PropertyValue
rdf:type
rdfs:label
  • Gambling
  • Gambling
  • Gambling
rdfs:comment
  • Gambling is the betting of money or other valuable items on something with an undetermined or unknown outcome, hoping to win additional wealth. Typical subjects for gambling include games of chance, card games, and sports fixtures.
  • Example: A starting Luck of 5:
  • Gambling is a ordinance in SimCity (2013).
  • A nation can legalize Gambling via a policy which sets in place just how regulated and monitored the nation's gambling industry is. Gambling is seen as a sin by the Religious but Liberals see it as an act of freedom. Capitalists also enjoy the policy for opening up a new market. The casinos that this policy allows help to improve the nation's GDP and provide jobs to reduce the amount of Unemployment.
  • Gambling (Awareness) Gambling is the skill of proffesional gambling, those who cheat.
  • In order to make money, games are set up in a way that makes then unfair. In other words, on average, a gambler will lose more money than he/she wins. People can become addicted to gambling, and may end up losing their life savings. Lotteries are also a form of gambling. In Las Vegas, free drinks are handed out, causing gamblers to become drunk, and therefore, gamble vast amounts of money away. For these reasons, gambling is a form of exploitation. It is detrimental to the creation of an egalitarian, socialist society. Because of this, gambling must be heavily regulated.
  • The big depression of the 1930's caused an increase in gambling. People unable to make a decent living looked towards any means to add to their income. In this decade alone 15 states legalized horse racing.
  • Along with prostitution, gambling is one of the first 10 professions In addition, gambling, as every child knows, is very much like cocaine addiction. Meaning it is good, very very good.[1]
  • In the United States, the center of the gambling industry is Los Vegas, NV
  • Sims can increase the skill by using the Hit 'em Harder Blackjack Table and the Triple Riches Slots O'Jackpots Slot Machine.
  • Gambling is the wagering of money on an event with uncertain outcomes with intent to win additional money.
  • Gambling means to bet money on the outcome of a game, contest, or event.
  • A large variety of casino games are offered in Las Vegas from Slot Machines to Video Poker; Sports betting to Bingo.
  • Gambling is an activity in Scarface - The World Is Yours, where the player is able to wager money, there are four types of gambling games in the game, the player can buy the investment Montana Sports to wager much higher than normal.
  • Apprentice: Langley, Tarant (Bridesdale Inn) Expert: Bartenders Master: Gurin Rockhollow at the "Gentleman's Club" in Tarant
  • As a general rule, there are two types of players when gambling occurs: the host, or player that offers a deal, takes the bet, and makes the event occur, and the "player" or "gamer", who places the bet. Odds almost always favour the host, who can make millions off of lost bets. The host is at risk to lose slightly less than the gamer should the gamer win (since hosts keep up to 10% of the winnings as their "fee" when chances of winning are 50-50), although the player/gamer is often put at even more risk through the dangers of a scam.
  • Time Taken: One round to several minutes. Specializations: Particular game of chance—sabacc, Trin sticks, warp-top. Gambling retlects a character's skill at various games of chance — it is used to increase his odds of winning. This skill doesn't affect games that are purely random, but does influence games with an element of strategy, like sabacc. When playing a skill game honestly, all characters make opposed gambling rolls, and the highest roll wins.
  • Each character bets an equal amount of money and then rolls D100. The winner is the character with the highest roll. Successful characters win a sum equal to the number of players multiplied by the sum staked on the game. In the unlikely event of a tie between one or more players, the tying characters make a second bet and roll again. The other characters drop out for that round of betting only.
  • Gambling is a form of trust trade in RuneScape. It can come in many forms, some more common than others. All forms, however, follow the same principle, in which a 'host' uses RuneScape items that can have various outcomes, which players then bet on by giving the host money with the promise of receiving a prize (usually an expensive item or twice the coins originally wagered). Gambling hosts first became widely popular following the re-release of the Wilderness and Free Trade in February 2011, then suddenly surged in popularity over the years due to the profits that were possible for both bettors and hosts. However, they also brought in multiple problems:
  • In 2370, Prylar Rhit, a Bajoran vedek, had run up a sizable gambling debt playing dabo, something that caused quite a scandal in the Vedek Assembly. (DS9: "Shadowplay") In 2371, Doctor Bashir ordered Major Kira to relax during a particularly stressful period. With the assistance of Quark, Bashir prescribed several means of relaxation, which included a small stack of gambling tokens to use for gambling. (DS9: "Defiant") The same year, Quark discovered that the House of Kozak had incurred several large gambling debts. (DS9: "The House of Quark")
  • You will find that a much larger audience, (and a larger variety as well), participate in Duel Arena Staking, or staking. In this particular form of gambling, users can bet a specific amount of gold or item(s) in their particular form of staking. There is a large variety of stakes you can participate in, the point is to choose your favorite and have fun! Also, as with Dicing you have the opportunity to double your gold stack. Where do I go? Go to your minigame teleports and click "Duel Arena", once you will be there in the dicing area. Run to the left and up to get to the dueling arena.
  • Gambling is a generic term that refers to any type of betting on the unknown outcome of some future event (usually card games, dice, races, wrestling or other competitions). In the narrow Tibian sense, gambling is usually a game of chance between two people rolling dice.
  • Gambling is a generic term that refers to any type of betting on the unknown outcome of some future event (usually card games, dice, races, wrestling or other competitions). In the narrow Tibian sense, gambling is usually a game of chance between two people rolling dice.
  • Gambling is a method of stealing lots and lots of money really really fast and all the lights go off and WOOO! Your down $50 because that ASSHOLE you call a friend said that you should put your money on the Bears. ASSFUCK. Y'know what you should do? Bring a Baseball bat to his House and beat him until the Brains come out the back of his head, and who gives a shit if his mom Calls the Cops? Sometimes, people can get arrested for gambling and therefore end up in jail for it because it totally sucks.
owl:sameAs
governed by
related perks
related traits
initial value
  • 0
  • 5
  • 20
dcterms:subject
modifies
  • Skill at cards, dice and other games.
bformatted
  • From a Certain Point of View
Unlock
  • "Appointed Defender"
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Story
  • High Noon on Jakku
  • The Angle
  • Not for Nothing
Games
  • Saints Row 2
  • FO1, FO2, FOT
Reward
Name
  • Gambling
  • Gamble
Type
  • skill
Caption
  • Poker and Blackjack gambling machines in Saints Row 2
  • Sims using the Hit 'em Harder Blackjack Table.
dbkwik:scarface/property/wikiPageUsesTemplate
dbkwik:fads/property/wikiPageUsesTemplate
dbkwik:darkrunescape/property/wikiPageUsesTemplate
dbkwik:waste-land/property/wikiPageUsesTemplate
dbkwik:fixpa/property/wikiPageUsesTemplate
Achievement
  • I'm Not Addicted
Cash
  • Varies
ATT
Points
  • 1248163264128255
IQ
  • 10
Book
  • From a Certain Point of View
  • Tales from a Galaxy Far, Far Away: Aliens: Volume I
Size
  • 250
abstract
  • Gambling is the betting of money or other valuable items on something with an undetermined or unknown outcome, hoping to win additional wealth. Typical subjects for gambling include games of chance, card games, and sports fixtures.
  • Gambling is a generic term that refers to any type of betting on the unknown outcome of some future event (usually card games, dice, races, wrestling or other competitions). In the narrow Tibian sense, gambling is usually a game of chance between two people rolling dice. Goal Depending upon the gambling game played, the goal may be to roll a larger number than your opponent, or the goal may be to correctly guess the outcome of a dice roll. Setup There is no actual setup involved. Simply position all players so that they are near enough to "see" the outcome of any dice rolls. Playing In the most common dice game played in Tibia, each player places their bets by saying how much they will pay if they lose. All players must agree upon the final bet for each round. If desired, a separate person may be responsible for collecting all bet money to ensure that all players are honest. Once the bet amount is decided, each player takes a turn rolling the dice. When all players have rolled the dice once, the player that rolled the highest number wins, and is given all of the money that each player had bet. If there is a tie for winning roll, then each player that tied to win rolls the dice again until a winner is determined.
  • Example: A starting Luck of 5:
  • Gambling is a ordinance in SimCity (2013).
  • A nation can legalize Gambling via a policy which sets in place just how regulated and monitored the nation's gambling industry is. Gambling is seen as a sin by the Religious but Liberals see it as an act of freedom. Capitalists also enjoy the policy for opening up a new market. The casinos that this policy allows help to improve the nation's GDP and provide jobs to reduce the amount of Unemployment.
  • Gambling (Awareness) Gambling is the skill of proffesional gambling, those who cheat.
  • As a general rule, there are two types of players when gambling occurs: the host, or player that offers a deal, takes the bet, and makes the event occur, and the "player" or "gamer", who places the bet. Odds almost always favour the host, who can make millions off of lost bets. The host is at risk to lose slightly less than the gamer should the gamer win (since hosts keep up to 10% of the winnings as their "fee" when chances of winning are 50-50), although the player/gamer is often put at even more risk through the dangers of a scam. The vast majority of gambling takes place either at the Duel Arena or Grand Exchange. On trading worlds it was not uncommon to see the entire south of the G.E. flooded with "Flower Gaming", and vice versa on staking worlds at the Duel Arena. The south entrance of the Grand Exchange on worlds 2, 6 and 18 were unofficially known as the "Gambling Grounds". Players should be warned: gambling is a risky activity that will often end up costing a player money. In addition, player-run gambling is against the Rules of RuneScape. Also, gambling is often an easy way for hosts to scam players. Should you decide to take a host up on their offer, consult this guide and take certain precautions to avoid being scammed or tricked. And, of course, keep in mind you're breaking the game rules and are subject to penalties imposed on you. It is always best not to risk your money at all.
  • In order to make money, games are set up in a way that makes then unfair. In other words, on average, a gambler will lose more money than he/she wins. People can become addicted to gambling, and may end up losing their life savings. Lotteries are also a form of gambling. In Las Vegas, free drinks are handed out, causing gamblers to become drunk, and therefore, gamble vast amounts of money away. For these reasons, gambling is a form of exploitation. It is detrimental to the creation of an egalitarian, socialist society. Because of this, gambling must be heavily regulated.
  • Gambling is a method of stealing lots and lots of money really really fast and all the lights go off and WOOO! Your down $50 because that ASSHOLE you call a friend said that you should put your money on the Bears. ASSFUCK. Y'know what you should do? Bring a Baseball bat to his House and beat him until the Brains come out the back of his head, and who gives a shit if his mom Calls the Cops? Sometimes, people can get arrested for gambling and therefore end up in jail for it because it totally sucks. Dude the Casino is just down the street and you know the Bartender there from grade 7 and I bet he would let you hide in the back-room for $10 like the time when you killed all those cats.
  • The big depression of the 1930's caused an increase in gambling. People unable to make a decent living looked towards any means to add to their income. In this decade alone 15 states legalized horse racing.
  • Along with prostitution, gambling is one of the first 10 professions In addition, gambling, as every child knows, is very much like cocaine addiction. Meaning it is good, very very good.[1]
  • Time Taken: One round to several minutes. Specializations: Particular game of chance—sabacc, Trin sticks, warp-top. Gambling retlects a character's skill at various games of chance — it is used to increase his odds of winning. This skill doesn't affect games that are purely random, but does influence games with an element of strategy, like sabacc. When playing a skill game honestly, all characters make opposed gambling rolls, and the highest roll wins. A character can also use the gambling skill to cheat or detect others who are cheating. When a character cheats, every other character is allowed to make an opposed gambling skill roll to see if they detect the cheat. The characters can make detection rolls every time the gambler attempts to cheat. If they fail, the gambler "wins" the round. Modifiers include "assistance" (more than one person looking for the cheater, or helping the cheater), one character's familiarity with the game being played surpasses the other's, or other factors. The gamemaster should consider as many "angles" as possible when using the gambling skill. Gamemasters are also encouraged to ask players to describe exactly how they're cheating. A player whose character rolls a high gambling roll to cheat but doesn't create a feasible method his character could use should not be successful. For instance, a character cheating at sabacc might hide a card up his sleeve or use a rigged card-chip.
  • In the United States, the center of the gambling industry is Los Vegas, NV
  • In 2370, Prylar Rhit, a Bajoran vedek, had run up a sizable gambling debt playing dabo, something that caused quite a scandal in the Vedek Assembly. (DS9: "Shadowplay") In 2371, Doctor Bashir ordered Major Kira to relax during a particularly stressful period. With the assistance of Quark, Bashir prescribed several means of relaxation, which included a small stack of gambling tokens to use for gambling. (DS9: "Defiant") The same year, Quark discovered that the House of Kozak had incurred several large gambling debts. (DS9: "The House of Quark") Gamblers who played casino games with ridiculously high bets were known as "high rollers". Notable high rollers included Okalar at dabo. (DS9: "The Abandoned", "Badda-Bing, Badda-Bang") Someone who was often quite skilled at a game but hid their true abilities were often called "hustlers". Notable hustlers included Jake Sisko at dom-jot and Kathryn Janeway at pool. (DS9: "The Abandoned"; VOY: "The Cloud") An illusion of Quark claimed that some species were particularly susceptible to gambling due to the possession of a gambling gene. (DS9: "The Search, Part II")
  • Each character bets an equal amount of money and then rolls D100. The winner is the character with the highest roll. Successful characters win a sum equal to the number of players multiplied by the sum staked on the game. In the unlikely event of a tie between one or more players, the tying characters make a second bet and roll again. The other characters drop out for that round of betting only. If gambling in a casino or gaming house, the house adds 10-40% (1D4 x 10) to its roll, depending on how honest the management is. In rigged games, the house may add as much as 60% to its roll, but rarely does so all the time. Characters with Gamble skill receive a modifier to their roll equal o half their Int score. Characters using spare aces or loaded dice use their Int score unmodified, but stand a chance of being caught. After the results of a round of betting have been declared, the GM should make a secret I test for each participant to see if they spotted any cheating. The test is made with a penalty of -10, unless a cheated character also has Gamble skill, in which case they gain a bonus of +10. Characters caught cheating could be in big trouble!
  • Sims can increase the skill by using the Hit 'em Harder Blackjack Table and the Triple Riches Slots O'Jackpots Slot Machine.
  • Gambling is the wagering of money on an event with uncertain outcomes with intent to win additional money.
  • You will find that a much larger audience, (and a larger variety as well), participate in Duel Arena Staking, or staking. In this particular form of gambling, users can bet a specific amount of gold or item(s) in their particular form of staking. There is a large variety of stakes you can participate in, the point is to choose your favorite and have fun! Also, as with Dicing you have the opportunity to double your gold stack. Where do I go? Go to your minigame teleports and click "Duel Arena", once you will be there in the dicing area. Run to the left and up to get to the dueling arena. How do I start? Once you are in the dueling area you will see various users advertising what form of staking they would like to do against other players. To begin a duel, right click the user you want to duel and click "Challenge", the rest will be explained! What techniques are there? Well, it depends on what form of staking you are participating in. This article will discuss the techniques available to you below.
  • Gambling means to bet money on the outcome of a game, contest, or event.
  • A large variety of casino games are offered in Las Vegas from Slot Machines to Video Poker; Sports betting to Bingo.
  • Gambling is a form of trust trade in RuneScape. It can come in many forms, some more common than others. All forms, however, follow the same principle, in which a 'host' uses RuneScape items that can have various outcomes, which players then bet on by giving the host money with the promise of receiving a prize (usually an expensive item or twice the coins originally wagered). Gambling hosts first became widely popular following the re-release of the Wilderness and Free Trade in February 2011, then suddenly surged in popularity over the years due to the profits that were possible for both bettors and hosts. However, they also brought in multiple problems: * Hosts would tend to spam the chat to advertise their games (sometimes even employing spam bots for this purpose). * Since all player-hosted gambling methods revolved around trust trades, scammers would often take advantage of other players. * The amounts of coins hosts amassed with their gambling caused significant damage to RuneScape's economy. * The profit potential was so vast that it greatly undermined legitimate ways of obtaining money, such as skilling and monster hunting, which many players felt was unfair on those who worked hard for their money. * Some gambling hosts have even been linked to real world trading. Because of the problems gambling brought into the game, Jagex responded with various measures. On 18 March 2013, in response to player complaints, Jagex added a new rule to the Rules of RuneScape stating that unoffical player-hosted gambling was prohibited, and that players found engaging in such activities would be punished depending on the degree. In addition, since gambling first surfaced in 2011, Jagex have taken multiple measures to deter gambling by removing the random elements that were used to gamble.
  • Gambling is an activity in Scarface - The World Is Yours, where the player is able to wager money, there are four types of gambling games in the game, the player can buy the investment Montana Sports to wager much higher than normal.
  • Apprentice: Langley, Tarant (Bridesdale Inn) Expert: Bartenders Master: Gurin Rockhollow at the "Gentleman's Club" in Tarant
  • Gambling is a generic term that refers to any type of betting on the unknown outcome of some future event (usually card games, dice, races, wrestling or other competitions). In the narrow Tibian sense, gambling is usually a game of chance between two people rolling dice. Goal Depending upon the gambling game played, the goal is to merge victorious with a bigger amount of money (gp) than what you had before playing. Setup Most games are arranged within a depot. Simply position both players so that they are near enough to "see" the outcome of any dice rolls, and close enough to recieve the Bet and Payout. Playing In the most common dice game played in Tibia, each player places their bets in the middle of two depot boxes. Both players must agree upon the final bet for each round. If desired, a separate person may be responsible for collecting all bet money to ensure that all players are honest. In Tibia, there are additional games used by players, than by NPCs. each game has it's own rules, which are likely copied from the game origins in real life. Most popular games among players are as following: * Lucky Kaboom Box! [Takes 2 Game Hosts or Shop House] -The Game Host has 3 Presents (From Hoaxette) set up on a depot with a color of choice tapestry on the depot box, 0-1 coin on the tapestry and present box finally on top of both. (May alternatively be played with normal presents but the fun is from the explosion!) -Rules The Hosts will ask the player to choose one of the boxes if it blows up and a gold coin is revealed then the player wins! If not the player loses. -Alternative House Shop Method The Host will duplicate the set up as shown /\ however as being in his house he can have the winnings held inside easier and vary the winnings with different items. (Ex: 1 gold coin = 2k win, 1 plat coin = 5k win, 1 crystal coin = 10k and items may vary to represent winnings) -Bonus: The Host may choose to allow "Double Downs", meaning if the player loses the first choice he may up his bet to double to choose again. If a coin is revealed the player wins double! If not the player loses double. Conclution: A tough game to set up if you do not own a house with a shop. As depots often get abused with stackers and the Game Host would need privacy to properly set up each round. Depot centers make it a challenge! But a great game none the less! And also in a house you have the ability to increase the odds and bets by increasing the present quantity. (Ex: instead of 3 presents have 6 or 9 presents with 1-3 coins to vary gameplay/max bets/challenge) * Guess the number -Pay a bet to the host and guess which number comes up next. If you guess the right number, you'll win 5 times your bet (500%). Chance(s) of a win is 1 to 6 (16.66%). -Rules: The bet is taken by the host. (price to roll) Dice are only rolled once during each bet. Multi-betting is not officially allowed (gussing on several different numbers in one roll). Host pays 5 times the bet if the challanger wins (x multiplied by 5, where x is the bet). Host can always adjust the betting-limit (Simply putting limits to what amounts a bet may meassure). Bet cannot be changed during play. Common sense. -Conclution: A risky game where the payout might just be worth the risk to a certain degree. Very fun to play, but be prepared to lose a few times before you get it right. * High/Low -Offer a bet to the host and guess if the die lands on a Low series of numbers (1,2,3) or a High series of numbers (4,5,6). If you guess the right series of numbers, you'll win 0.8 times of your bet (80%). Chance(s) of a win is 1 to 2 (50%). -Rules The bet is only taken by the host if the challanger guesses the wrong series of numbers, otherwise the challanger will keep his bet, plus the winning money. Dice are only rolled once during each bet. Host pays 0.8 times (80%) the bet if the challanger wins (x multiplied by y = payout, where x is the bet and y is 0.8). You can only bet on one series of numbers (Low which is 1,2, and 3, or High which is 4,5, and 6). Multi-betting is officially not allowed, and would make no sense. Host can always adjust the betting-limit (Simply putting limits to what amounts a bet may meassure). Bet cannot be changed during play. Common sense. -Conclution: Low risk, but don't get fooled! The number the die lands on is completely random, and there is NO PATTERN to how the die works what so ever. A Good game for high bets, and is considered the "safest" way of gambling. * Blackjack (aka 21) -Offer a bet to the host and roll the die as close to 21 as possible. If you hit 21, you will win automatically, and the host's turn to roll will be disqualified. However, if you choose to stop before 21, the host will get a chance to reach your number, or 21 in order to win the bet. If either of the participants hits 22 or more, it will be a bust, and the player will lose. If the challanger chooses to stay on a number below 21, and the host busts, the challanger will be awarded 0.8 times (80%) of his bet. If the challanger hits 21, the challanger will be awarded 1.5 times (150%) of his bet. Chance(s) of a win is "NOT AVAILABLE, IMPOSSIBLE TO COUNT ODDS AS ALL NUMBERS ARE RANDOM." -Rules If challanger wins by host busting, 80% payout is awarded, and challanger keeps the bet. If challanger wins by hitting 21, 150% payout is awarded. and challanger keeps the bet. If Host reaches the challanges "staying-number" or hits 21, the host wins and keeps the bet. Dice are rolled until either participants reaches 21 or busts. If the player hits more than 21, he automatically loses his bet to the host. Bet cannot be changed during play. Both the challanger and the host are allowed to roll as many times as needed until a win or bust is achieved. ~Same as above games. Common sense. Conclution: A very fun game to play, but you need to be quick putting all those numbers together. It is smart to have a 3. person to keep count of the numbers rolled. There is no guarantee for either the challanger or host to have any advantage or disadvantage in this game, and is considered one of the most fair games. * Dice war Both players will agree on a bet and roll their die x amount of times. Whoever gets the highest sum of numbers will win the other player's bet. -Rules No official rules, all rules are decided by both participants. I would advice common sense though. Conclution: As fair as it gets, but be prepared to get scammed. This is not a game you want to play with strangers, especially not if they are below lvl 75, as the money is not put in the middle of two depot boxes as done in the previous games mentioned. * Gambling Knowledge: -Each game except Dice War is copied from an already existing game in real life. This means that all those games are configured to be beneficial for the host. -Always make a personal limit to how much you are willing to lose on a table before quitting. This limit should not exceed more than 15% of your total amount of money. -If you're in doubt if whether a host or player is legit (safe) or not, try to observe him when playing with others and see if he steals back his bet/ pays the payout when the other player is victorious. -A common rule of thumb is only to gamble with people who are above lvl 75 to ensure safe play. -Do not get addicted! Just like any other game, the mini-game called gambling can make you addicted. I've played several players clean of money and equipment because they didn't know when to stop. -You can get your own die in venore below the central depot. -If you play in order to win money, always host, and do not play away your profit on other hosts! -Common sense is HIGHLY adviced. -Know when to give in. * I hope my 6 years of gambling experience will come in helpful.
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