PropertyValue
rdf:type
rdfs:label
  • Hill fort
  • Hill Fort
rdfs:comment
  • A hill fort is a type of earthworks used as a fortified refuge or defended settlement, located to exploit a rise in elevation for defensive advantage. They are typically European and of the Bronze and Iron Ages. Some were used in the post-Roman period. The fortification usually follows the contours of a hill, consisting of one or more lines of earthworks, with stockades or defensive walls, and external ditches. Hill forts developed in the Late Bronze and Early Iron Age, roughly the start of the first millennium BC, and were in use in many Celtic areas of central and western Europe until the Roman conquest.
  • The Hill fort is an adventure map structure in Heroes of Might and Magic II, Heroes of Might and Magic III and Heroes of Might and Magic V. Its purpose is to upgrade creatures, usually at a reduced price.
  • The Hill Fort is the Castle-type building for the Norse in Age of Mythology. It is cheaper than the Greek Fortress, Atlantean Palace, and Chinese Castle, but it has fewer hit points. It is more expensive than the Egyptian Migdol Stronghold, which costs no wood, but has a higher gold cost than the Hill Fort.
dcterms:subject
dbkwik:ageofempires/property/wikiPageUsesTemplate
dbkwik:military/property/wikiPageUsesTemplate
Range
  • 18
Age
Type
  • Defensive
Use
  • Research techs
  • Train units
  • Defend area
Building
  • Hill Fort
HP
  • 1900
originalgame
  • Age of Mythology
rdamage
  • 10
Civs
abstract
  • The Hill Fort is the Castle-type building for the Norse in Age of Mythology. It is cheaper than the Greek Fortress, Atlantean Palace, and Chinese Castle, but it has fewer hit points. It is more expensive than the Egyptian Migdol Stronghold, which costs no wood, but has a higher gold cost than the Hill Fort. Elite human units and siege weapons are trained at the Hill Fort. It is also where technologies that improve these units are researched. The Huskarl, Jarl, and Portable Ram are available in the Heroic Age and the Ballista in the Mythic Age. While the Norse are not as desperate to build this building type as the Egyptians are, it is still high on their priority list on entering the Heroic Age. Hill Forts fire multiple arrows at enemies within range, mowing down those with low pierce armor. They can be used to bolster a town's defenses, strengthen a player's claim to a neutral area, or as a forward base. They are, however vulnerable to melee attacks unless upgraded with Boiling Oil, and, while formidable at defense, they are not invincible. This is especially true in the case of the Hill Fort, which has fewer hit points than other cultures' Castle-type buildings. Siege weapons can either out-range Hill Forts or take little damage from their attacks. In a large enough group, human soldiers can destroy a Hill Fort, though not without suffering substantial losses.
  • A hill fort is a type of earthworks used as a fortified refuge or defended settlement, located to exploit a rise in elevation for defensive advantage. They are typically European and of the Bronze and Iron Ages. Some were used in the post-Roman period. The fortification usually follows the contours of a hill, consisting of one or more lines of earthworks, with stockades or defensive walls, and external ditches. Hill forts developed in the Late Bronze and Early Iron Age, roughly the start of the first millennium BC, and were in use in many Celtic areas of central and western Europe until the Roman conquest.
  • The Hill fort is an adventure map structure in Heroes of Might and Magic II, Heroes of Might and Magic III and Heroes of Might and Magic V. Its purpose is to upgrade creatures, usually at a reduced price.
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