero to decide what to do with him. Once that quest has been completed, The Hideout can be accessed at any time by using the door to the right of the one used initially. This area contains one Silver Key, in a jail cell on the lowest level.
  • Hideout (アジト) is the 75th episode of the Katekyō Hitman Reborn! anime series.
  • Agent 47's Hideout is an area where the player goes to practice new weapons, listen to mission briefings, and store collected weapons. This iteration of the hideout is seen only in Hitman: Blood Money.
  • The Hideout is the home of the bandits of Llewdor, the Brat Catpack.
  • The Hideout is the hub of Patapon 3. It used to be the hideout of four great champions and is located inside a cave. It contains many paintings on the walls and a few useful features including the Master Obelisk, Silver Hoshipon, Meden, Sukopon, the Barracks, the Team Totem, the Armory, the Hero Gate and the Blacksmith. It can be customized by buying designs, statues, etc., in Hoshipon's Store in exchange for Star Shards (Gained through Multiplayer). Main article: Dark Hero Hideout The Dark Heroes also have a similar hideout, but the layout is reversed. The Master Obelisk has been removed, Meden Mart is replaced with Mecha Hoshipon, Sliver Hoshipon is replaced with Black Hoshipon and other cosmetic changes.
  • There are a few hideouts in the games:
  • Hideout is used by most of the world's creatures, such as dwarves, elves, humans and halflings. Each race's hut has it's proportions, such as the dwarves' earth homes, halfings' holes, elves' sanctuary caverns and humans' huts. There are many variants of hideout to note: * Nordberg Architecture - Small house area. * Everlight Architecture - Large entrance area. * Spree Architecture - Small entrance. * Heaven's Peak Architecture - Similar to Spree Architecture, but more higher architecture. * Igloo - Small snow hut with circular hall and small entrance. * Roman Tent - Large tent with large entrance. Note: There are Empire Soldiers, which are emerging endlessly from the tent. If you ransack the tent, the soldiers will stop emerging. * Roman Dress Up Tent - Small red tent, with small entrance. Note: Quickly disguise your minions as Legionaries, by charging them into the tent. * Children's Hut - Small wooden hut, with small entrance. Note: Quickly disguise you minions as Nordberg children, by charging them into the hut. * Halfling Holes - Large hole with a green painted door entrance. Note: There are halflings, which are emerging endlessly from the holes. If you ransack the hole, the halflings will stop emerging from the hole. * Gnome Pit - Large hole without any entrance, can be accessed only by using mounted salamanders
  • It is a very dark night. Under a heavy rain, a determined man sets out to track his terrified victim. The decision of Kirishima Seiichi is clear: Tonight, he will kill his wife. A year ago, he was a happy man - a successful writer, a contented husband, and a father of a young boy... at that time, everything seemed going well for him. But such happiness had to end. The day his editor put an end to their collaboration, darkness seeped into his life faster than a bullet. A terrifying descent into hell commences, page by page of what it seems to be his last novel.
  • Hideout (cs_hideout) was an official hostage rescue map in the Counter-Strike beta.
  • Hideouts are extremely useful buildings that are found in every Neighborhood. Hideouts raise hourly Cash, allow the training of better units, and reduce training time for all units. Hideouts are the preferred choice for players who want to accumulate more cash for either making more units or upgrading building because of their greater cash income than Apartments. However Hideouts take more time and more Resources to build and upgrade. Build times may vary based on any advisors that decrease build times, or level of Construction research.
  • A hideout is your own "house" which allows you to store items and weapons. Each Hideout comes standard with a Firepit, Flag, Ammo crate, Tent (of various sizes). The Flag allows you to choose addons to buy, locking, delete (goes back in inventory), and storage. There is no difference (except in size) between each Hideout. Stuff in storage is deleted when you remove the hideout or when you disconnect. On disconnect, your old hideout is returned to your inventory, but you have to rebuy the addons.
  • The hideout is similar to other creature banks guarded by low-level creatures, like the Pirate Islands, the Keep, or the Imp Cache. There's a lot of creatures, but they're weak, and a few high-level creatures should have no problem taking them out.
  • The hideout was the primary headquarters of the Underground, located in the Slums during Jak II. Concealed behind a moving stone wall, it was located under ground beneath derelict apartments in a dead-end valley. Throughout the game, Jak would visit the hideout to receive missions primarily from Torn, but also the Shadow and Kor. The hideout served as the rebel movement's base of operations, and as such, the Slums sector was repeatedly targeted by Baron Praxis in hopes of damaging them, such as sending mobile bombs to the hideout, shutting off all water to that district, and deploying elite HellCat cruisers. When the Underground militia merged with the New Krimzon Guard under Torn's former Krimzon Guard comrade Ashelin Praxis' governorship, the hideout was rendered unnecessary due to the move to the Freedom HQ when together they formed the Freedom League. The hideout can no longer be accessed in Jak 3, as the dead-end valley is blocked off by new apartments. The interior of the hideout contained four sets of bunk beds on either side of the front room, then a deliberation table placed under a lamp further into the main room. Around the walls of the hideout were fireplaces, a suspended zoomer, boxes, shelving units, and various anti-Krimzon Guard posters. The entire area was protected with a small stone wall with an Underground emblem grafittied on.
is Exits of
is Portal of
is Previous Episode of
is Next Episode of
is Anime Debut of
is End of
is Headquarters of
is Location of