PropertyValue
rdf:type
rdfs:label
  • Close Call
  • CLOSE CALL
rdfs:comment
  • When Nick saves Schanke's life during a fire fight, Schanke can't help but notice Nick has taken up flying. Despite Nick's hypnotic suggestion to forget what he saw, Schanke begins investigating Nick's past. Natalie can't deflect him and Janette's attempts to hypnotise him fail. The trail soon leads him to conclude his partner is a vampire and from there to LaCroix. The question is, what is LaCroix going to do with the inquisitive Schanke?
  • Ian and Geoff escape Tarquin. Haley is made flesh again. Elan and Tarquin try to figure out what it is that Nale is after.
  • Close Call is an episode of ADWSS.
  • Close Call is a Scooby-Doo back-up story in Dynomutt #1, by Marvel Comics.
  • Close Call is a good badge to equip for a big battle. When Mario drops down to 1-5 HP, enemies occasionally miss. There is no definite percentage of how often enemies miss during this period, however it seems to be more or less, half and half. File:Close call badge.png
  • This card is a part of the Madhouse Collection expansion.
  • The Close Call badge is a recurring badge in the Paper Mario series found in both Paper Mario and Paper Mario: The Thousand-Year Door. In both games, the Close Call badge gives Mario the same effect. This badge is part of the "Lucky" badge series, meaning that during battle, Mario may be lucky during an opponent's attack, causing the attack to automatically miss. Since this badge is the weakest version in the set, it only works occasionally while Mario is in danger.
  • |-|KMS 1.2.256= File:Skill Close Call.png 구사 일생 * Class: Shade * Type: Passive * Maximum Level: 2
  • Deadline gets fatherly advice from... Spike Witwicky (the Shattered Glass Spike). Uh... okay - Also, Ebony, Temera and Deadline barely avoid getting their cover blown. RP rated PG-13 for strong language.
  • CLOSE CALL is a track in the BIOHAZARD Operation Raccoon City ORIGINAL SOUNDTRACK album.
owl:sameAs
Season
  • 2
First game
  • Paper Mario
dcterms:subject
story name
  • Close Call
Row 4 info
  • IRmjii, SuperFanon'D!
production order
  • 222
Row 1 info
  • 2014-07-26
Titlecard
  • Close Call title card.jpg
Row 4 title
  • Producer
Row 2 info
  • SuperFanon'D!
Row 1 title
  • Airdate
broadcast date
  • 1995-07-22
Row 2 title
  • Writer
broadcast order
  • 25
Row 3 info
  • IRmjii
Rarity
  • Rare
Row 3 title
  • Director
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Found
Box Title
  • Close Call
Games
  • Paper Mario: The Thousand-Year Door
  • Paper Mario
Set
Partof
  • Dynomutt #1
Album
Attributes
  • Neutral
Name
  • Close Call
  • CLOSE CALL
Text
  • Unsummon a friendly creature.
Type
Caption
  • Close Call as it appears in Paper Mario
Comic
  • 815
disk
  • 3
imagewidth
  • 180
Episode Number
  • 45
MainImage
  • Judge Chesterman dodges car.jpg
Pages
  • 3
Title
  • Close Call
Cost
  • 0
Before
After
PREV
Published
  • November 1977
Image File
  • Closecall.png
BP
  • 2
NEXT
Publisher
Writer
Director
Effect
  • Prevents enemy attacks
PublishDate
  • 2011-11-15
abstract
  • When Nick saves Schanke's life during a fire fight, Schanke can't help but notice Nick has taken up flying. Despite Nick's hypnotic suggestion to forget what he saw, Schanke begins investigating Nick's past. Natalie can't deflect him and Janette's attempts to hypnotise him fail. The trail soon leads him to conclude his partner is a vampire and from there to LaCroix. The question is, what is LaCroix going to do with the inquisitive Schanke?
  • Ian and Geoff escape Tarquin. Haley is made flesh again. Elan and Tarquin try to figure out what it is that Nale is after.
  • Close Call is an episode of ADWSS.
  • Close Call is a Scooby-Doo back-up story in Dynomutt #1, by Marvel Comics.
  • Close Call is a good badge to equip for a big battle. When Mario drops down to 1-5 HP, enemies occasionally miss. There is no definite percentage of how often enemies miss during this period, however it seems to be more or less, half and half. File:Close call badge.png
  • This card is a part of the Madhouse Collection expansion.
  • The Close Call badge is a recurring badge in the Paper Mario series found in both Paper Mario and Paper Mario: The Thousand-Year Door. In both games, the Close Call badge gives Mario the same effect. This badge is part of the "Lucky" badge series, meaning that during battle, Mario may be lucky during an opponent's attack, causing the attack to automatically miss. Since this badge is the weakest version in the set, it only works occasionally while Mario is in danger.
  • |-|KMS 1.2.256= File:Skill Close Call.png 구사 일생 * Class: Shade * Type: Passive * Maximum Level: 2
  • Deadline gets fatherly advice from... Spike Witwicky (the Shattered Glass Spike). Uh... okay - Also, Ebony, Temera and Deadline barely avoid getting their cover blown. RP rated PG-13 for strong language.
  • CLOSE CALL is a track in the BIOHAZARD Operation Raccoon City ORIGINAL SOUNDTRACK album.
is Title of
is Before of
is After of
is Episode of
is PREV of
is NEXT of