Property | Value |
rdfs:label | - Anima (Final Fantasy X boss)
|
rdfs:comment | - Anima's Pain attack causes Instant Death. Anima alternates between using Pain and Boost. When she uses Boost, it does not increase the rate of her Overdrive charging (which is a fixed amount every time she gets a turn or is attacked), but she does still take extra damage until her next turn. The damage inflicted by Pain is magical, but is not affected by Magic Defense. Therefore, it will always be between 459 and 518, before taking into account protections such as Shell. Anima's Overdrive, Oblivion, is reduced by the Defense stat.
|
2 accuracy | |
Petrification | |
dcterms:subject | |
Ice | |
Sleep | |
3 HP | |
2 Defense | |
3 MP | |
1 Magic Defense | |
Darkness | |
bestiary | |
3 Magic Defense | |
threaten | |
2 Magic Defense | |
doom | |
1 agility | |
Provoke | |
2 evasion | |
Lightning | |
2 hp | |
2 MP | |
2 magic | |
1 MP | |
1 Defense | |
1 strength | |
silence | |
power break | |
holy | |
1 Gil | |
3 Gil | |
petrify | |
eject | |
mental break | |
Poison | |
1 HP | |
3 evasion | |
3 magic | |
Delay | |
1 evasion | |
armor break | |
2 agility | |
magic break | |
3 strength | |
3 agility | |
2 Gil | |
Slow | |
1 magic | |
3 Defense | |
2 strength | |
1 equip drop rate | |
2 overkill | |
1 overkill | |
1 sensor | - Goes into overdrive when its gauge charges up.
|
1 Accuracy | |
dbkwik:final-fantasy/property/wikiPageUsesTemplate | |
dbkwik:finalfantasy/property/wikiPageUsesTemplate | |
Water | |
Fire | |
sec | - Sin
- Macalania
- Remiem Temple
|
Zombie | |
Name | |
Type | |
Romaji | |
1 ap | |
1 Luck | |
2 luck | |
2 ap | |
2 zanmato | |
1 zanmato | |
Species | |
Scan | |
Japanese | |
3 ap | |
3 luck | |
PREV | |
Release | |
NEXT | |
Death | |
Location | |
1 info | |
2 abilities | - Physical attack, Pain, Oblivion, Demi, Dispel
|
1 Location | |
1 abilities | |
2 Location | |
3 Location | |
1 equip slot min | |
1 weapon abilities | - Piercing, Darktouch, Silencetouch, Sleeptouch
|
1 armor abilities | - Dark Ward, Silence Ward, Sleep Ward
|
1 equip slot max | |
1 equip ability min | |
1 equip ability max | |
1 Common Drop | |
1 Rare Drop | |
1 Rare Steal | |
3 sensor | |
2 sensor | |
3 accuracy | |
3 zanmato | |
3 overkill ap | |
1 Overkill AP | |
2 overkill ap | |
3 overkill | |
strength break | |
2 info | - Can only be fought by Aeons. Defeat does not result into Game Over.
|
1 Common Steal | |
3 abilities | |
abstract | - Anima's Pain attack causes Instant Death. Anima alternates between using Pain and Boost. When she uses Boost, it does not increase the rate of her Overdrive charging (which is a fixed amount every time she gets a turn or is attacked), but she does still take extra damage until her next turn. The damage inflicted by Pain is magical, but is not affected by Magic Defense. Therefore, it will always be between 459 and 518, before taking into account protections such as Shell. Anima's Overdrive, Oblivion, is reduced by the Defense stat.
|