PropertyValue
rdfs:label
  • Typhon (Final Fantasy VI)
rdfs:comment
  • The game data includes another attack for Typhon when fought at the Coliseum: Imp Goo, meant to inflict the target with Poison. However, he never uses the attack, opting only to using Snort, rendering Imp Goo a dummied feature. In the same vein, a rage of Typhon's Colosseum appearance exists in the game coding, but as Typhon never appears on the Veldt, Gau can never learn it.
dcterms:subject
2 EXP
  • 0
2 zombie
  • Immune
2 Defense
  • 190
1 zombie
  • Immune
1 Magic Defense
  • 55
1 magic evasion
  • 0
1 EXP
  • 0
2 Fire
  • Absorb
2 gba location
2 Magic Defense
  • 190
1 gba location
  • Imperial Air Force sequence/Dragon's Neck Colosseum
2 evasion
  • 0
2 hp
  • 50305
2 MP
  • 55530
1 MP
  • 40000
1 Defense
  • 100
2 petrify
  • Immune
2 gba control
  • Attack, Snort
1 gba control
  • Attack, Hit
1 HP
  • 10000
1 evasion
  • 0
2 magic evasion
  • 0
1 prev
  • Ultros
1 gba steal
2 Poison
  • Immune
1 confuse
  • Immune
1 bestiary
  • 300
1 next
  • Ultros
1 Fire
  • Absorb
1 gba steal
1 libra
  • Immune
dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
sec
  • Coliseum
  • Airship
2 gba steal
2 gba steal
1 Ice
  • Weak
1 imp
  • Immune
2 gba
  • Typhon
2 Hit Rate
  • 100
1 gba special attack
  • Hit
2 attack
  • 13
1 sap
  • Immune
2 gba sketch
  • Attack
1 level
  • 26
1 ios prev
  • Flame Eater
2 sap
  • Immune
2 Morph Miss Rate
  • 57.1
1 Morph Miss Rate
  • 100
1 morph id
  • 0
1 meteor strike
  • Immune
2 confuse
  • Immune
2 snes
  • Chupon
2 gba normal attack
2 snes control
  • Battle, Sneeze
1 doom
  • Immune
1 snes sketch
  • Battle, Hit
1 gba
  • Typhon
1 control status
  • Immune
1 snes
  • Chupon
1 death
  • Immune
2 morph id
  • 24
1 snes other abilities
  • Fire Ball, Sneeze
2 Water
  • Weak
2 doom
  • Immune
1 attack
  • 13
2 snes sketch
  • Battle
2 snes special attack
  • Imp Goo
2 magitek
  • Immune
2 level
  • 53
2 Speed
  • 99
1 gba sketch
  • Attack, Hit
1 snes location
  • Imperial Air Force sequence/Dragon's Neck Colosseum
1 ios boss
  • 50
2 death
  • Immune
1 ps
  • Chupon
1 petrify
  • Immune
1 snes special attack
  • Hit
2 snes location
1 poison status
  • Immune
2 snes other abilities
  • Sneeze
2 gba other abilities
  • Snort
1 ios
  • Typhon
2 ios
  • Typhon
2 ps
  • Chupon
2 imp
  • Immune
1 Speed
  • 10
1 ios next
  • Air Force
2 gba special attack
  • Imp Goo
2 snes normal attack
1 Hit Rate
  • 100
1 snes control
  • Battle, Hit
1 gba other abilities
  • Fireball, Snort
1 gp
  • 0
2 gp
  • 0
1 gba rage
  • None
1 snes rage
  • None
1 snes drop
  • None
2 Ice
  • Weak
1 Water
  • Weak
1 info
  • The party cannot escape.
1 snes drop
  • None
1 magitek
  • Immune
1 critical
  • Immune
1 Magic Power
  • 10
2 Magic Power
  • 10
2 gba rage
  • Attack, Tornado
2 snes rage
  • Battle, W wind
1 snes steal
1 snes steal
1 gba normal attack
1 snes normal attack
abstract
  • The game data includes another attack for Typhon when fought at the Coliseum: Imp Goo, meant to inflict the target with Poison. However, he never uses the attack, opting only to using Snort, rendering Imp Goo a dummied feature. In the same vein, a rage of Typhon's Colosseum appearance exists in the game coding, but as Typhon never appears on the Veldt, Gau can never learn it.