PropertyValue
rdf:type
rdfs:label
  • Mercenary Captain
  • Mercenary captain
  • Mercenary Captain
rdfs:comment
  • The Mercenary Captain is the leader of all of the Mercenaries in the Desert Mining Camp, and is hired to guard the entrance of it to prevent people accessing the camp and discovering the slave-trade that was going on there. The Mercenary Captain plays a role in the Tourist Trap quest, in which he must be provoked to the point of outrage so that he initiates combat with the player himself, rather than having his mercenaries do his dirty work for him. After being killed by the player, the Captain drops a Metal key which can open the gate to the Desert Mining Camp.
  • The Mercenary Captain is the leader of all of the Mercenaries in the Desert Mining Camp, and was hired to guard the entrance of it to prevent people from going in and discovering the slave-trade that was going on there. The Mercenary Captain plays a role in the quest The Tourist Trap, in which he is portrayed as a hot-headed and angry individual, and must be provoked to the point of outrage so that he initiates combat with the player himself, rather than having his mercenaries do his dirty work for him, upon which he is killed and drops a Metal key which can open the gate to the Mining Camp.
  • Mercenary captains are NPCs within Sanctuary who provide Hirelings and revive them after they have fallen in battle for a cost. Each act in Diablo II has its own mercenary captain:
  • Members of military forces - be they soldiers, mercenaries, militia, marines, or city watchmen - who show an aptitude for leadership will normally begin to use their reputation to carve out a living for themselves as mercenary leaders. The only way to become a Mercenary Captain is to fully complete the Sergeant career (taking all advances and skills) and then pay 100 EPs. A character may decide to take any other career exit at any time, without having to fully complete the Sergeant career.
Level
  • 15
  • 65
Alignment
  • 邪悪
dcterms:subject
dRange
  • 19
TacticalDefence
  • 平均的
dSlash
  • 15
Beleriand
  • 優秀
Region1-Location
  • Trollshaws: Lost Temple
aMagic
  • 0
Hitpoints
  • 80
dMagic
  • -3
MeleeDefence
  • 平均的
dStab
  • 17
Examine
  • He looks a bit aggressive.
  • He's in control of the local guards.
Lightning
  • 優秀
max hit
  • 5
Morale
  • 30253
StunImmune
Poisonous
  • No
dCrush
  • 19
Westernesse
  • 優秀
attack speed
  • 6
Creature-difficulty
  • エリート
Shadow
  • 優秀
Physical
  • 弱い
Frost
  • 優秀
ConjImmune
Always Drops
str
  • 29
Combat
  • 64
Attack style
slaylvl
  • No
Cry
  • 弱い
Item
  • Metal Key
RangeDefence
  • 平均的
Quest
aCrush
  • 0
Rarity
  • Always
aStab
  • 0
Aggressive
  • 2
  • No
aRange
  • 0
aSlash
  • 0
AncientDwarf
  • 優秀
dbkwik:darkscape/property/wikiPageUsesTemplate
dbkwik:fallout/property/wikiPageUsesTemplate
dbkwik:ja.lotro/property/wikiPageUsesTemplate
dbkwik:oldschoolrunescape/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
dbkwik:runescapeclassic/property/wikiPageUsesTemplate
Range
  • 0
Power
  • 3086
Fire
  • 優秀
Magic
  • 弱い
Name
  • Mercenary Captain
Weakness
Region
  • The Trollshaws
dbkwik:warstorm/property/wikiPageUsesTemplate
Members
  • Yes
Song
  • 弱い
Quantity
  • 1
Update
  • New Throwing Weapons!
Shop
  • No
Species
  • 山賊
ATT
  • 32
Genus
  • 人間
DEF
  • 32
common
  • 優秀
Light
  • 優秀
CB
  • 47
HP
  • 80
Release
  • 2003-04-14
Released
  • 2003-04-14
Gender
  • Male
Race
Features
  • Leader of the Mercenaries
Location
immunepoison
  • No
immunevenom
  • No
strbns
  • 14
Mage
  • 0
attbns
  • 9
rngbns
  • 0
abstract
  • The Mercenary Captain is the leader of all of the Mercenaries in the Desert Mining Camp, and is hired to guard the entrance of it to prevent people accessing the camp and discovering the slave-trade that was going on there. The Mercenary Captain plays a role in the Tourist Trap quest, in which he must be provoked to the point of outrage so that he initiates combat with the player himself, rather than having his mercenaries do his dirty work for him. After being killed by the player, the Captain drops a Metal key which can open the gate to the Desert Mining Camp.
  • The Mercenary Captain is the leader of all of the Mercenaries in the Desert Mining Camp, and was hired to guard the entrance of it to prevent people from going in and discovering the slave-trade that was going on there. The Mercenary Captain plays a role in the quest The Tourist Trap, in which he is portrayed as a hot-headed and angry individual, and must be provoked to the point of outrage so that he initiates combat with the player himself, rather than having his mercenaries do his dirty work for him, upon which he is killed and drops a Metal key which can open the gate to the Mining Camp.
  • Mercenary captains are NPCs within Sanctuary who provide Hirelings and revive them after they have fallen in battle for a cost. Each act in Diablo II has its own mercenary captain:
  • Members of military forces - be they soldiers, mercenaries, militia, marines, or city watchmen - who show an aptitude for leadership will normally begin to use their reputation to carve out a living for themselves as mercenary leaders. The only way to become a Mercenary Captain is to fully complete the Sergeant career (taking all advances and skills) and then pay 100 EPs. A character may decide to take any other career exit at any time, without having to fully complete the Sergeant career. Captains are often under the command of less-experienced Knights and Nobles, a fact which they frequently resent. They often prefer the company of their troops to the glittering and stately society of the nobility and have more respect for experience and ability than for social position. * Consume Alcohol * Gamble * Secret Language: Battle Tongue * Street Fighting * Strike Mighty Blow * Strike To Stun * Disarm * Dodge Blow * Heraldry * Ride: Horse * Specialist Weapon: Lance * Specialist Weapon: Two-Handed Weapon * Specialist Weapon: Flail * Specialist Weapon: Parrying Weapon * Strike To Injure * Full Helm * Mail Shirt * Shield * Lance (cavalry only) * Mail Coif and Mail Leggings (not militia or marines) * Warhorse with saddle and harness (cavalry only) * Artillerist * Bounty Hunter * Explorer * Freelance (cavalry only) * Gambler * Gunner * Judicial Champion * Outlaw Chief * Protagonist * Wardancer (Elves only)
is Kills of
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