PropertyValue
rdf:type
rdfs:label
  • Succor
rdfs:comment
  • Full: While you maintain this enchantment, target other ally gains +1 Health and +1 Energy regeneration, but you lose 1 Energy each time that ally casts a spell. Concise: +1 Health regeneration and +1 Energy regeneration. Cannot self-target. You lose 1 Energy each time target ally casts a spell. __TOC__
  • You must perform this ritual inside a shrine, a temple, or some other site of religious significance to your deity. Succor attunes the ritual's focus to the site, linking the two until the ritual is discharged. After the time required to perform the ritual, the creature holding the focus can spend a standard action to activate the ritual's effect: At the end of the creature's next turn, the creature and up to eight willing creatures within its line of sight teleport to the holy site to which the focus was attuned, and the ritual is discharged. Succor crosses any distance and planar boundaries.
Level
  • 20
dcterms:subject
dbkwik:dnd4/property/wikiPageUsesTemplate
dbkwik:guildwars/property/wikiPageUsesTemplate
Category
  • travel
Components
  • 5000
Price
  • 25000
flavor
  • A site sacred to your deity is always open to those in need.
Duration
  • Permanent until discharged
Skill
Time
  • 28800.0
abstract
  • You must perform this ritual inside a shrine, a temple, or some other site of religious significance to your deity. Succor attunes the ritual's focus to the site, linking the two until the ritual is discharged. After the time required to perform the ritual, the creature holding the focus can spend a standard action to activate the ritual's effect: At the end of the creature's next turn, the creature and up to eight willing creatures within its line of sight teleport to the holy site to which the focus was attuned, and the ritual is discharged. Succor crosses any distance and planar boundaries. Any effect or condition that prevents teleportation also prevents this ritual from functioning (but does not discharge it). Focus: Prayer beads, a holy book, or some other item of religious significance.
  • Full: While you maintain this enchantment, target other ally gains +1 Health and +1 Energy regeneration, but you lose 1 Energy each time that ally casts a spell. Concise: +1 Health regeneration and +1 Energy regeneration. Cannot self-target. You lose 1 Energy each time target ally casts a spell. __TOC__