PropertyValue
rdf:type
rdfs:label
  • UNIT
  • Unit
  • UNIT
  • UNiT
  • Unit
rdfs:comment
  • A Unit is a form of currency on the Net used in most systems. A binome was seen paying for drinks with a unit at the Sibedar in the Desert Port System. After Daemon took over the Super Computer and the Guardian Collective a 10,000 Unit reward was offered for the capture of the Crimson Binome, deleted or compiled. This reward was advertised on a large blimp and on advertisment VidWindows in the Desert Port System. The reward was also being offered for the capture of the Crimson Binomes first mate, Mr. Christopher. He suggested that they might simply turn themselves in so that they can collect the reward. Mr. Christopher believed this would be the only way to turn a profit in the system. (The Return of the Crimson Binome)
  • It also features in Touchwood and The Sandra John Adventures. See also: Homosexuality.
  • A unit refers to any individual controllable character or building in a mod. Each faction is made up of units and upgrades, which are the core of any mod.
  • Units are the stuff that move around (usually) and do stuff in the game. Units are defined in the unitList. Here is an example of a unit definition The actual capabilities of a unit are defined in the unitAttatchment section. Example: Below is an incomplete list of unit properties.
  • frame|Das Logo der Anfangsjahre UNIT, die UNited Intelligence Taskforce (früher United Nations Intelligence Taskforce), ist eine militärische Organisation, die unter der Schirmherrschaft der Vereinten Nationen fungiert. Sie kämpft im Geheimen gegen die Bedrohung der Erde durch Außerirdische.
  • Unit (also known as Cold Unit) is a 2016 American horror science fiction miniseries, written and directed by Son of Hat. The plot of the show revolves around a group of twelve astronauts who become stranded on an abandoned ship 50 Lightyears away from Earth, in the year 2086. The group must survive in the ship for about one month, until help arrives to save them from the infestation of parasitic Pholcidae like aliens. The series is based off of the video game, SpaCE, and will have numerous plot ideas from it.
  • See also Unit Gallery __TOC__
  • UNIT
  • A unit is any living form available for use into battle within the game. They can be controlled or not and has a executable functions. Their are used for perfoming specific tasks that are different according to the type of unit.
  • A Unit is a Covenant term referring to either their standard unit of measurement, which is comparable to a foot in the human imperial measurement system, or their standard unit of time, comparable to an hour on Earth. The meaning of the term is dependent on the context in which it is used.
  • A unit is a single vehicle, aircraft, ship or building in an army. There are several categories of units, each with their own capabilities and purposes. There are various ways to browse the units in the game: * Complete unit list * Units by faction * Units by tech level * Units by type
  • They consist of Infantry and Vehicles from all factions.
  • Used for carrying supplies when starting a new city or going long distances to attack and/or scout.
  • or * A Troop Units are the collection of hero and troop cards, as quoted in Warstorm.com. However, since in Facebook warstorm, the term "Unit" has been specifically pointing to those are not heroes. The collection of the new units with heroes, are now simply called "cards". The units mentioned in Warstorm.com obey the laws in gameplay, that is, appear in staging area when drawn, goes into play when ready value goes to zero and perform battle cycle actions. Even in Facebook the new units and heros act in the same way as of Warstorm.com units.
  • To easily visualize this, set a sawmill to create planks of height 1 and width 1, then cut it with your axe to a nice cube. This will be 1 unit of wood. Units are the standard measure size for both logs and planks (though log unit is debatable.)
  • Distances are measured differently in some editions of Grand Theft Auto. In early editions (GTA 1 and GTA 2) measurements are based on the grid system of the landscape data . In later editions, they use meters and divisions of meters. None of the environments in any Grand Theft Auto edition attempt to mimic the Earth's curvature, they use flat planes and straight lines to base positions from.
  • Each unit variant possesses certain and/or unique abilities, offering a specific function and role in gameplay. The four main types of unit are: Civilian, Military, Hero, and Animal. In the spin-off Age of Mythology, Mythical units are introduced.
  • A unit is something that can be built in one of your cities and can move over tiles. Most are military, but the term includes peaceful people and equipment such as explorers and caravans. In general there are land, air and sea-based units. The basic mechanics have been the same for all the games up until Civilization V. In Civ5, only one military unit is allowed to occupy a tile at a time. The limit applies to non-military units as well, but a military unit and a civilian unit may both occupy the same tile at the same time. Call to Power has a limit of 9 units per tile (including cities).
  • A Unit is a mobile entity that can be controller by the player. A unit is one of the following types: * Infantry * Vehicle * Aircraft * Naval For a list of units, see: * Allied Units * Soviet Units
  • A unit is any of either playable characters or non-playable characters. Usually, units have movement and serve as targets for spells.
  • A unit is any of either playable characters or non-playable characters. Usually, units have movement and serve as targets for spells.
  • Although all decisions during a battle come from the COs, the actual fighting in the Advance Wars takes place between different Units. Different Units have their own strengths and weaknesses. All Units normally start on 10 HP. A Unit can lose HP each time it is attacked or attacks (Depending on whether or not the defending Unit can retaliate). Once a Unit reaches 0 HP it is destroyed and removed from the battle.
  • In the society of Aldea, a unit was a group of individuals who had the same talents and passions. There existed a unit for artists, another for musicians, and a third for leaders. Units were designated by a letter of the Aldean language followed by three numbers, for example B375. (TNG: "When The Bough Breaks" )
  • The Unit is the Stage 2 Balanced form of the Steam group.
  • A Unit almost always represents one single creature or monster in Battle for Wesnoth, however the Galleon, Pirate Galleon and Transport Galleon are notable exceptions, being mechanical constructs. Units have many different statistics to set them apart from other units, including the following: (included are each of the statistics for a Human Peasant)
  • The (International Unit=IU) measurement used to calculate and measure dosages of insulin. Each unit of insulin is expected to have a particular medical effect on the subject. Full unit(s) can also be described as "even units", meaning there are no fractions (example: 1 1/2--1 1/4) involved. In most adult humans, a difference of 1 full unit is roughly the smallest amount that makes a significant repeatable clinical difference in dosage.
  • A typical unit seems to have been a relatively small-scale formation of infantry, which could sometimes be described as a company. The exact number of men in a unit is unclear, and may not have been standardized: the term "company" is used elsewhere for forces ranging from a few dozen soldiers to more than two hundred. The most that can be said for certain is that one specific unit, the Gloom Walkers, appears to have numbered something more than a dozen troopers.
owl:sameAs
dcterms:subject
MATK
  • 60
ATK
  • 60
MDEF
  • 30
spd
  • 60
dbkwik:ageofempires/property/wikiPageUsesTemplate
dbkwik:el.wow/property/wikiPageUsesTemplate
dbkwik:fiction-foundry/property/wikiPageUsesTemplate
dbkwik:figverse/property/wikiPageUsesTemplate
dbkwik:gta/property/wikiPageUsesTemplate
dbkwik:halo/property/wikiPageUsesTemplate
dbkwik:memory-alpha/property/wikiPageUsesTemplate
dbkwik:starwars/property/wikiPageUsesTemplate
dbkwik:wowwiki/property/wikiPageUsesTemplate
dbkwik:advancewars/property/wikiPageUsesTemplate
dbkwik:wesnoth/property/wikiPageUsesTemplate
Name
  • Unit
MP
  • 50
Type
  • Gun
  • Tech
dbkwik:chess-evolved-online/property/wikiPageUsesTemplate
dbkwik:warstorm/property/wikiPageUsesTemplate
DEF
  • 30
Family
  • Steam
HP
  • 40
Stage
  • 2
abstract
  • A Unit is a form of currency on the Net used in most systems. A binome was seen paying for drinks with a unit at the Sibedar in the Desert Port System. After Daemon took over the Super Computer and the Guardian Collective a 10,000 Unit reward was offered for the capture of the Crimson Binome, deleted or compiled. This reward was advertised on a large blimp and on advertisment VidWindows in the Desert Port System. The reward was also being offered for the capture of the Crimson Binomes first mate, Mr. Christopher. He suggested that they might simply turn themselves in so that they can collect the reward. Mr. Christopher believed this would be the only way to turn a profit in the system. (The Return of the Crimson Binome)
  • It also features in Touchwood and The Sandra John Adventures. See also: Homosexuality.
  • A unit refers to any individual controllable character or building in a mod. Each faction is made up of units and upgrades, which are the core of any mod.
  • Units are the stuff that move around (usually) and do stuff in the game. Units are defined in the unitList. Here is an example of a unit definition The actual capabilities of a unit are defined in the unitAttatchment section. Example: Below is an incomplete list of unit properties.
  • frame|Das Logo der Anfangsjahre UNIT, die UNited Intelligence Taskforce (früher United Nations Intelligence Taskforce), ist eine militärische Organisation, die unter der Schirmherrschaft der Vereinten Nationen fungiert. Sie kämpft im Geheimen gegen die Bedrohung der Erde durch Außerirdische.
  • Unit (also known as Cold Unit) is a 2016 American horror science fiction miniseries, written and directed by Son of Hat. The plot of the show revolves around a group of twelve astronauts who become stranded on an abandoned ship 50 Lightyears away from Earth, in the year 2086. The group must survive in the ship for about one month, until help arrives to save them from the infestation of parasitic Pholcidae like aliens. The series is based off of the video game, SpaCE, and will have numerous plot ideas from it.
  • See also Unit Gallery __TOC__
  • UNIT
  • A unit is any living form available for use into battle within the game. They can be controlled or not and has a executable functions. Their are used for perfoming specific tasks that are different according to the type of unit.
  • A Unit is a Covenant term referring to either their standard unit of measurement, which is comparable to a foot in the human imperial measurement system, or their standard unit of time, comparable to an hour on Earth. The meaning of the term is dependent on the context in which it is used.
  • A unit is a single vehicle, aircraft, ship or building in an army. There are several categories of units, each with their own capabilities and purposes. There are various ways to browse the units in the game: * Complete unit list * Units by faction * Units by tech level * Units by type
  • A Unit almost always represents one single creature or monster in Battle for Wesnoth, however the Galleon, Pirate Galleon and Transport Galleon are notable exceptions, being mechanical constructs. Units have many different statistics to set them apart from other units, including the following: (included are each of the statistics for a Human Peasant) * Cost = 8 * Hit points (HP) = 18 * Movement points (Movement) = 5 * Experience points needed (XP) = 23 * Level = 0 * Alignment = Lawful * Position in advancement tree = Advances to either the Spearman or the Bowman * Abilities = None * Attacks = Pitchfork and Pitchfork * Damage = 5 and 4 * Strikes = 2 and 1 * Type = Pierce and Pierce * Range = Melee and Ranged * Weapon abilities = None * Resistances = See below * Arcane = 20% * Blade = 0% * Cold = 0% * Fire = 0% * Impact = 0% * Pierce = 0% * Terrain Defences = See below * Castle = 60% * Cave = 40% * Coastal Reef = 30% * Deep Water = 0% * Flat = 40% * Forest = 50% * Frozen = 20% * Hills = 50% * Mountains = 60% * Mushroom Grove = 50% * Sand = 30% * Shallow Water = 20% * Swamp = 20% * Unwalkable= 0% * Village = 60% * Terrain Movement Costs = See below * Castle = 1 * Cave = 2 * Coastal Reef = 2 * Deep Water = - * Flat = 1 * Forest = 2 * Frozen = 3 * Hills = 2 * Mountains = 3 * Mushroom Grove = 2 * Sand = 2 * Shallow Water = 3 * Swamp = 3 * Unwalkable= - * Village = 1
  • They consist of Infantry and Vehicles from all factions.
  • Used for carrying supplies when starting a new city or going long distances to attack and/or scout.
  • or * A Troop Units are the collection of hero and troop cards, as quoted in Warstorm.com. However, since in Facebook warstorm, the term "Unit" has been specifically pointing to those are not heroes. The collection of the new units with heroes, are now simply called "cards". The units mentioned in Warstorm.com obey the laws in gameplay, that is, appear in staging area when drawn, goes into play when ready value goes to zero and perform battle cycle actions. Even in Facebook the new units and heros act in the same way as of Warstorm.com units.
  • To easily visualize this, set a sawmill to create planks of height 1 and width 1, then cut it with your axe to a nice cube. This will be 1 unit of wood. Units are the standard measure size for both logs and planks (though log unit is debatable.)
  • Distances are measured differently in some editions of Grand Theft Auto. In early editions (GTA 1 and GTA 2) measurements are based on the grid system of the landscape data . In later editions, they use meters and divisions of meters. None of the environments in any Grand Theft Auto edition attempt to mimic the Earth's curvature, they use flat planes and straight lines to base positions from.
  • Each unit variant possesses certain and/or unique abilities, offering a specific function and role in gameplay. The four main types of unit are: Civilian, Military, Hero, and Animal. In the spin-off Age of Mythology, Mythical units are introduced.
  • A unit is something that can be built in one of your cities and can move over tiles. Most are military, but the term includes peaceful people and equipment such as explorers and caravans. In general there are land, air and sea-based units. The basic mechanics have been the same for all the games up until Civilization V. In Civ5, only one military unit is allowed to occupy a tile at a time. The limit applies to non-military units as well, but a military unit and a civilian unit may both occupy the same tile at the same time. Call to Power has a limit of 9 units per tile (including cities).
  • A typical unit seems to have been a relatively small-scale formation of infantry, which could sometimes be described as a company. The exact number of men in a unit is unclear, and may not have been standardized: the term "company" is used elsewhere for forces ranging from a few dozen soldiers to more than two hundred. The most that can be said for certain is that one specific unit, the Gloom Walkers, appears to have numbered something more than a dozen troopers. In most armies, forces of this size would have been subdivisions of larger formations like battalions or regiments, but in the Sith military, the only larger formation mentioned specifically is the division, and units, such as the Gloom Walkers, were independent groups of troops that were treated as the basic components of the army. New recruits were assigned directly to specific units, and although transfer was possible, it seems to have been usual for veterans to remain with the same formation. A force of a thousand units was deployed in the assault on Kashyyyk, reinforced to nearly two thousand in order to defeat the Republic defenders there. From here, twenty units were sent to pursue the retreating garrison to Trandosha, where they fought in the Battle of Hsskhor. It is possible that some units were equipped with transports or armor, but for the most part, they appear to have been infantry deployed from orbit, probably in landing craft supplied temporarily by naval forces, comparable to the line infantry of the Imperial Army a thousand years later. Some sense of the relative balance of forces within the Sith military may be gauged by the composition of a group of reinforcements that arrived on Ruusan during the campaign: two divisions of infantry and a "core" of snipers, but just a half-platoon of repulsorlift armored vehicles.
  • A Unit is a mobile entity that can be controller by the player. A unit is one of the following types: * Infantry * Vehicle * Aircraft * Naval For a list of units, see: * Allied Units * Soviet Units
  • A unit is any of either playable characters or non-playable characters. Usually, units have movement and serve as targets for spells.
  • A unit is any of either playable characters or non-playable characters. Usually, units have movement and serve as targets for spells.
  • Although all decisions during a battle come from the COs, the actual fighting in the Advance Wars takes place between different Units. Different Units have their own strengths and weaknesses. All Units normally start on 10 HP. A Unit can lose HP each time it is attacked or attacks (Depending on whether or not the defending Unit can retaliate). Once a Unit reaches 0 HP it is destroyed and removed from the battle.
  • The (International Unit=IU) measurement used to calculate and measure dosages of insulin. Each unit of insulin is expected to have a particular medical effect on the subject. Full unit(s) can also be described as "even units", meaning there are no fractions (example: 1 1/2--1 1/4) involved. In most adult humans, a difference of 1 full unit is roughly the smallest amount that makes a significant repeatable clinical difference in dosage. The smaller the patient, the more chance you will need to deal with dosages having fractions in them. An example is found in children, who are smaller and need less insulin than adults; many find the 3/10 syringes with half-unit markings a great help with drawing children's insulin. Cats are normally about 1/10 the body weight of humans and so it's possible for them to react differently to 1/10 of a unit's difference in dosage. Dogs' weight lies along the range between cats and children. Insulin dosage is often specified (to vets and doctors only) in terms of units/kg body weight. In humans and dogs this is a common way to calculate a rough target dose (though individual cases will differ and dosing should always begin conservatively!). In cats, the current FDMB consensus is that diet and other factors dominate body weight so as to make it inappropriate to base dosing decisions on. Measurement of insulin in syringes is based on the cubic centimeter (cc) volume measurement system for injectable liquid medications. Your box of syringes is labeled as to how many cc's a syringe will hold. U100 and U40 syringes labeled as 1cc will each hold one cubic centimeter (ml) of liquid, although as the insulin strength is increased, more units will be packed into one cc. A cc (holding a milliliter of liquid) contains 40 Units of U40 insulin, 50 Units of U50 insulin, or 100 Units of U100 insulin. It is possible, though usually not recommended, to dose U40 insulin in a U100 syringe. Be careful to convert the right way! See this table from felinediabetes.com. With so many abbreviations, one can sometimes get confused. An easy way to separate units (U) from milliliters (ml) is to think about the following: all commonly-available vials of insulin approved for humans are 10ml vials. Most insulin cartridges contain 3 ml of insulin each. Caninsulin/Vetsulin comes in both a standard 10ml vial and a pack of 10 2.5ml vials. Since a U100 1cc syringe holds 1 milliliter of liquid, drawing this amount from the insulin vial would fill the syringe with 100 units of insulin; that would also be 1/10 of an entire 10ml vial and 1/3 of a 3ml insulin cartridge; it would be more than 1/3 of a 2.5 ml Caninsulin or Vetsulin vial. If a dosage looks wrong to you, don't be afraid to ask someone for help--your vet, the feline or canine diabetes message boards--before you give an injection of a questionable dose. Delaying a shot if you're not sure is much safer than the alternative.
  • In the society of Aldea, a unit was a group of individuals who had the same talents and passions. There existed a unit for artists, another for musicians, and a third for leaders. Units were designated by a letter of the Aldean language followed by three numbers, for example B375. (TNG: "When The Bough Breaks" )
  • The Unit is the Stage 2 Balanced form of the Steam group.
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